<wx/animate.h>
+\wxheading{Library}
+
+\helpref{wxAdv}{librarieslist}
+
\wxheading{Window styles}
\twocolwidtha{5cm}%
\begin{twocollist}\itemsep=0pt
-\twocolitem{\windowstyle{wxAC\_DEFAULT\_STYLE}}{The default style: wxNO\_BORDER.}
+\twocolitem{\windowstyle{wxAC\_DEFAULT\_STYLE}}{The default style: wxBORDER\_NONE.}
\twocolitem{\windowstyle{wxAC\_NO\_AUTORESIZE}}{By default, the control will adjust
its size to exactly fit to the size of the animation when \helpref{SetAnimation}{wxanimationctrlsetanimation}
is called. If this style flag is given, the control will not change its size}
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxAnimationCtrl::wxAnimationCtrl}\label{wxanimationctrl}
+\membersection{wxAnimationCtrl::wxAnimationCtrl}\label{wxanimationctrlctor}
\func{}{wxAnimationCtrl}{\param{wxWindow *}{parent},\rtfsp
\param{wxWindowID}{ id},\rtfsp
\param{long}{ style = wxAC\_DEFAULT\_STYLE},\rtfsp
\param{const wxString\& }{name = ``animationctrl"}}
+After control creation you must explicitely call \helpref{Play}{wxanimationctrlplay}
+to start to play the animation. Until that function won't be called, the first frame
+of the animation is displayed.
+
\wxheading{Parameters}
-\docparam{parent}{Parent window, must not be non-\texttt{NULL}.}
+\docparam{parent}{Parent window, must be non-\NULL.}
\docparam{id}{The identifier for the control.}
\docparam{name}{Control name.}
-After control creation you must explicitely call \helpref{Play}{wxanimationctrlplay}
-to start to play the animation. Until that function won't be called, the first frame
-of the animation is displayed.
\wxheading{Return value}
Starts playing the animation.
The animation is always played in loop mode (unless the last frame of the animation
has an infinite delay time) and always start from the first frame
-(even if you \helpref{atopped}{wxanimationctrlstop} it while some other frame was
+(even if you \helpref{stopped}{wxanimationctrlstop} it while some other frame was
displayed).
shown, otherwise it will be shown as soon as \helpref{Stop}{wxanimationctrlstop}
is called.
+Note that the inactive bitmap, if smaller than the control's size, will be centered in
+the control; if bigger, it will be stretched to fit it.
+
+
\membersection{wxAnimationCtrl::Stop}\label{wxanimationctrlstop}
\func{void}{Stop}{\void}