-# =========================================================================
-# This configuration file was generated by
-# Bakefile 0.2.4 (http://www.bakefile.org)
-# Beware that all changes made to this file will be overwritten next
-# time you run Bakefile!
-# =========================================================================
-
-
-# -------------------------------------------------------------------------
-# These are configurable options:
-# -------------------------------------------------------------------------
-
-# C compiler
-!ifndef CC
-CC = bcc32
-!endif
-
-# C++ compiler
-!ifndef CXX
-CXX = bcc32
-!endif
-
-# Standard flags for CC
-!ifndef CFLAGS
-CFLAGS =
-!endif
-
-# Standard flags for C++
-!ifndef CXXFLAGS
-CXXFLAGS =
-!endif
-
-# Standard preprocessor flags (common for CC and CXX)
-!ifndef CPPFLAGS
-CPPFLAGS = -a8 -g0
-!endif
-
-# Standard linker flags
-!ifndef LDFLAGS
-LDFLAGS =
-!endif
-
-# The C preprocessor
-!ifndef CPP
-CPP = cpp32 -Sr -oCON
-!endif
-
-# What type of library to build? [0,1]
-!ifndef SHARED
-SHARED = 0
-!endif
-
-# Build wxUniversal instead of native port? [0,1]
-!ifndef WXUNIV
-WXUNIV = 0
-!endif
-
-# Compile Unicode build of wxWidgets? [0,1]
-!ifndef UNICODE
-UNICODE = 1
-!endif
-
-# Use MSLU library when building Unicode version. [0,1]
-!ifndef MSLU
-MSLU = 0
-!endif
-
-# Type of compiled binaries [debug,release]
-!ifndef BUILD
-BUILD = debug
-!endif
-
-# Should debugging info be included in the executables? The default value
-# "default" means that debug info will be included if BUILD=debug
-# and not included if BUILD=release. [0,1,default]
-!ifndef DEBUG_INFO
-DEBUG_INFO = default
-!endif
-
-# Should __WXDEBUG__ be defined? The default value "default" means that it will
-# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
-!ifndef DEBUG_FLAG
-DEBUG_FLAG = default
-!endif
-
-# Multiple libraries or single huge monolithic one? [0,1]
-!ifndef MONOLITHIC
-MONOLITHIC = 0
-!endif
-
-# Build GUI libraries? [0,1]
-!ifndef USE_GUI
-USE_GUI = 1
-!endif
-
-# Build wxHTML library (USE_GUI must be 1)? [0,1]
-!ifndef USE_HTML
-USE_HTML = 1
-!endif
-
-# Build multimedia library (USE_GUI must be 1)? [0,1]
-!ifndef USE_MEDIA
-USE_MEDIA = 1
-!endif
-
-# Build wxXRC library (USE_GUI must be 1)? [0,1]
-!ifndef USE_XRC
-USE_XRC = 1
-!endif
-
-# Build wxAUI library (USE_GUI must be 1)? [0,1]
-!ifndef USE_AUI
-USE_AUI = 1
-!endif
-
-# Build wxPropertyGrid library (USE_GUI must be 1)? [0,1]
-!ifndef USE_PROPGRID
-USE_PROPGRID = 1
-!endif
-
-# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]
-!ifndef USE_RICHTEXT
-USE_RICHTEXT = 1
-!endif
-
-# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]
-!ifndef USE_STC
-USE_STC = 1
-!endif
-
-# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
-!ifndef USE_OPENGL
-USE_OPENGL = 0
-!endif
-
-# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
-!ifndef USE_QA
-USE_QA = 0
-!endif
-
-# Enable exceptions in compiled code. [0,1]
-!ifndef USE_EXCEPTIONS
-USE_EXCEPTIONS = 1
-!endif
-
-# Enable run-time type information (RTTI) in compiled code. [0,1]
-!ifndef USE_RTTI
-USE_RTTI = 1
-!endif
-
-# Enable threading in compiled code. [0,1]
-!ifndef USE_THREADS
-USE_THREADS = 1
-!endif
-
-# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]
-!ifndef USE_GDIPLUS
-USE_GDIPLUS = 0
-!endif
-
-# Is this official build by wxWidgets developers? [0,1]
-!ifndef OFFICIAL_BUILD
-OFFICIAL_BUILD = 0
-!endif
-
-# Use this to name your customized DLLs differently
-!ifndef VENDOR
-VENDOR = custom
-!endif
-
-#
-!ifndef WX_FLAVOUR
-WX_FLAVOUR =
-!endif
-
-#
-!ifndef WX_LIB_FLAVOUR
-WX_LIB_FLAVOUR =
-!endif
-
-# Name of your custom configuration. This affects directory
-# where object files are stored as well as the location of
-# compiled .lib files and setup.h under the lib/ toplevel directory.
-!ifndef CFG
-CFG =
-!endif
-
-# Compiler flags needed to compile test suite in tests directory. If you want
-# to run the tests, set it so that the compiler can find CppUnit headers.
-!ifndef CPPUNIT_CFLAGS
-CPPUNIT_CFLAGS =
-!endif
-
-# Linker flags needed to link test suite in tests directory. If you want
-# to run the tests, include CppUnit library here.
-!ifndef CPPUNIT_LIBS
-CPPUNIT_LIBS =
-!endif
-
-# Version of C runtime library to use. You can change this to
-# static if SHARED=0, but it is highly recommended to not do
-# it if SHARED=1 unless you know what you are doing. [dynamic,static]
-!ifndef RUNTIME_LIBS
-RUNTIME_LIBS = dynamic
-!endif
-
+# =========================================================================\r
+# This configuration file was generated by\r
+# Bakefile 0.2.8 (http://www.bakefile.org)\r
+# Beware that all changes made to this file will be overwritten next\r
+# time you run Bakefile!\r
+# =========================================================================\r
+\r
+\r
+# -------------------------------------------------------------------------\r
+# These are configurable options:\r
+# -------------------------------------------------------------------------\r
+\r
+# C compiler \r
+!ifndef CC\r
+CC = bcc32\r
+!endif\r
+\r
+# C++ compiler \r
+!ifndef CXX\r
+CXX = bcc32\r
+!endif\r
+\r
+# Standard flags for CC \r
+!ifndef CFLAGS\r
+CFLAGS = \r
+!endif\r
+\r
+# Standard flags for C++ \r
+!ifndef CXXFLAGS\r
+CXXFLAGS = \r
+!endif\r
+\r
+# Standard preprocessor flags (common for CC and CXX) \r
+!ifndef CPPFLAGS\r
+CPPFLAGS = -a8 -g0\r
+!endif\r
+\r
+# Standard linker flags \r
+!ifndef LDFLAGS\r
+LDFLAGS = \r
+!endif\r
+\r
+# The C preprocessor \r
+!ifndef CPP\r
+CPP = cpp32 -Sr -oCON\r
+!endif\r
+\r
+# What type of library to build? [0,1]\r
+!ifndef SHARED\r
+SHARED = 0\r
+!endif\r
+\r
+# Build wxUniversal instead of native port? [0,1]\r
+!ifndef WXUNIV\r
+WXUNIV = 0\r
+!endif\r
+\r
+# Compile Unicode build of wxWidgets? [0,1]\r
+!ifndef UNICODE\r
+UNICODE = 1\r
+!endif\r
+\r
+# Use MSLU library when building Unicode version. [0,1]\r
+!ifndef MSLU\r
+MSLU = 0\r
+!endif\r
+\r
+# Type of compiled binaries [debug,release]\r
+!ifndef BUILD\r
+BUILD = debug\r
+!endif\r
+\r
+# Should debugging info be included in the executables? The default value\r
+# "default" means that debug info will be included if BUILD=debug\r
+# and not included if BUILD=release. [0,1,default]\r
+!ifndef DEBUG_INFO\r
+DEBUG_INFO = default\r
+!endif\r
+\r
+# Value of wxDEBUG_LEVEL. The default value is the same as 1 and means that all\r
+# but expensive assert checks are enabled, use 0 to completely remove debugging\r
+# code. [0,1,default]\r
+!ifndef DEBUG_FLAG\r
+DEBUG_FLAG = 1\r
+!endif\r
+\r
+# Multiple libraries or single huge monolithic one? [0,1]\r
+!ifndef MONOLITHIC\r
+MONOLITHIC = 0\r
+!endif\r
+\r
+# Build GUI libraries? [0,1]\r
+!ifndef USE_GUI\r
+USE_GUI = 1\r
+!endif\r
+\r
+# Build wxHTML library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_HTML\r
+USE_HTML = 1\r
+!endif\r
+\r
+# Build multimedia library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_MEDIA\r
+USE_MEDIA = 1\r
+!endif\r
+\r
+# Build wxXRC library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_XRC\r
+USE_XRC = 1\r
+!endif\r
+\r
+# Build wxAUI library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_AUI\r
+USE_AUI = 1\r
+!endif\r
+\r
+# Build wxRibbon library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_RIBBON\r
+USE_RIBBON = 1\r
+!endif\r
+\r
+# Build wxPropertyGrid library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_PROPGRID\r
+USE_PROPGRID = 1\r
+!endif\r
+\r
+# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_RICHTEXT\r
+USE_RICHTEXT = 1\r
+!endif\r
+\r
+# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_STC\r
+USE_STC = 1\r
+!endif\r
+\r
+# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_OPENGL\r
+USE_OPENGL = 1\r
+!endif\r
+\r
+# Build quality assurance classes library (USE_GUI must be 1)? [0,1]\r
+!ifndef USE_QA\r
+USE_QA = 0\r
+!endif\r
+\r
+# Enable exceptions in compiled code. [0,1]\r
+!ifndef USE_EXCEPTIONS\r
+USE_EXCEPTIONS = 1\r
+!endif\r
+\r
+# Enable run-time type information (RTTI) in compiled code. [0,1]\r
+!ifndef USE_RTTI\r
+USE_RTTI = 1\r
+!endif\r
+\r
+# Enable threading in compiled code. [0,1]\r
+!ifndef USE_THREADS\r
+USE_THREADS = 1\r
+!endif\r
+\r
+# Enable wxCairoContext for platforms other than Linux/GTK. [0,1]\r
+!ifndef USE_CAIRO\r
+USE_CAIRO = 0\r
+!endif\r
+\r
+# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]\r
+!ifndef USE_GDIPLUS\r
+USE_GDIPLUS = 0\r
+!endif\r
+\r
+# Is this official build by wxWidgets developers? [0,1]\r
+!ifndef OFFICIAL_BUILD\r
+OFFICIAL_BUILD = 0\r
+!endif\r
+\r
+# Use this to name your customized DLLs differently \r
+!ifndef VENDOR\r
+VENDOR = custom\r
+!endif\r
+\r
+# \r
+!ifndef WX_FLAVOUR\r
+WX_FLAVOUR = \r
+!endif\r
+\r
+# \r
+!ifndef WX_LIB_FLAVOUR\r
+WX_LIB_FLAVOUR = \r
+!endif\r
+\r
+# Name of your custom configuration. This affects directory\r
+# where object files are stored as well as the location of\r
+# compiled .lib files and setup.h under the lib/ toplevel directory. \r
+!ifndef CFG\r
+CFG = \r
+!endif\r
+\r
+# Compiler flags needed to compile test suite in tests directory. If you want\r
+# to run the tests, set it so that the compiler can find CppUnit headers. \r
+!ifndef CPPUNIT_CFLAGS\r
+CPPUNIT_CFLAGS = \r
+!endif\r
+\r
+# Linker flags needed to link test suite in tests directory. If you want\r
+# to run the tests, include CppUnit library here. \r
+!ifndef CPPUNIT_LIBS\r
+CPPUNIT_LIBS = \r
+!endif\r
+\r
+# Version of C runtime library to use. You can change this to\r
+# static if SHARED=0, but it is highly recommended to not do\r
+# it if SHARED=1 unless you know what you are doing. [dynamic,static]\r
+!ifndef RUNTIME_LIBS\r
+RUNTIME_LIBS = dynamic\r
+!endif\r
+\r