// declarations
// ============================================================================
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "spinctrlbase.h"
- #pragma implementation "spinctrl.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include <limits.h> // for INT_MIN
-#define USE_DEFERRED_SIZING 1
-
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxSpinCtrl, wxControl)
#endif
+//pmg EVT_KILL_FOCUS
BEGIN_EVENT_TABLE(wxSpinCtrl, wxSpinButton)
EVT_CHAR(wxSpinCtrl::OnChar)
EVT_SET_FOCUS(wxSpinCtrl::OnSetFocus)
-
+ EVT_KILL_FOCUS(wxSpinCtrl::OnKillFocus)
EVT_SPIN(wxID_ANY, wxSpinCtrl::OnSpinChange)
END_EVENT_TABLE()
event.Skip();
}
+void wxSpinCtrl::OnKillFocus(wxFocusEvent& event)
+{
+ // ensure that the value is shown correctly
+ SetValue(GetValue()) ;
+ event.Skip();
+}
+
void wxSpinCtrl::OnSetFocus(wxFocusEvent& event)
{
// when we get focus, give it to our buddy window as it needs it more than
// associate the text window with the spin button
(void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)m_hwndBuddy, 0);
- if ( !value.IsEmpty() )
+ if ( !value.empty() )
{
SetValue(value);
}
}
}
+void wxSpinCtrl::SetValue(int val)
+{
+ wxSpinButton::SetValue(val);
+
+ // normally setting the value of the spin button is enough as it updates
+ // its buddy control automatically ...
+ if ( wxGetWindowText(m_hwndBuddy).empty() )
+ {
+ // ... but sometimes it doesn't, notably when the value is 0 and the
+ // text control is currently empty, the spin button seems to be happy
+ // to leave it like this, while we really want to always show the
+ // current value in the control, so do it manually
+ ::SetWindowText(GetBuddyHwnd(), wxString::Format(_T("%ld"), val));
+ }
+}
+
int wxSpinCtrl::GetValue() const
{
wxString val = wxGetWindowText(m_hwndBuddy);
long n;
- if ( (wxSscanf(val, wxT("%lu"), &n) != 1) )
+ if ( (wxSscanf(val, wxT("%ld"), &n) != 1) )
n = INT_MIN;
-
- if (n < m_min) n = m_min;
- if (n > m_max) n = m_max;
+
+ if ( n < m_min )
+ n = m_min;
+ if ( n > m_max )
+ n = m_max;
return n;
}
from = 0;
}
- ::SendMessage((HWND)m_hwndBuddy, EM_SETSEL, (WPARAM)from, (LPARAM)to);
+ ::SendMessage(GetBuddyHwnd(), EM_SETSEL, (WPARAM)from, (LPARAM)to);
}
// ----------------------------------------------------------------------------
wxLogDebug(_T("not enough space for wxSpinCtrl!"));
}
- // if our parent had prepared a defer window handle for us, use it (unless
- // we are a top level window)
- wxWindowMSW *parent = GetParent();
- int originalX = x;
-
-#if USE_DEFERRED_SIZING
- HDWP hdwp = parent && !IsTopLevel() ? (HDWP)parent->m_hDWP : NULL;
-#else
- HDWP hdwp = 0;
-#endif
-
// 1) The buddy window
- wxMoveWindowDeferred(hdwp, this, GetBuddyHwnd(),
- x, y, widthText, height);
+ DoMoveSibling(m_hwndBuddy, x, y, widthText, height);
// 2) The button window
x += widthText + MARGIN_BETWEEN;
- wxMoveWindowDeferred(hdwp, this, GetHwnd(),
- x, y, widthBtn, height);
-
- if (hdwp)
- {
- // Store the size so we can report it accurately
- wxExtraWindowData* extraData = (wxExtraWindowData*) m_windowReserved;
- if (!extraData)
- {
- extraData = new wxExtraWindowData;
- m_windowReserved = (void*) extraData;
- }
- extraData->m_pos = wxPoint(originalX, y);
- extraData->m_size = wxSize(width, height);
- extraData->m_deferring = true;
-
- // hdwp must be updated as it may have been changed
- parent->m_hDWP = (WXHANDLE)hdwp;
- }
+ wxSpinButton::DoMoveWindow(x, y, widthBtn, height);
}
// get total size of the control
void wxSpinCtrl::DoGetSize(int *x, int *y) const
{
- wxExtraWindowData* extraData = (wxExtraWindowData*) m_windowReserved;
- if (extraData && extraData->m_deferring && GetParent() && GetParent()->m_hDWP)
- {
- *x = extraData->m_size.x;
- *y = extraData->m_size.y;
- return;
- }
-
RECT spinrect, textrect, ctrlrect;
GetWindowRect(GetHwnd(), &spinrect);
GetWindowRect(GetBuddyHwnd(), &textrect);
void wxSpinCtrl::DoGetPosition(int *x, int *y) const
{
- wxExtraWindowData* extraData = (wxExtraWindowData*) m_windowReserved;
- if (extraData && extraData->m_deferring && GetParent() && GetParent()->m_hDWP)
- {
- *x = extraData->m_pos.x;
- *y = extraData->m_pos.y;
- return;
- }
-
// hack: pretend that our HWND is the text control just for a moment
WXHWND hWnd = GetHWND();
wxConstCast(this, wxSpinCtrl)->m_hWnd = m_hwndBuddy;