BEGIN_EVENT_TABLE(wxSpinCtrl, wxSpinButton)
EVT_CHAR(wxSpinCtrl::OnChar)
-
EVT_SET_FOCUS(wxSpinCtrl::OnSetFocus)
EVT_KILL_FOCUS(wxSpinCtrl::OnKillFocus)
- EVT_SPIN(wxID_ANY, wxSpinCtrl::OnSpinChange)
END_EVENT_TABLE()
#define GetBuddyHwnd() (HWND)(m_hwndBuddy)
{
wxSpinCtrl *spin = (wxSpinCtrl *)wxGetWindowUserData(hwnd);
- // forward some messages (the key and focus ones only so far) to
- // the spin ctrl
+ // forward some messages (mostly the key and focus ones) to the spin ctrl
switch ( message )
{
case WM_SETFOCUS:
case WM_DEADCHAR:
case WM_KEYUP:
case WM_KEYDOWN:
+#ifdef WM_HELP
+ // we need to forward WM_HELP too to ensure that the context help
+ // associated with wxSpinCtrl is shown when the text control part of it
+ // is clicked with the "?" cursor
+ case WM_HELP:
+#endif
spin->MSWWindowProc(message, wParam, lParam);
// The control may have been deleted at this point, so check.
break;
case WM_GETDLGCODE:
- // we want to get WXK_RETURN in order to generate the event for it
- return DLGC_WANTCHARS;
+ if ( spin->HasFlag(wxTE_PROCESS_ENTER) )
+ {
+ long dlgCode = ::CallWindowProc
+ (
+ CASTWNDPROC spin->GetBuddyWndProc(),
+ hwnd,
+ message,
+ wParam,
+ lParam
+ );
+ dlgCode |= DLGC_WANTMESSAGE;
+ return dlgCode;
+ }
+ break;
}
return ::CallWindowProc(CASTWNDPROC spin->GetBuddyWndProc(),
// sanity check
wxASSERT_MSG( spin->m_hwndBuddy == hwndBuddy,
- _T("wxSpinCtrl has incorrect buddy HWND!") );
+ wxT("wxSpinCtrl has incorrect buddy HWND!") );
return spin;
}
// process a WM_COMMAND generated by the buddy text control
bool wxSpinCtrl::ProcessTextCommand(WXWORD cmd, WXWORD WXUNUSED(id))
{
- if ( cmd == EN_CHANGE )
+ if ( (cmd == EN_CHANGE) && (!m_blockEvent ))
{
wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
event.SetEventObject(this);
wxString val = wxGetWindowText(m_hwndBuddy);
event.SetString(val);
event.SetInt(GetValue());
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
// not processed
wxString val = wxGetWindowText(m_hwndBuddy);
event.SetString(val);
event.SetInt(GetValue());
- if ( GetEventHandler()->ProcessEvent(event) )
+ if ( HandleWindowEvent(event) )
return;
break;
}
eventNav.SetWindowChange(event.ControlDown());
eventNav.SetEventObject(this);
- if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
+ if ( GetParent()->HandleWindowEvent(eventNav) )
return;
}
break;
int min, int max, int initial,
const wxString& name)
{
+ m_blockEvent = false;
+
// this should be in ctor/init function but I don't want to add one to 2.8
// to avoid problems with default ctor which can be inlined in the user
// code and so might not get this fix without recompilation
WXDWORD exStyle = 0;
WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ;
- // this control is used for numeric entry so normally using these flags by
- // default shouldn't be a problem, if it is we can always add a style such
- // as wxSP_NON_NUMERIC later
- msStyle |= ES_RIGHT | ES_NUMBER;
+ // propagate text alignment style to text ctrl
+ if ( style & wxALIGN_RIGHT )
+ msStyle |= ES_RIGHT;
+ else if ( style & wxALIGN_CENTER )
+ msStyle |= ES_CENTER;
// calculate the sizes: the size given is the total size for both controls
// and we need to fit them both in the given width (height is the same)
sizeText.x -= sizeBtn.x + MARGIN_BETWEEN;
if ( sizeText.x <= 0 )
{
- wxLogDebug(_T("not enough space for wxSpinCtrl!"));
+ wxLogDebug(wxT("not enough space for wxSpinCtrl!"));
}
wxPoint posBtn(pos);
m_hwndBuddy = (WXHWND)::CreateWindowEx
(
exStyle, // sunken border
- _T("EDIT"), // window class
+ wxT("EDIT"), // window class
NULL, // no window title
msStyle, // style (will be shown later)
pos.x, pos.y, // position
void wxSpinCtrl::SetValue(int val)
{
+ m_blockEvent = true;
+
wxSpinButton::SetValue(val);
// normally setting the value of the spin button is enough as it updates
// to leave it like this, while we really want to always show the
// current value in the control, so do it manually
::SetWindowText(GetBuddyHwnd(),
- wxString::Format(_T("%d"), val).wx_str());
+ wxString::Format(wxT("%d"), val).wx_str());
}
m_oldValue = GetValue();
+
+ m_blockEvent = false;
}
int wxSpinCtrl::GetValue() const
::SendMessage(GetBuddyHwnd(), EM_SETSEL, (WPARAM)from, (LPARAM)to);
}
+// ----------------------------------------------------------------------------
+// wxSpinButton methods
+// ----------------------------------------------------------------------------
+
+void wxSpinCtrl::SetRange(int minVal, int maxVal)
+{
+ wxSpinButton::SetRange(minVal, maxVal);
+
+ // this control is used for numeric entry so restrict the input to numeric
+ // keys only -- but only if we don't need to be able to enter "-" in it as
+ // otherwise this would become impossible
+ const DWORD styleOld = ::GetWindowLong(GetBuddyHwnd(), GWL_STYLE);
+ DWORD styleNew;
+ if ( minVal < 0 )
+ styleNew = styleOld & ~ES_NUMBER;
+ else
+ styleNew = styleOld | ES_NUMBER;
+
+ if ( styleNew != styleOld )
+ ::SetWindowLong(GetBuddyHwnd(), GWL_STYLE, styleNew);
+}
+
// ----------------------------------------------------------------------------
// forward some methods to subcontrols
// ----------------------------------------------------------------------------
return true;
}
+bool wxSpinCtrl::Reparent(wxWindowBase *newParent)
+{
+ // Reparenting both the updown control and its buddy does not seem to work:
+ // they continue to be connected somehow, but visually there is no feedback
+ // on the buddy edit control. To avoid this problem, we reparent the buddy
+ // window normally, but we recreate the updown control and reassign its
+ // buddy.
+
+ if ( !wxWindowBase::Reparent(newParent) )
+ return false;
+
+ newParent->GetChildren().DeleteObject(this);
+
+ // preserve the old values
+ const wxSize size = GetSize();
+ int value = GetValue();
+ const wxRect btnRect = wxRectFromRECT(wxGetWindowRect(GetHwnd()));
+
+ // destroy the old spin button
+ UnsubclassWin();
+ if ( !::DestroyWindow(GetHwnd()) )
+ {
+ wxLogLastError(wxT("DestroyWindow"));
+ }
+
+ // create and initialize the new one
+ if ( !wxSpinButton::Create(GetParent(), GetId(),
+ btnRect.GetPosition(), btnRect.GetSize(),
+ GetWindowStyle(), GetName()) )
+ return false;
+
+ SetValue(value);
+ SetRange(m_min, m_max);
+ SetInitialSize(size);
+
+ // associate it with the buddy control again
+ ::SetParent(GetBuddyHwnd(), GetHwndOf(GetParent()));
+ (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)GetBuddyHwnd(), 0);
+
+ return true;
+}
+
bool wxSpinCtrl::Enable(bool enable)
{
if ( !wxControl::Enable(enable) )
event.SetEventObject(this);
event.SetInt(value);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
m_oldValue = value;
}
-void wxSpinCtrl::OnSpinChange(wxSpinEvent& eventSpin)
+bool wxSpinCtrl::MSWOnScroll(int WXUNUSED(orientation), WXWORD wParam,
+ WXWORD pos, WXHWND control)
{
- const int value = eventSpin.GetPosition();
- if ( value != m_oldValue )
+ wxCHECK_MSG( control, false, wxT("scrolling what?") );
+
+ if ( wParam != SB_THUMBPOSITION )
{
- SendSpinUpdate(value);
+ // probable SB_ENDSCROLL - we don't react to it
+ return false;
}
+
+ int new_value = (short) pos;
+ if (m_oldValue != new_value)
+ SendSpinUpdate( new_value );
+
+ return TRUE;
+}
+
+bool wxSpinCtrl::MSWOnNotify(int WXUNUSED(idCtrl), WXLPARAM lParam, WXLPARAM *result)
+{
+ NM_UPDOWN *lpnmud = (NM_UPDOWN *)lParam;
+
+ if (lpnmud->hdr.hwndFrom != GetHwnd()) // make sure it is the right control
+ return false;
+
+ *result = 0; // never reject UP and DOWN events
+
+ return TRUE;
}
+
// ----------------------------------------------------------------------------
// size calculations
// ----------------------------------------------------------------------------
int widthText = width - widthBtn - MARGIN_BETWEEN;
if ( widthText <= 0 )
{
- wxLogDebug(_T("not enough space for wxSpinCtrl!"));
+ wxLogDebug(wxT("not enough space for wxSpinCtrl!"));
}
// 1) The buddy window
*y = ctrlrect.bottom - ctrlrect.top;
}
+void wxSpinCtrl::DoGetClientSize(int *x, int *y) const
+{
+ RECT spinrect = wxGetClientRect(GetHwnd());
+ RECT textrect = wxGetClientRect(GetBuddyHwnd());
+ RECT ctrlrect;
+ UnionRect(&ctrlrect,&textrect, &spinrect);
+
+ if ( x )
+ *x = ctrlrect.right - ctrlrect.left;
+ if ( y )
+ *y = ctrlrect.bottom - ctrlrect.top;
+}
+
void wxSpinCtrl::DoGetPosition(int *x, int *y) const
{
// hack: pretend that our HWND is the text control just for a moment