]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/thread.cpp
[ 1216436 ] cleanup 'shadow variable' warnings from gcc in headers.
[wxWidgets.git] / src / os2 / thread.cpp
index f9fe2f123f5c769eb94f0d88140b42e64301e6fd..6bfb019a73190bc068e0eefb4abfeb8758f5fcd8 100644 (file)
@@ -6,7 +6,7 @@
 // Created:     04/22/98
 // RCS-ID:      $Id$
 // Copyright:   (c) Stefan Neis (2003)
-//                         
+//
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
@@ -26,6 +26,7 @@
 #include <stdio.h>
 
 #include "wx/app.h"
+#include "wx/apptrait.h"
 #include "wx/module.h"
 #include "wx/intl.h"
 #include "wx/utils.h"
@@ -61,7 +62,7 @@ static ULONG                        s_ulIdMainThread = 1;
 wxMutex*                            p_wxMainMutex;
 
 // OS2 substitute for Tls pointer the current parent thread object
-wxThread*                           m_pThread;    // pointer to the wxWindows thread object
+wxThread*                           m_pThread;    // pointer to the wxWidgets thread object
 
 // if it's FALSE, some secondary thread is holding the GUI lock
 static bool gs_bGuiOwnedByMainThread = TRUE;
@@ -377,27 +378,31 @@ public:
     TID  GetId() const { return m_hThread; }
 
     // thread function
-    static DWORD OS2ThreadStart(ULONG ulParam);
+    static void OS2ThreadStart(void* pParam);
 
 private:
     // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
     // PM also has no real Tls mechanism to index pointers by so we'll just
-    // keep track of the wxWindows parent object here.
+    // keep track of the wxWidgets parent object here.
     TID                             m_hThread;    // handle and ID of the thread
     wxThreadState                   m_eState;     // state, see wxThreadState enum
     unsigned int                    m_nPriority;  // thread priority in "wx" units
 };
 
-ULONG wxThreadInternal::OS2ThreadStart(
-  ULONG ulParam
+void wxThreadInternal::OS2ThreadStart(
+  void * pParam
 )
 {
     DWORD                           dwRet;
     bool bWasCancelled;
 
-    // first of all, check whether we hadn't been cancelled already and don't
-    // start the user code at all then
-    wxThread *pThread = (wxThread *)ulParam;
+    wxThread *pThread = (wxThread *)pParam;
+
+    // first of all, wait for the thread to be started.
+    pThread->m_critsect.Enter();
+    pThread->m_critsect.Leave();
+    // Now check whether we hadn't been cancelled already and don't
+    // start the user code at all in this case.
     if ( pThread->m_internal->GetState() == STATE_EXITED )
     {
         dwRet = (DWORD)-1;
@@ -405,15 +410,21 @@ ULONG wxThreadInternal::OS2ThreadStart(
     }
     else // do run thread
     {
+        wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+        unsigned long ulHab;
+        if (traits)
+            traits->InitializeGui(ulHab);
         dwRet = (DWORD)pThread->Entry();
+        if (traits)
+            traits->TerminateGui(ulHab);
 
-       // enter m_critsect before changing the thread state
-       pThread->m_critsect.Enter();
+        // enter m_critsect before changing the thread state
+        pThread->m_critsect.Enter();
 
-       bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED;
+        bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED;
 
-       pThread->m_internal->SetState(STATE_EXITED);
-       pThread->m_critsect.Leave();
+        pThread->m_internal->SetState(STATE_EXITED);
+        pThread->m_critsect.Leave();
     }
     pThread->OnExit();
 
@@ -425,14 +436,14 @@ ULONG wxThreadInternal::OS2ThreadStart(
         delete pThread;
     }
     //else: the joinable threads handle will be closed when Wait() is done
-    return dwRet;
+    return;
 }
 
 void wxThreadInternal::SetPriority(
   unsigned int                      nPriority
 )
 {
-    // translate wxWindows priority to the PM one
+    // translate wxWidgets priority to the PM one
     ULONG                           ulOS2_PriorityClass;
     ULONG                           ulOS2_SubPriority;
     ULONG                           ulrc;
@@ -468,20 +479,20 @@ bool wxThreadInternal::Create(
 , unsigned int                      uStackSize
 )
 {
-    APIRET                          ulrc;
-
-    ulrc = ::DosCreateThread( &m_hThread
-                             ,(PFNTHREAD)wxThreadInternal::OS2ThreadStart
-                             ,(ULONG)pThread
-                             ,CREATE_SUSPENDED | STACK_SPARSE
-                             ,(ULONG)uStackSize
-                            );
-    if(ulrc != 0)
+    int                          tid;
+
+    if (!uStackSize)
+      uStackSize = 131072;
+    pThread->m_critsect.Enter();
+    tid = _beginthread(wxThreadInternal::OS2ThreadStart,
+                             NULL, uStackSize, pThread);
+    if(tid == -1)
     {
         wxLogSysError(_("Can't create thread"));
 
         return FALSE;
     }
+    m_hThread = tid;
     if (m_nPriority != WXTHREAD_DEFAULT_PRIORITY)
     {
         SetPriority(m_nPriority);
@@ -509,7 +520,7 @@ bool wxThreadInternal::Resume()
 
     if (ulrc != 0)
     {
-        wxLogSysError(_("Can not suspend thread %lu"), m_hThread);
+        wxLogSysError(_("Can not resume thread %lu"), m_hThread);
         return FALSE;
     }
 
@@ -527,8 +538,6 @@ bool wxThreadInternal::Resume()
 // static functions
 // ----------------
 
-bool WXDLLEXPORT wxGuiOwnedByMainThread();
-
 wxThread *wxThread::This()
 {
     wxThread*                       pThread = m_pThread;
@@ -651,6 +660,13 @@ wxThreadError wxThread::Pause()
 
 wxThreadError wxThread::Resume()
 {
+    if (m_internal->GetState() == STATE_NEW)
+    {
+        m_internal->SetState(STATE_RUNNING);
+        m_critsect.Leave();
+        return wxTHREAD_NO_ERROR;
+    }
+
     wxCriticalSectionLocker         lock((wxCriticalSection &)m_critsect);
 
     return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
@@ -718,7 +734,7 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
         {
             // set flag for wxIsWaitingForThread()
             gs_bWaitingForThread = TRUE;
-       }
+        }
 
         // ask the thread to terminate
         if ( shouldCancel )
@@ -728,7 +744,7 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
             m_internal->Cancel();
         }
 
-#if wxUSE_GUI
+#if 0
         // we can't just wait for the thread to terminate because it might be
         // calling some GUI functions and so it will never terminate before we
         // process the Windows messages that result from these functions
@@ -745,25 +761,42 @@ wxThreadError wxThread::Delete(ExitCode *pRc)
                 }
             }
 
-            result = ::DosWaitThread(&hThread, DCWW_WAIT);
-           // FIXME: We ought to have a message processing loop here!!
+            result = ::DosWaitThread(&hThread, DCWW_NOWAIT);
+            // FIXME: We ought to have a message processing loop here!!
 
             switch ( result )
-           {
-               case ERROR_THREAD_NOT_TERMINATED:
-               case ERROR_INVALID_THREADID:
-                    // error
-                    wxLogSysError(_("Can not wait for thread termination"));
-                    Kill();
-                    return wxTHREAD_KILLED;
-
+            {
+                case ERROR_INTERRUPT:
+                case ERROR_THREAD_NOT_TERMINATED:
+                    break;
+                case ERROR_INVALID_THREADID:
                 case NO_ERROR:
-                    // thread we're waiting for terminated
+                    // thread we're waiting for just terminated
+                    // or even does not exist any more.
+                    result = NO_ERROR;
                     break;
-
                 default:
                     wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
             }
+            if ( IsMain() )
+            {
+                // event processing - needed if we are the main thread
+                // to give other threads a chance to do remaining GUI
+                // processing and terminate cleanly.
+                wxTheApp->HandleSockets();
+                if (wxTheApp->Pending())
+                  if ( !wxTheApp->DoMessage() )
+                  {
+                      // WM_QUIT received: kill the thread
+                      Kill();
+
+                      return wxTHREAD_KILLED;
+                  }
+                  else
+                    wxUsleep(10);
+            }
+            else
+                wxUsleep(10);
         } while ( result != NO_ERROR );
 #else // !wxUSE_GUI
         // simply wait for the thread to terminate
@@ -830,7 +863,7 @@ void wxThread::Exit(
 )
 {
     delete this;
-    ::DosExit(EXIT_THREAD, ULONG(pStatus));
+    _endthread();
     wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
 }