int displayx, displayy;
wxDisplaySize(&displayx, &displayy);
- int scaledx = wxRound(((float)x / displayx) * 65535);
- int scaledy = wxRound(((float)y / displayy) * 65535);
+ int scaledx = ceil((float)x * 65535.0 / (displayx-1));
+ int scaledy = ceil((float)y * 65535.0 / (displayy-1));
mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE, scaledx, scaledy, 0, 0);
return true;