Font::~Font() {
}
-void Font::Create(const char *faceName, int characterSet, int size, bool bold, bool italic) {
+void Font::Create(const char *faceName, int characterSet, int size, bool bold, bool italic, bool extraFontFlag) {
wxFontEncoding encoding;
Release();
if (ea.GetCount())
encoding = ea[0];
- id = new wxFont(size,
+ wxFont* font = new wxFont(size,
wxDEFAULT,
italic ? wxITALIC : wxNORMAL,
bold ? wxBOLD : wxNORMAL,
false,
stc2wx(faceName),
encoding);
+ font->SetNoAntiAliasing(!extraFontFlag);
+ id = font;
}
void SurfaceImpl::MeasureWidths(Font &font, const char *s, int len, int *positions) {
- wxString str = stc2wx(s, len);
- SetFont(font);
+ wxString str = stc2wx(s, len);
+ wxArrayInt tpos;
-#ifndef __WXMAC__
- // Calculate the position of each character based on the widths of
- // the previous characters
- int* tpos = new int[len+1];
- int totalWidth = 0;
- size_t i;
- for (i=0; i<str.Length(); i++) {
- int w, h;
- hdc->GetTextExtent(str[i], &w, &h);
- totalWidth += w;
- tpos[i] = totalWidth;
- }
-#else
- // Instead of a running total, remeasure from the begining of the
- // text for each character's position. This is because with AA fonts
- // on OS X widths can be fractions of pixels wide when more than one
- // are drawn together, so the sum of all character widths is not necessarily
- // (and probably not) the same as the whole string width.
- int* tpos = new int[len+1];
- size_t i;
- for (i=0; i<str.Length(); i++) {
- int w, h;
- hdc->GetTextExtent(str.Left(i+1), &w, &h);
- tpos[i] = w;
- }
-#endif
+ SetFont(font);
+ hdc->GetPartialTextExtents(str, tpos);
#if wxUSE_UNICODE
// Map the widths for UCS-2 characters back to the UTF-8 input string
// NOTE: I don't think this is right for when sizeof(wxChar) > 2, ie wxGTK2
// so figure it out and fix it!
- i = 0;
+ size_t i = 0;
size_t ui = 0;
while ((int)i < len) {
unsigned char uch = (unsigned char)s[i];
#else
// If not unicode then just use the widths we have
- memcpy(positions, tpos, len * sizeof(*tpos));
+ memcpy(positions, tpos.begin(), len * sizeof(int));
#endif
-
- delete [] tpos;
}
event.Skip();
}
- void OnKillFocus(wxFocusEvent& event) {
+ void OnKillFocus(wxFocusEvent& WXUNUSED(event)) {
// Do nothing. Prevents base class from resetting the colors...
}
event.Skip();
}
- void OnActivate(wxListEvent& event) {
+ void OnActivate(wxListEvent& WXUNUSED(event)) {
doubleClickAction(doubleClickActionData);
}