const wxAcceleratorEntry& entry = entries[i];
int keycode = entry.GetKeyCode();
- if ( isascii(keycode) )
- keycode = toupper(keycode);
+ if ( wxIsascii(keycode) )
+ keycode = wxToupper(keycode);
M_ACCELDATA->m_accels.Append(new wxAcceleratorEntry(entry.GetFlags(),
keycode,
{
}
-bool wxAcceleratorTable::Ok() const
+bool wxAcceleratorTable::IsOk() const
{
return m_refData != NULL;
}
const wxAcceleratorEntry *entryCur = node->GetData();
// given entry contains only the information of the accelerator key
- // because it was set that way in wxGetAccelFromString()
- // so do not perform full ( *entryCur == entry ) comparison
+ // because it was set that way during creation so do not use the
+ // comparison operator which also checks the command field
if ((entryCur->GetKeyCode() == entry.GetKeyCode()) &&
(entryCur->GetFlags() == entry.GetFlags()))
{
node = node->GetNext();
}
- wxFAIL_MSG(_T("deleting inexistent accel from wxAcceleratorTable"));
+ wxFAIL_MSG(wxT("deleting inexistent accel from wxAcceleratorTable"));
}
// ----------------------------------------------------------------------------
const wxAcceleratorEntry *
wxAcceleratorTable::GetEntry(const wxKeyEvent& event) const
{
- if ( !Ok() )
+ if ( !IsOk() )
{
// not an error, the accel table is just empty
return NULL;