]> git.saurik.com Git - wxWidgets.git/blobdiff - contrib/include/wx/fl/newbmpbtn.h
redefined TRUE and FALSE to be of type bool
[wxWidgets.git] / contrib / include / wx / fl / newbmpbtn.h
index a3862115137f30fba8489cf32429665c6267c6b4..fac871be7308a233a6c4520a67ff861b5686a5c7 100644 (file)
@@ -1,12 +1,12 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        No names yet.
-// Purpose:     Contrib. demo
+// Name:        newbmpbtn.h
+// Purpose:     wxNewBitmapButton header.
 // Author:      Aleksandras Gluchovas
 // Modified by:
 // Created:     ??/09/98
 // RCS-ID:      $Id$
 // Copyright:   (c) Aleksandras Gluchovas
-// Licence:    wxWindows license
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef __NEWBMPBTN_G__
 #include "wx/button.h"
 #include "wx/string.h"
 
-// button lable-text alignment types
+// defaults
+#define NB_DEFAULT_MARGIN 2
+
+// button label-text alignment types
 
 #define NB_ALIGN_TEXT_RIGHT  0
 #define NB_ALIGN_TEXT_BOTTOM 1
 class wxNewBitmapButton;
 class wxBorderLessBitmapButton;
 
-// alternative class for wxBmpButton
+/*
+This is an alternative class to wxBitmapButton. It is used
+in the implementation of dynamic toolbars.
+*/
 
 class wxNewBitmapButton: public wxPanel
 {
-       DECLARE_DYNAMIC_CLASS(wxNewBitmapButton)
+    DECLARE_DYNAMIC_CLASS(wxNewBitmapButton)
 
 protected:
 
-       friend class wxNewBitmapButtonSerializer;
+    friend class wxNewBitmapButtonSerializer;
 
-       int      mTextToLabelGap;
-       int      mMarginX;
-       int      mMarginY;
-       int      mTextAlignment;
-       bool     mIsSticky;
-       bool     mIsFlat;
+    int      mTextToLabelGap;
+    int      mMarginX;
+    int      mMarginY;
+    int      mTextAlignment;
+    bool     mIsSticky;
+    bool     mIsFlat;
 
-       wxString mLabelText;
-       wxString mImageFileName;
-       int      mImageFileType;
+    wxString mLabelText;
+    wxString mImageFileName;
+    wxBitmapType mImageFileType;
 
-       wxBitmap mDepressedBmp; // source image for rendering
-                               // labels for particular state
+    wxBitmap mDepressedBmp; // source image for rendering
+                            // labels for particular state
 
-       wxBitmap mFocusedBmp;   // may not be always present -
-                                                       // only if mHasFocusedBmp is TRUE
+    wxBitmap mFocusedBmp;   // may not be always present -
+                            // only if mHasFocusedBmp is TRUE
 
-       wxBitmap* mpDepressedImg;
-       wxBitmap* mpPressedImg;
-       wxBitmap* mpDisabledImg;
-       wxBitmap* mpFocusedImg;
+    wxBitmap* mpDepressedImg;
+    wxBitmap* mpPressedImg;
+    wxBitmap* mpDisabledImg;
+    wxBitmap* mpFocusedImg;
 
-       // button state variables;
-       bool      mDragStarted;
-       bool      mIsPressed; 
-       bool      mIsInFocus;
-       bool      mPrevPressedState;
-       bool      mPrevInFocusState;
+    // button state variables;
+    bool      mDragStarted;
+    bool      mIsPressed;
+    bool      mIsInFocus;
 
-       bool      mHasFocusedBmp;
+    bool      mHasFocusedBmp;
 
-       // type of event which is fired upon depression of this button
-       int       mFiredEventType;
+    // type of event which is fired upon depression of this button
+    int       mFiredEventType;
 
-       // pens for drawing decorations (borders)
-       wxPen     mBlackPen;
-       wxPen     mDarkPen;
-       wxPen     mGrayPen;
-       wxPen     mLightPen;
+    // pens for drawing decorations (borders)
+    wxPen     mBlackPen;
+    wxPen     mDarkPen;
+    wxPen     mGrayPen;
+    wxPen     mLightPen;
 
-       bool      mIsCreated;
-       int       mSizeIsSet;
+    bool      mIsCreated;
+    int       mSizeIsSet;
 
 protected:
-       void DestroyLabels();
 
-       // returns the label which match the current button state
-       virtual wxBitmap* GetStateLabel();
+        // Internal function for destroying labels.
+    void DestroyLabels();
+
+        // Returns the label that matches the current button state.
+    virtual wxBitmap* GetStateLabel();
 
-       virtual void DrawShade( int outerLevel,
-                                                       wxDC&  dc,
-                                   wxPen& upperLeftSidePen,
-                                                   wxPen& lowerRightSidePen );
+        // Draws shading on the button.
+    virtual void DrawShade( int outerLevel,
+                            wxDC&  dc,
+                            wxPen& upperLeftSidePen,
+                            wxPen& lowerRightSidePen );
 
-       bool IsInWindow( int x,int y );
+        // Returns TRUE if the given point is in the window.
+    bool IsInWindow( int x, int y );
 
 public:
 
-       wxNewBitmapButton( const wxBitmap& labelBitmap = wxNullBitmap, 
-                                          const wxString& labelText   = "",
-                              int   alignText             = NB_ALIGN_TEXT_BOTTOM,
-                                          bool  isFlat                = TRUE,
-                                          // this is the default type of fired events
-                                          int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
-                                          int marginX        = 2,
-                          int marginY        = 2,
-                                          int textToLabelGap = 2,
-                                          bool isSticky      = FALSE
-                            );
-
-       // use this constructor if buttons have to be persistant 
-        
-       wxNewBitmapButton( const wxString& bitmapFileName,
-                              const int       bitmapFileType = wxBITMAP_TYPE_BMP,
-                                          const wxString& labelText      = "",
-                              int alignText                  = NB_ALIGN_TEXT_BOTTOM,
-                                          bool  isFlat                   = TRUE,
-                                          // this is the default type of fired events
-                                          int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
-                                          int marginX        = 2,
-                          int marginY        = 2,
-                                          int textToLabelGap = 2,
-                                          bool isSticky      = FALSE
-                            );
-
-       ~wxNewBitmapButton();
-
-       // should be called after Create();
-       virtual void Reshape();
-
-       // overridables
-       virtual void SetLabel(const wxBitmap& labelBitmap, const wxString& labelText = "" );
-       
-       virtual void SetAlignments( int alignText = NB_ALIGN_TEXT_BOTTOM,
-                                                               int marginX        = 2,
-                                                               int marginY        = 2,
-                                                               int textToLabelGap = 2);
-
-       virtual void DrawDecorations( wxDC& dc );
-       virtual void DrawLabel( wxDC& dc );
-
-       virtual void RenderLabelImage( wxBitmap*& destBmp, wxBitmap* srcBmp, 
-                                                                  bool isEnabled = TRUE,
-                                                                  bool isPressed = FALSE);
-
-       virtual void RenderLabelImages();
-       virtual void RenderAllLabelImages();
-
-       // event handlers
-       void OnLButtonDown( wxMouseEvent& event );
-       void OnLButtonUp( wxMouseEvent& event );
-       void OnMouseMove( wxMouseEvent& event );
-       void OnSize( wxSizeEvent& event );
-       void OnPaint( wxPaintEvent& event );
-       void OnEraseBackground( wxEraseEvent& event );
-       void OnKillFocus( wxFocusEvent& event );
-
-       DECLARE_EVENT_TABLE()
+        // Constructor.
+    wxNewBitmapButton( const wxBitmap& labelBitmap = wxNullBitmap,
+                       const wxString& labelText   = "",
+                       int   alignText             = NB_ALIGN_TEXT_BOTTOM,
+                       bool  isFlat                = TRUE,
+                       // this is the default type of fired events
+                       int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
+                       int marginX        = NB_DEFAULT_MARGIN,
+                       int marginY        = NB_DEFAULT_MARGIN,
+                       int textToLabelGap = 2,
+                       bool isSticky      = FALSE
+                     );
+
+        // Use this constructor if buttons have to be persistant
+    wxNewBitmapButton( const wxString& bitmapFileName,
+                           const wxBitmapType     bitmapFileType = wxBITMAP_TYPE_BMP,
+                           const wxString& labelText      = "",
+                           int alignText                  = NB_ALIGN_TEXT_BOTTOM,
+                           bool  isFlat                   = TRUE,
+                           // this is the default type of fired events
+                           int firedEventType = wxEVT_COMMAND_MENU_SELECTED,
+                           int marginX        = NB_DEFAULT_MARGIN,
+                           int marginY        = NB_DEFAULT_MARGIN,
+                           int textToLabelGap = 2,
+                           bool isSticky      = FALSE
+                             );
+
+        // Destructor.
+    ~wxNewBitmapButton();
+
+        // This function should be called after Create. It renders the labels, having
+        // reloaded the button image if necessary.
+    virtual void Reshape();
+
+        // Sets the label and optionally label text.
+    virtual void SetLabel(const wxBitmap& labelBitmap, const wxString& labelText = "" );
+
+        // Sets the text alignment and margins.
+    virtual void SetAlignments( int alignText = NB_ALIGN_TEXT_BOTTOM,
+                                int marginX        = NB_DEFAULT_MARGIN,
+                                int marginY        = NB_DEFAULT_MARGIN,
+                                int textToLabelGap = 2);
+
+        // Draws the decorations.
+    virtual void DrawDecorations( wxDC& dc );
+
+        // Draws the label.
+    virtual void DrawLabel( wxDC& dc );
+
+        // Renders the label image.
+    virtual void RenderLabelImage( wxBitmap*& destBmp, wxBitmap* srcBmp, 
+                                   bool isEnabled = TRUE,
+                                   bool isPressed = FALSE);
+
+        // Renders label images.
+    virtual void RenderLabelImages();
+
+        // Renders label images.
+    virtual void RenderAllLabelImages();
+
+        // Enables/disables button
+    virtual bool Enable(bool enable);
+
+        // Responds to a left mouse button down event.
+    void OnLButtonDown( wxMouseEvent& event );
+
+        // Responds to a left mouse button up event.
+    void OnLButtonUp( wxMouseEvent& event );
+
+        // Responds to a left mouse button double click.
+    void OnLButtonDClick( wxMouseEvent& event );
+
+        // Responds to mouse enter to window.
+    void OnMouseEnter( wxMouseEvent& event );
+
+        // Responds to mouse leave from window.
+    void OnMouseLeave( wxMouseEvent& event );
+
+        // Responds to a size event.
+    void OnSize( wxSizeEvent& event );
+
+        // Responds to a paint event.
+    void OnPaint( wxPaintEvent& event );
+
+        // Responds to an erase background event.
+    void OnEraseBackground( wxEraseEvent& event );
+
+        // Responds to a kill focus event.
+    void OnKillFocus( wxFocusEvent& event );
+
+        // Maps bitmap to current system colours on Windows
+#ifdef __WXMSW__
+    WXHBITMAP MapBitmap(WXHBITMAP bitmap, int width, int height);
+#endif
+
+    DECLARE_EVENT_TABLE()
 };
 
 #endif /* __NEWBMPBTN_G__ */