// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/spinctrl.h"
-
#if wxUSE_SPINCTRL
-#include "wx/utils.h"
+#include "wx/spinctrl.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/utils.h"
+ #include "wx/textctrl.h" // for wxEVT_COMMAND_TEXT_UPDATED
+ #include "wx/math.h"
+#endif
-#include "wx/textctrl.h" // for wxEVT_COMMAND_TEXT_UPDATED
-#include "wx/math.h"
#include "wx/gtk1/private.h"
//-----------------------------------------------------------------------------
// values in range 5..50 is then, ummm, quite challenging (hint: you can't
// enter 1!) (VZ)
event.SetInt( (int)ceil(win->m_adjust->value) );
- win->GetEventHandler()->ProcessEvent( event );
+ win->HandleWindowEvent( event );
}
}
// see above
event.SetInt( (int)ceil(win->m_adjust->value) );
- win->GetEventHandler()->ProcessEvent( event );
+ win->HandleWindowEvent( event );
}
}
GtkSpinButton *gsb = GTK_SPIN_BUTTON(m_widget);
wxString val = wxGTK_CONV_BACK( gtk_entry_get_text( &gsb->entry ) );
evt.SetString( val );
- if (GetEventHandler()->ProcessEvent(evt)) return;
+ if (HandleWindowEvent(evt)) return;
}
event.Skip();