(void)Create(parent, id, title, pos, size, style, name);
}
(void)Create(parent, id, title, pos, size, style, name);
}
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
// Attracts the users attention to this window if the application is
// inactive (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
// Attracts the users attention to this window if the application is
// inactive (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) ;
virtual bool IsFullScreen() const ;
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) ;
virtual bool IsFullScreen() const ;