]> git.saurik.com Git - wxWidgets.git/blobdiff - build/msw/wx_vc8_gl.vcproj
Removed dummy wxFont == operator implementation (IIRC was needed to compile with...
[wxWidgets.git] / build / msw / wx_vc8_gl.vcproj
index dc82c75d501675eef1adf9c234a4385d1521dcdd..bb2c37513b8c473d8b1ce6083abfad3e38a14d18 100644 (file)
@@ -53,7 +53,7 @@
                                ExceptionHandling="1"\r
                                RuntimeLibrary="2"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswunivudll\wxprec_gldll.pch"\r
                                AssemblerListingLocation="vc_mswunivudll\gl\"\r
                                RuntimeLibrary="3"\r
                                BufferSecurityCheck="true"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswunivuddll\wxprec_gldll.pch"\r
                                AssemblerListingLocation="vc_mswunivuddll\gl\"\r
                                ExceptionHandling="1"\r
                                RuntimeLibrary="2"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswudll\wxprec_gldll.pch"\r
                                AssemblerListingLocation="vc_mswudll\gl\"\r
                                RuntimeLibrary="3"\r
                                BufferSecurityCheck="true"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswuddll\wxprec_gldll.pch"\r
                                AssemblerListingLocation="vc_mswuddll\gl\"\r
                                ExceptionHandling="1"\r
                                RuntimeLibrary="2"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswunivu\wxprec_gllib.pch"\r
                                AssemblerListingLocation="vc_mswunivu\gl\"\r
                                RuntimeLibrary="3"\r
                                BufferSecurityCheck="true"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswunivud\wxprec_gllib.pch"\r
                                AssemblerListingLocation="vc_mswunivud\gl\"\r
                                ExceptionHandling="1"\r
                                RuntimeLibrary="2"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswu\wxprec_gllib.pch"\r
                                AssemblerListingLocation="vc_mswu\gl\"\r
                                RuntimeLibrary="3"\r
                                BufferSecurityCheck="true"\r
                                RuntimeTypeInfo="true"\r
-                               UsePrecompiledHeader="3"\r
+                               UsePrecompiledHeader="2"\r
                                PrecompiledHeaderThrough="wx/wxprec.h"\r
                                PrecompiledHeaderFile="vc_mswud\wxprec_gllib.pch"\r
                                AssemblerListingLocation="vc_mswud\gl\"\r