** Interface to platform facilities. Also includes some basic utilities.
** Implemented in PlatGTK.cxx for GTK+/Linux, PlatWin.cxx for Windows, and PlatWX.cxx for wxWindows.
**/
-// Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org>
+// Copyright 1998-2009 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#ifndef PLATFORM_H
#define PLAT_GTK 0
#define PLAT_GTK_WIN32 0
+#define PLAT_GTK_MACOSX 0
+#define PLAT_MACOSX 0
#define PLAT_WIN 0
#define PLAT_WX 0
+#define PLAT_QT 0
#define PLAT_FOX 0
#if defined(FOX)
#undef PLAT_WX
#define PLAT_WX 1
+#elif defined(SCINTILLA_QT)
+#undef PLAT_QT
+#define PLAT_QT 1
+
#elif defined(GTK)
#undef PLAT_GTK
#define PLAT_GTK 1
-#ifdef _MSC_VER
+#if defined(__WIN32__) || defined(_MSC_VER)
#undef PLAT_GTK_WIN32
#define PLAT_GTK_WIN32 1
#endif
+#if defined(__APPLE__)
+#undef PLAT_GTK_MACOSX
+#define PLAT_GTK_MACOSX 1
+#endif
+
+#elif defined(__APPLE__)
+
+#undef PLAT_MACOSX
+#define PLAT_MACOSX 1
+
#else
#undef PLAT_WIN
#define PLAT_WIN 1
#endif
-
-#if PLAT_WX
-#include <wx/object.h> // For the global memory operators, if needed.
+#ifdef SCI_NAMESPACE
+namespace Scintilla {
#endif
+typedef float XYPOSITION;
+typedef double XYACCUMULATOR;
+//#define XYPOSITION int
// Underlying the implementation of the platform classes are platform specific types.
// Sometimes these need to be passed around by client code so they are defined here
*/
class Point {
public:
- int x;
- int y;
+ XYPOSITION x;
+ XYPOSITION y;
- Point(int x_=0, int y_=0) : x(x_), y(y_) {
+ explicit Point(XYPOSITION x_=0, XYPOSITION y_=0) : x(x_), y(y_) {
}
// Other automatically defined methods (assignment, copy constructor, destructor) are fine
*/
class PRectangle {
public:
- int left;
- int top;
- int right;
- int bottom;
+ XYPOSITION left;
+ XYPOSITION top;
+ XYPOSITION right;
+ XYPOSITION bottom;
- PRectangle(int left_=0, int top_=0, int right_=0, int bottom_ = 0) :
+ PRectangle(XYPOSITION left_=0, XYPOSITION top_=0, XYPOSITION right_=0, XYPOSITION bottom_ = 0) :
left(left_), top(top_), right(right_), bottom(bottom_) {
}
return (right > other.left) && (left < other.right) &&
(bottom > other.top) && (top < other.bottom);
}
- void Move(int xDelta, int yDelta) {
+ void Move(XYPOSITION xDelta, XYPOSITION yDelta) {
left += xDelta;
top += yDelta;
right += xDelta;
bottom += yDelta;
}
- int Width() { return right - left; }
- int Height() { return bottom - top; }
+ XYPOSITION Width() { return right - left; }
+ XYPOSITION Height() { return bottom - top; }
+ bool Empty() {
+ return (Height() <= 0) || (Width() <= 0);
+ }
};
-/**
- * In some circumstances, including Win32 in paletted mode and GTK+, each colour
- * must be allocated before use. The desired colours are held in the ColourDesired class,
- * and after allocation the allocation entry is stored in the ColourAllocated class. In other
- * circumstances, such as Win32 in true colour mode, the allocation process just copies
- * the RGB values from the desired to the allocated class.
- * As each desired colour requires allocation before it can be used, the ColourPair class
- * holds both a ColourDesired and a ColourAllocated
- * The Palette class is responsible for managing the palette of colours which contains a
- * list of ColourPair objects and performs the allocation.
- */
-
/**
* Holds a desired RGB colour.
*/
};
/**
- * Holds an allocated RGB colour which may be an approximation to the desired colour.
+ * Font management.
*/
-class ColourAllocated {
- long coAllocated;
-
-public:
- ColourAllocated(long lcol=0) {
- coAllocated = lcol;
+struct FontParameters {
+ const char *faceName;
+ float size;
+ int weight;
+ bool italic;
+ int extraFontFlag;
+ int technology;
+ int characterSet;
+
+ FontParameters(
+ const char *faceName_,
+ float size_=10,
+ int weight_=400,
+ bool italic_=false,
+ int extraFontFlag_=0,
+ int technology_=0,
+ int characterSet_=0) :
+
+ faceName(faceName_),
+ size(size_),
+ weight(weight_),
+ italic(italic_),
+ extraFontFlag(extraFontFlag_),
+ technology(technology_),
+ characterSet(characterSet_)
+ {
}
- void Set(long lcol) {
- coAllocated = lcol;
- }
-
- long AsLong() const {
- return coAllocated;
- }
-};
-
-/**
- * Colour pairs hold a desired colour and an allocated colour.
- */
-struct ColourPair {
- ColourDesired desired;
- ColourAllocated allocated;
-
- ColourPair(ColourDesired desired_=ColourDesired(0,0,0)) {
- desired = desired_;
- allocated.Set(desired.AsLong());
- }
- void Copy() {
- allocated.Set(desired.AsLong());
- }
};
-class Window; // Forward declaration for Palette
-
-/**
- * Colour palette management.
- */
-class Palette {
- int used;
- enum {numEntries = 100};
- ColourPair entries[numEntries];
-#if PLAT_GTK
- void *allocatedPalette; // GdkColor *
- int allocatedLen;
-#endif
-public:
-#if PLAT_WIN
- void *hpal;
-#endif
- bool allowRealization;
-
- Palette();
- ~Palette();
-
- void Release();
-
- /**
- * This method either adds a colour to the list of wanted colours (want==true)
- * or retrieves the allocated colour back to the ColourPair.
- * This is one method to make it easier to keep the code for wanting and retrieving in sync.
- */
- void WantFind(ColourPair &cp, bool want);
-
- void Allocate(Window &w);
-};
-
-/**
- * Font management.
- */
class Font {
protected:
- FontID id;
+ FontID fid;
#if PLAT_WX
int ascent;
#endif
// Private so Font objects can not be copied
- Font(const Font &) {}
- Font &operator=(const Font &) { id=0; return *this; }
+ Font(const Font &);
+ Font &operator=(const Font &);
public:
Font();
virtual ~Font();
- virtual void Create(const char *faceName, int characterSet, int size, bool bold, bool italic);
+ virtual void Create(const FontParameters &fp);
virtual void Release();
- FontID GetID() { return id; }
+ FontID GetID() { return fid; }
// Alias another font - caller guarantees not to Release
- void SetID(FontID id_) { id = id_; }
+ void SetID(FontID fid_) { fid = fid_; }
+#if PLAT_WX
+ void SetAscent(int ascent_) { ascent = ascent_; }
+#endif
friend class Surface;
- friend class SurfaceImpl;
+ friend class SurfaceImpl;
};
/**
Surface(const Surface &) {}
Surface &operator=(const Surface &) { return *this; }
public:
- Surface() {};
- virtual ~Surface() {};
- static Surface *Allocate();
+ Surface() {}
+ virtual ~Surface() {}
+ static Surface *Allocate(int technology);
virtual void Init(WindowID wid)=0;
virtual void Init(SurfaceID sid, WindowID wid)=0;
virtual void Release()=0;
virtual bool Initialised()=0;
- virtual void PenColour(ColourAllocated fore)=0;
+ virtual void PenColour(ColourDesired fore)=0;
virtual int LogPixelsY()=0;
virtual int DeviceHeightFont(int points)=0;
virtual void MoveTo(int x_, int y_)=0;
virtual void LineTo(int x_, int y_)=0;
- virtual void Polygon(Point *pts, int npts, ColourAllocated fore, ColourAllocated back)=0;
- virtual void RectangleDraw(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0;
- virtual void FillRectangle(PRectangle rc, ColourAllocated back)=0;
+ virtual void Polygon(Point *pts, int npts, ColourDesired fore, ColourDesired back)=0;
+ virtual void RectangleDraw(PRectangle rc, ColourDesired fore, ColourDesired back)=0;
+ virtual void FillRectangle(PRectangle rc, ColourDesired back)=0;
virtual void FillRectangle(PRectangle rc, Surface &surfacePattern)=0;
- virtual void RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0;
- virtual void Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back)=0;
+ virtual void RoundedRectangle(PRectangle rc, ColourDesired fore, ColourDesired back)=0;
+ virtual void AlphaRectangle(PRectangle rc, int cornerSize, ColourDesired fill, int alphaFill,
+ ColourDesired outline, int alphaOutline, int flags)=0;
+ virtual void DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) = 0;
+ virtual void Ellipse(PRectangle rc, ColourDesired fore, ColourDesired back)=0;
virtual void Copy(PRectangle rc, Point from, Surface &surfaceSource)=0;
- virtual void DrawTextNoClip(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back)=0;
- virtual void DrawTextClipped(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back)=0;
- virtual void DrawTextTransparent(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore)=0;
- virtual void MeasureWidths(Font &font_, const char *s, int len, int *positions)=0;
- virtual int WidthText(Font &font_, const char *s, int len)=0;
- virtual int WidthChar(Font &font_, char ch)=0;
- virtual int Ascent(Font &font_)=0;
- virtual int Descent(Font &font_)=0;
- virtual int InternalLeading(Font &font_)=0;
- virtual int ExternalLeading(Font &font_)=0;
- virtual int Height(Font &font_)=0;
- virtual int AverageCharWidth(Font &font_)=0;
-
- virtual int SetPalette(Palette *pal, bool inBackGround)=0;
+ virtual void DrawTextNoClip(PRectangle rc, Font &font_, XYPOSITION ybase, const char *s, int len, ColourDesired fore, ColourDesired back)=0;
+ virtual void DrawTextClipped(PRectangle rc, Font &font_, XYPOSITION ybase, const char *s, int len, ColourDesired fore, ColourDesired back)=0;
+ virtual void DrawTextTransparent(PRectangle rc, Font &font_, XYPOSITION ybase, const char *s, int len, ColourDesired fore)=0;
+ virtual void MeasureWidths(Font &font_, const char *s, int len, XYPOSITION *positions)=0;
+ virtual XYPOSITION WidthText(Font &font_, const char *s, int len)=0;
+ virtual XYPOSITION WidthChar(Font &font_, char ch)=0;
+ virtual XYPOSITION Ascent(Font &font_)=0;
+ virtual XYPOSITION Descent(Font &font_)=0;
+ virtual XYPOSITION InternalLeading(Font &font_)=0;
+ virtual XYPOSITION ExternalLeading(Font &font_)=0;
+ virtual XYPOSITION Height(Font &font_)=0;
+ virtual XYPOSITION AverageCharWidth(Font &font_)=0;
+
virtual void SetClip(PRectangle rc)=0;
virtual void FlushCachedState()=0;
*/
class Window {
protected:
- WindowID id;
+ WindowID wid;
+#if PLAT_MACOSX
+ void *windowRef;
+ void *control;
+#endif
public:
- Window() : id(0), cursorLast(cursorInvalid) {}
- Window(const Window &source) : id(source.id), cursorLast(cursorInvalid) {}
+ Window() : wid(0), cursorLast(cursorInvalid) {
+#if PLAT_MACOSX
+ windowRef = 0;
+ control = 0;
+#endif
+ }
+ Window(const Window &source) : wid(source.wid), cursorLast(cursorInvalid) {
+#if PLAT_MACOSX
+ windowRef = 0;
+ control = 0;
+#endif
+ }
virtual ~Window();
- Window &operator=(WindowID id_) {
- id = id_;
+ Window &operator=(WindowID wid_) {
+ wid = wid_;
return *this;
}
- WindowID GetID() const { return id; }
- bool Created() const { return id != 0; }
+ WindowID GetID() const { return wid; }
+ bool Created() const { return wid != 0; }
void Destroy();
bool HasFocus();
PRectangle GetPosition();
enum Cursor { cursorInvalid, cursorText, cursorArrow, cursorUp, cursorWait, cursorHoriz, cursorVert, cursorReverseArrow, cursorHand };
void SetCursor(Cursor curs);
void SetTitle(const char *s);
+ PRectangle GetMonitorRect(Point pt);
+#if PLAT_MACOSX
+ void SetWindow(void *ref) { windowRef = ref; }
+ void SetControl(void *_control) { control = _control; }
+#endif
private:
Cursor cursorLast;
};
static ListBox *Allocate();
virtual void SetFont(Font &font)=0;
- virtual void Create(Window &parent, int ctrlID, int lineHeight_, bool unicodeMode_)=0;
+ virtual void Create(Window &parent, int ctrlID, Point location, int lineHeight_, bool unicodeMode_, int technology_)=0;
virtual void SetAverageCharWidth(int width)=0;
virtual void SetVisibleRows(int rows)=0;
+ virtual int GetVisibleRows() const=0;
virtual PRectangle GetDesiredRect()=0;
virtual int CaretFromEdge()=0;
virtual void Clear()=0;
virtual int Find(const char *prefix)=0;
virtual void GetValue(int n, char *value, int len)=0;
virtual void RegisterImage(int type, const char *xpm_data)=0;
+ virtual void RegisterRGBAImage(int type, int width, int height, const unsigned char *pixelsImage) = 0;
virtual void ClearRegisteredImages()=0;
virtual void SetDoubleClickAction(CallBackAction, void *)=0;
+ virtual void SetList(const char* list, char separator, char typesep)=0;
};
/**
* Menu management.
*/
class Menu {
- MenuID id;
+ MenuID mid;
public:
Menu();
- MenuID GetID() { return id; }
+ MenuID GetID() { return mid; }
void CreatePopUp();
void Destroy();
void Show(Point pt, Window &w);
*/
class DynamicLibrary {
public:
- virtual ~DynamicLibrary() {};
+ virtual ~DynamicLibrary() {}
/// @return Pointer to function "name", or NULL on failure.
virtual Function FindFunction(const char *name) = 0;
#ifdef NDEBUG
#define PLATFORM_ASSERT(c) ((void)0)
#else
+#ifdef SCI_NAMESPACE
+#define PLATFORM_ASSERT(c) ((c) ? (void)(0) : Scintilla::Platform::Assert(#c, __FILE__, __LINE__))
+#else
#define PLATFORM_ASSERT(c) ((c) ? (void)(0) : Platform::Assert(#c, __FILE__, __LINE__))
#endif
+#endif
+
+#ifdef SCI_NAMESPACE
+}
+#endif
// Shut up annoying Visual C++ warnings:
#ifdef _MSC_VER
#pragma warning(disable: 4244 4309 4514 4710)
#endif
+#if defined(__GNUC__) && defined(SCINTILLA_QT)
+#pragma GCC diagnostic ignored "-Wmissing-braces"
+#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
+#pragma GCC diagnostic ignored "-Wchar-subscripts"
+#endif
+
#endif