PostCreation();
Show( TRUE );
-
+
return TRUE;
}
{
wxPanel::DoSetVirtualSize( x, y );
AdjustScrollbars();
+
+#if wxUSE_CONSTRAINTS
+ if (GetAutoLayout())
+ Layout();
+#endif
}
/*
m_hAdjust->value = m_xScrollPosition = xPos;
m_vAdjust->value = m_yScrollPosition = yPos;
+ // Setting hints here should arguably be deprecated, but without it
+ // a sizer might override this manual scrollbar setting in old code.
m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
+ m_targetWindow->SetVirtualSize( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
+
if (!noRefresh)
{
int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
// If the scrollbar hits the right side, move the window
// right to keep it from over extending.
- if( m_hAdjust->value + m_hAdjust->page_size > m_hAdjust->upper )
+ if ((m_hAdjust->value != 0.0) && (m_hAdjust->value + m_hAdjust->page_size > m_hAdjust->upper))
{
m_hAdjust->value = m_hAdjust->upper - m_hAdjust->page_size;
- m_xScrollPosition = (int)m_hAdjust->value;
+ if (m_hAdjust->value < 0.0)
+ m_hAdjust->value = 0.0;
+
+ if (GetChildren().GetCount() == 0)
+ m_xScrollPosition = (int)m_hAdjust->value; // This is enough without child windows
+ else
+ gtk_signal_emit_by_name( GTK_OBJECT(m_hAdjust), "value_changed" ); // Actually scroll window
}
}
m_vAdjust->upper = vh / m_yScrollPixelsPerLine;
m_vAdjust->page_size = (h / m_yScrollPixelsPerLine);
- if( m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper )
+ if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))
{
m_vAdjust->value = m_vAdjust->upper - m_vAdjust->page_size;
- m_yScrollPosition = (int)m_vAdjust->value;
+ if (m_vAdjust->value < 0.0)
+ m_vAdjust->value = 0.0;
+
+ if (GetChildren().GetCount() == 0)
+ m_yScrollPosition = (int)m_vAdjust->value;
+ else
+ gtk_signal_emit_by_name( GTK_OBJECT(m_vAdjust), "value_changed" );
}
}
// Default OnSize resets scrollbars, if any
void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
{
- if( m_targetWindow != this )
- m_targetWindow->SetVirtualSize( m_targetWindow->GetClientSize() );
+ if( GetAutoLayout() || m_targetWindow->GetAutoLayout() )
+ {
+ if( m_targetWindow != this )
+ m_targetWindow->FitInside();
- SetVirtualSize( GetClientSize() );
+ FitInside();
-#if wxUSE_CONSTRAINTS
- if (GetAutoLayout())
- Layout();
-#endif
+ // FIXME: Something is really weird here... This should be
+ // called by FitInside above (and apparently is), yet the
+ // scrollsub sample will get the scrollbar wrong if resized
+ // quickly. This masks the bug, but is surely not the right
+ // answer at all.
+ AdjustScrollbars();
+ }
+ else
+ {
+ AdjustScrollbars();
+ }
}
// This calls OnDraw, having adjusted the origin according to the current
szx, szy, // view size (total)
clix, cliy; // view size (on screen)
- ViewStart(&stx, &sty);
+ GetViewStart(&stx, &sty);
GetClientSize(&clix, &cliy);
GetVirtualSize(&szx, &szy);
yScrollOld = GetScrollPos(wxVERTICAL);
int dsty;
- switch ( event.KeyCode() )
+ switch ( event.GetKeyCode() )
{
case WXK_PAGEUP:
case WXK_PRIOR: