-
+
import wx
#---------------------------------------------------------------------------
-def runTest(frame, nb, log):
- dlg = wx.ColourDialog(frame)
+class TestPanel(wx.Panel):
+ def __init__(self, parent, log):
+ self.log = log
+ wx.Panel.__init__(self, parent, -1)
+
+ b = wx.Button(self, -1, "Create and Show a ColourDialog", (50,50))
+ self.Bind(wx.EVT_BUTTON, self.OnButton, b)
+
+
+ def OnButton(self, evt):
+ dlg = wx.ColourDialog(self)
+
+ # Ensure the full colour dialog is displayed,
+ # not the abbreviated version.
+ dlg.GetColourData().SetChooseFull(True)
- # Ensure the full colour dialog is displayed,
- # not the abbreviated version.
- dlg.GetColourData().SetChooseFull(True)
+ if dlg.ShowModal() == wx.ID_OK:
- if dlg.ShowModal() == wx.ID_OK:
+ # If the user selected OK, then the dialog's wx.ColourData will
+ # contain valid information. Fetch the data ...
+ data = dlg.GetColourData()
- # If the user selected OK, then the dialog's wx.ColourData will
- # contain valid information. Fetch the data ...
- data = dlg.GetColourData()
-
- # ... then do something with it. The actual colour data will be
- # returned as a three-tuple (r, g, b) in this particular case.
- log.WriteText('You selected: %s\n' % str(data.GetColour().Get()))
+ # ... then do something with it. The actual colour data will be
+ # returned as a three-tuple (r, g, b) in this particular case.
+ self.log.WriteText('You selected: %s\n' % str(data.GetColour().Get()))
+
+ # Once the dialog is destroyed, Mr. wx.ColourData is no longer your
+ # friend. Don't use it again!
+ dlg.Destroy()
+
+#---------------------------------------------------------------------------
+
+
+def runTest(frame, nb, log):
+ win = TestPanel(nb, log)
+ return win
- # Once the dialog is destroyed, Mr. wx.ColourData is no longer your
- # friend. Don't use it again!
- dlg.Destroy()
#---------------------------------------------------------------------------