#include "wx/bmpbuttn.h"
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton,wxButton)
-
bool wxBitmapButton::Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxValidator& validator,
const wxString& name)
{
- // we use wxBU_NOTEXT to let the base class Create() know that we are not
- // going to show the label -- this is a hack, but like this it can support
- // bitmaps with all GTK+ versions, not just 2.6+ which support both labels
- // and bitmaps
- //
- // and we also use wxBU_EXACTFIT to avoid being resized up to the standard
- // button size as this doesn't make sense for bitmap buttons which are not
- // standard anyhow
if ( !wxBitmapButtonBase::Create(parent, id, pos, size, style,
validator, name) )
return false;