ExceptionHandling="1"\r
RuntimeLibrary="2"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswunivudll\wxprec_gldll.pch"\r
AssemblerListingLocation="vc_mswunivudll\gl\"\r
RuntimeLibrary="3"\r
BufferSecurityCheck="true"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswunivuddll\wxprec_gldll.pch"\r
AssemblerListingLocation="vc_mswunivuddll\gl\"\r
ExceptionHandling="1"\r
RuntimeLibrary="2"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswudll\wxprec_gldll.pch"\r
AssemblerListingLocation="vc_mswudll\gl\"\r
RuntimeLibrary="3"\r
BufferSecurityCheck="true"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswuddll\wxprec_gldll.pch"\r
AssemblerListingLocation="vc_mswuddll\gl\"\r
ExceptionHandling="1"\r
RuntimeLibrary="2"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswunivu\wxprec_gllib.pch"\r
AssemblerListingLocation="vc_mswunivu\gl\"\r
RuntimeLibrary="3"\r
BufferSecurityCheck="true"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswunivud\wxprec_gllib.pch"\r
AssemblerListingLocation="vc_mswunivud\gl\"\r
ExceptionHandling="1"\r
RuntimeLibrary="2"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswu\wxprec_gllib.pch"\r
AssemblerListingLocation="vc_mswu\gl\"\r
RuntimeLibrary="3"\r
BufferSecurityCheck="true"\r
RuntimeTypeInfo="true"\r
- UsePrecompiledHeader="3"\r
+ UsePrecompiledHeader="2"\r
PrecompiledHeaderThrough="wx/wxprec.h"\r
PrecompiledHeaderFile="vc_mswud\wxprec_gllib.pch"\r
AssemblerListingLocation="vc_mswud\gl\"\r