// headers
// --------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
# pragma implementation "client.cpp"
# pragma interface "client.cpp"
#endif
// --------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXMOTIF__)
+#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
# include "mondrian.xpm"
#endif
wxMenuBar *m_menuBar;
bool m_busy;
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
};
// --------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// --------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
MyFrame *frame = new MyFrame();
// Show it and tell the application that it's our main window
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success
- return TRUE;
+ return true;
}
// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
// frame constructor
-MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
+MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY,
_("wxSocket demo: Client"),
wxDefaultPosition, wxSize(300, 200))
{
m_menuBar->Append(m_menuProtocols, _("&Protocols"));
SetMenuBar(m_menuBar);
+#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
+#endif // wxUSE_STATUSBAR
// Make a textctrl for logging
- m_text = new wxTextCtrl(this, -1,
- _("Welcome to wxSocket demo: Client\n"
- "Client ready\n"),
+ m_text = new wxTextCtrl(this, wxID_ANY,
+ _("Welcome to wxSocket demo: Client\nClient ready\n"),
wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY);
m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
wxSOCKET_INPUT_FLAG |
wxSOCKET_LOST_FLAG);
- m_sock->Notify(TRUE);
+ m_sock->Notify(true);
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox(_("wxSocket demo: Client\n"
- "(c) 1999 Guillermo Rodriguez Garcia\n"),
+ wxMessageBox(_("wxSocket demo: Client\n(c) 1999 Guillermo Rodriguez Garcia\n"),
_("About Client"),
wxOK | wxICON_INFORMATION, this);
}
{
wxIPV4address addr;
- m_menuSocket->Enable(CLIENT_OPEN, FALSE);
- m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
+ m_menuSocket->Enable(CLIENT_OPEN, false);
+ m_menuSocket->Enable(CLIENT_CLOSE, false);
// Ask user for server address
wxString hostname = wxGetTextFromUser(
// There are two ways to use Connect(): blocking and non-blocking,
// depending on the value passed as the 'wait' (2nd) parameter.
//
- // Connect(addr, TRUE) will wait until the connection completes,
- // returning TRUE on success and FALSE on failure. This call blocks
+ // Connect(addr, true) will wait until the connection completes,
+ // returning true on success and false on failure. This call blocks
// the GUI (this might be changed in future releases to honour the
// wxSOCKET_BLOCK flag).
//
- // Connect(addr, FALSE) will issue a nonblocking connection request
- // and return immediately. If the return value is TRUE, then the
+ // Connect(addr, false) will issue a nonblocking connection request
+ // and return immediately. If the return value is true, then the
// connection has been already succesfully established. If it is
- // FALSE, you must wait for the request to complete, either with
+ // false, you must wait for the request to complete, either with
// WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST
// events (please read the documentation).
//
// WaitOnConnect() itself never blocks the GUI (this might change
// in the future to honour the wxSOCKET_BLOCK flag). This call will
- // return FALSE on timeout, or TRUE if the connection request
+ // return false on timeout, or true if the connection request
// completes, which in turn might mean:
//
// a) That the connection was successfully established
//
// For blocking Connect:
//
- // bool success = client->Connect(addr, TRUE);
+ // bool success = client->Connect(addr, true);
//
// For nonblocking Connect:
//
- // client->Connect(addr, FALSE);
+ // client->Connect(addr, false);
//
- // bool waitmore = TRUE;
+ // bool waitmore = true;
// while (! client->WaitOnConnect(seconds, millis) && waitmore )
// {
// // possibly give some feedback to the user,
// And that's all :-)
m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
- m_sock->Connect(addr, FALSE);
+ m_sock->Connect(addr, false);
m_sock->WaitOnConnect(10);
if (m_sock->IsConnected())
void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
{
- const char *buf1;
- char *buf2;
+ const wxChar *buf1;
+ wxChar *buf2;
unsigned char len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 1 begins ===\n"));
m_sock->SetFlags(wxSOCKET_WAITALL);
buf1 = _("Test string (less than 256 chars!)");
- len = wxStrlen(buf1) + 1;
- buf2 = new char[len];
+ len = (wxStrlen(buf1) + 1) * sizeof(wxChar);
+ buf2 = new wxChar[wxStrlen(buf1) + 1];
m_text->AppendText(_("Sending a test buffer to the server ..."));
m_sock->Write(&len, 1);
m_text->AppendText(_("=== Test 1 ends ===\n"));
delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
{
- char *msg1;
- char *msg2;
+ const wxChar *msg1;
+ wxChar *msg2;
size_t len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 2 begins ===\n"));
wxString s = wxGetTextFromUser(
_("Enter an arbitrary string to send to the server:"),
_("Test 2 ..."),
- _("Yes I like wxWindows!"));
+ _("Yes I like wxWidgets!"));
- msg1 = (char *)s.c_str();
- len = wxStrlen(msg1) + 1;
- msg2 = new char[len];
+ msg1 = s.c_str();
+ len = (wxStrlen(msg1) + 1) * sizeof(wxChar);
+ msg2 = new wxChar[wxStrlen(msg1) + 1];
m_text->AppendText(_("Sending the string with WriteMsg ..."));
m_sock->WriteMsg(msg1, len);
m_text->AppendText(_("=== Test 2 ends ===\n"));
delete[] msg2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
unsigned char len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 3 begins ===\n"));
m_sock->SetFlags(wxSOCKET_WAITALL);
// Note that len is in kbytes here!
- // Also note that Linux kernel 2.0.36 gives up at len > 27.
len = 32;
buf1 = new char[len * 1024];
buf2 = new char[len * 1024];
m_text->AppendText(_("=== Test 3 ends ===\n"));
delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
// Print the contents type and file size
wxString s;
- s.Printf(_("Contents type: %s\n"
- "File size: %i\n"
- "Starting to download...\n"),
+ s.Printf(_("Contents type: %s\nFile size: %i\nStarting to download...\n"),
url.GetProtocol().GetContentType().c_str(),
data->GetSize());
m_text->AppendText(s);
wxYield();
// Get the data
- wxFileOutputStream sout(wxString("test.url"));
+ wxFile fileTest(wxT("test.url"));
+ wxFileOutputStream sout(fileTest);
if (!sout.Ok())
{
m_text->AppendText(_("Error: couldn't open file for output\n"));
s.Printf(_("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
}
+#if wxUSE_STATUSBAR
SetStatusText(s, 1);
+#endif // wxUSE_STATUSBAR
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);