]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/dynarray.h
don't disable hidden windows in wxWindowDisabler, it's at best useless
[wxWidgets.git] / include / wx / dynarray.h
index f70cc6c2f389936e690b416c571b49ae3a24d2ad..fb4b3f6d8baaa8e8748924cea59c0100a9507faf 100644 (file)
@@ -6,13 +6,13 @@
 // Created:     12.09.97
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 #ifndef   _DYNARRAY_H
 #define   _DYNARRAY_H
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
 #pragma interface "dynarray.h"
 #endif
 
@@ -57,7 +57,7 @@
 
 /*
     Callback compare function for quick sort.
-    
+
     It must return negative value, 0 or positive value if the first item is
     less than, equal to or greater than the second one.
  */
@@ -76,93 +76,52 @@ typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
 //     you cast "SomeArray *" as "BaseArray *" and then delete it)
 // ----------------------------------------------------------------------------
 
-class WXDLLEXPORT wxBaseArray
-{
-public:
-  /** @name ctors and dtor */
-  //@{
-    /// default ctor
-  wxBaseArray();
-    /// copy ctor
-  wxBaseArray(const wxBaseArray& array);
-    /// assignment operator
-  wxBaseArray& operator=(const wxBaseArray& src);
-    /// not virtual, see above
-  ~wxBaseArray();
-  //@}
-
-  /** @name memory management */
-  //@{
-    /// empties the array, but doesn't release memory
-  void Empty() { m_nCount = 0; }
-    /// empties the array and releases memory
-  void Clear();
-    /// preallocates memory for given number of items
-  void Alloc(size_t uiSize);
-    /// minimizes the memory used by the array (frees unused memory)
-  void Shrink();
-  //@}
-
-  /** @name simple accessors */
-  //@{
-    /// number of elements in the array
-  size_t  GetCount() const { return m_nCount; }
-    /// is it empty?
-  bool  IsEmpty() const { return m_nCount == 0; }
-    /// this version is obsolete, use GetCount()
-  size_t  Count() const { return m_nCount; }
-  //@}
-
-protected:
-  // these methods are protected because if they were public one could
-  // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
-  // type safe methods
-
-  /** @name items access */
-  //@{
-    /// get item at position uiIndex (range checking is done in debug version)
-  long& Item(size_t uiIndex) const
-    { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
-    /// same as Item()
-  long& operator[](size_t uiIndex) const { return Item(uiIndex); }
-  //@}
-
-  /** @name item management */
-  //@{
-    /**
-      Search the element in the array, starting from the either side
-      @param bFromEnd if TRUE, start from the end
-      @return index of the first item matched or wxNOT_FOUND
-      @see wxNOT_FOUND
-     */
-  int Index(long lItem, bool bFromEnd = FALSE) const;
-    /// search for an item using binary search in a sorted array
-  int Index(long lItem, CMPFUNC fnCompare) const;
-    /// search for a place to insert the element into a sorted array
-  size_t IndexForInsert(long lItem, CMPFUNC fnCompare) const;
-    /// add new element at the end
-  void Add(long lItem);
-    /// add item assuming the array is sorted with fnCompare function
-  void Add(long lItem, CMPFUNC fnCompare);
-    /// add new element at given position (it becomes Item[uiIndex])
-  void Insert(long lItem, size_t uiIndex);
-    /// remove first item matching this value
-  void Remove(long lItem);
-    /// remove item by index
-  void RemoveAt(size_t uiIndex);
-  //@}
-
-  /// sort array elements using given compare function
-  void Sort(CMPFUNC fnCompare);
-
-private:
-  void    Grow();     // makes array bigger if needed
-
-  size_t  m_nSize,    // current size of the array
-          m_nCount;   // current number of elements
-
-  long   *m_pItems;   // pointer to data
-};
+#define  _WX_DECLARE_BASEARRAY(T, name, classexp)                   \
+classexp name                                                       \
+{                                                                   \
+public:                                                             \
+  name();                                                           \
+  name(const name& array);                                          \
+  name& operator=(const name& src);                                 \
+  ~name();                                                          \
+                                                                    \
+  void Empty() { m_nCount = 0; }                                    \
+  void Clear();                                                     \
+  void Alloc(size_t uiSize);                                        \
+  void Shrink();                                                    \
+                                                                    \
+  size_t GetCount() const { return m_nCount; }                      \
+  void SetCount(size_t n, T defval = T(0));                         \
+  bool IsEmpty() const { return m_nCount == 0; }                    \
+  size_t Count() const { return m_nCount; }                         \
+                                                                    \
+  typedef T base_type;                                              \
+                                                                    \
+protected:                                                          \
+  T& Item(size_t uiIndex) const                                     \
+    { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }   \
+  T& operator[](size_t uiIndex) const { return Item(uiIndex); }     \
+                                                                    \
+  int Index(T lItem, bool bFromEnd = FALSE) const;                  \
+  int Index(T lItem, CMPFUNC fnCompare) const;                      \
+  size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const;          \
+  void Add(T lItem, size_t nInsert = 1);                            \
+  void Add(T lItem, CMPFUNC fnCompare);                             \
+  void Insert(T lItem, size_t uiIndex, size_t nInsert = 1);         \
+  void Remove(T lItem);                                             \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1);                \
+                                                                    \
+  void Sort(CMPFUNC fnCompare);                                     \
+                                                                    \
+private:                                                            \
+  void Grow(size_t nIncrement = 0);                                 \
+  bool Realloc(size_t nSize);                                       \
+                                                                    \
+  size_t  m_nSize,                                                  \
+          m_nCount;                                                 \
+                                                                    \
+  T      *m_pItems;                                                 \
+}
 
 // ============================================================================
 // The private helper macros containing the core of the array classes
@@ -177,151 +136,154 @@ private:
 // The classes need a (even trivial) ~name() to link under Mac X
 //
 // _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT()
-// macor and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
+// macro and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
 
 #define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
 
 // ----------------------------------------------------------------------------
-// _WX_DEFINE_ARRAY: array for simple types
+// _WX_DEFINE_TYPEARRAY: array for simple types
 // ----------------------------------------------------------------------------
 
-#define  _WX_DEFINE_ARRAY(T, name, classexp)                        \
-wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long),                   \
-                       TypeIsTooBigToBeStoredInWxArray,             \
-                       name);                                       \
-typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2);       \
-classexp name : public wxBaseArray                                  \
-{                                                                   \
-public:                                                             \
-  name() { }                                                        \
-  ~name() { }                                                       \
-                                                                    \
-  name& operator=(const name& src)                                  \
-    { wxBaseArray* temp = (wxBaseArray*) this;                      \
-      (*temp) = ((const wxBaseArray&)src);                          \
-      return *this; }                                               \
-                                                                    \
-  T& operator[](size_t uiIndex) const                               \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Item(size_t uiIndex) const                                     \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Last() const                                                   \
-    { return (T&)(wxBaseArray::Item(Count() - 1)); }                \
-                                                                    \
-  int Index(T Item, bool bFromEnd = FALSE) const                    \
-    { return wxBaseArray::Index((long)Item, bFromEnd); }            \
-                                                                    \
-  void Add(T Item)                                                  \
-    { wxBaseArray::Add((long)Item); }                               \
-  void Insert(T Item, size_t uiIndex)                               \
-    { wxBaseArray::Insert((long)Item, uiIndex) ; }                  \
-                                                                    \
-  void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
-  void Remove(T Item)                                               \
-    { int iIndex = Index(Item);                                     \
-      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                  \
-         _WX_ERROR_REMOVE);                                         \
-      wxBaseArray::RemoveAt((size_t)iIndex); }                      \
-                                                                    \
-  void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); }  \
+#define  _WX_DEFINE_TYPEARRAY(T, name, base, classexp)                \
+wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type),          \
+                       TypeTooBigToBeStoredIn##base,                  \
+                       name);                                         \
+typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2);         \
+classexp name : public base                                           \
+{                                                                     \
+public:                                                               \
+  name() { }                                                          \
+  ~name() { }                                                         \
+                                                                      \
+  name& operator=(const name& src)                                    \
+    { base* temp = (base*) this;                                      \
+      (*temp) = ((const base&)src);                                   \
+      return *this; }                                                 \
+                                                                      \
+  T& operator[](size_t uiIndex) const                                 \
+    { return (T&)(base::Item(uiIndex)); }                             \
+  T& Item(size_t uiIndex) const                                       \
+    { return (T&)(base::Item(uiIndex)); }                             \
+  T& Last() const                                                     \
+    { return (T&)(base::Item(Count() - 1)); }                         \
+                                                                      \
+  int Index(T Item, bool bFromEnd = FALSE) const                      \
+    { return base::Index((base_type)Item, bFromEnd); }                \
+                                                                      \
+  void Add(T Item, size_t nInsert = 1)                                \
+    { base::Add((base_type)Item, nInsert); }                          \
+  void Insert(T Item, size_t uiIndex, size_t nInsert = 1)             \
+    { base::Insert((base_type)Item, uiIndex, nInsert) ; }             \
+                                                                      \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                   \
+    { base::RemoveAt(uiIndex, nRemove); }                             \
+  void Remove(T Item)                                                 \
+    { int iIndex = Index(Item);                                       \
+      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                    \
+         _WX_ERROR_REMOVE);                                           \
+      base::RemoveAt((size_t)iIndex); }                               \
+                                                                      \
+  void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); }           \
 }
 
 // ----------------------------------------------------------------------------
-// _WX_DEFINE_SORTED_ARRAY: sorted array for simple data types
+// _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
+//    cannot handle types with size greater than pointer because of sorting
 // ----------------------------------------------------------------------------
 
-#define _WX_DEFINE_SORTED_ARRAY(T, name, defcomp, classexp)         \
-wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long),                   \
-                       TypeIsTooBigToBeStoredInWxArray,             \
-                       name);                                       \
-typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2);        \
-classexp name : public wxBaseArray                                  \
-{                                                                   \
-public:                                                             \
-  name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; }                \
-                                                                    \
-  name& operator=(const name& src)                                  \
-    { wxBaseArray* temp = (wxBaseArray*) this;                      \
-      (*temp) = ((const wxBaseArray&)src);                          \
-      m_fnCompare = src.m_fnCompare;                                \
-      return *this; }                                               \
-                                                                    \
-  T& operator[](size_t uiIndex) const                               \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Item(size_t uiIndex) const                                     \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Last() const                                                   \
-    { return (T&)(wxBaseArray::Item(Count() - 1)); }                \
-                                                                    \
-  int Index(T Item) const                                           \
-    { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
-                                                                    \
-  size_t IndexForInsert(T Item) const                               \
-    { return wxBaseArray::IndexForInsert((long)Item,                \
-                                         (CMPFUNC)m_fnCompare); }   \
-                                                                    \
-  void AddAt(T item, size_t index)                                  \
-    { wxBaseArray::Insert((long)item, index); }                     \
-                                                                    \
-  void Add(T Item)                                                  \
-    { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); }         \
-                                                                    \
-  void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
-  void Remove(T Item)                                               \
-    { int iIndex = Index(Item);                                     \
-      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                  \
-        _WX_ERROR_REMOVE );                                         \
-      wxBaseArray::RemoveAt((size_t)iIndex); }                      \
-                                                                    \
-private:                                                            \
-  SCMPFUNC##T m_fnCompare;                                          \
+#define _WX_DEFINE_SORTED_TYPEARRAY(T, name, base, defcomp, classexp) \
+wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(void *),                   \
+                       TypeTooBigToBeStoredInSorted##base,            \
+                       name);                                         \
+typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2);          \
+classexp name : public base                                           \
+{                                                                     \
+public:                                                               \
+  name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; }                  \
+                                                                      \
+  name& operator=(const name& src)                                    \
+    { base* temp = (base*) this;                                      \
+      (*temp) = ((const base&)src);                                   \
+      m_fnCompare = src.m_fnCompare;                                  \
+      return *this; }                                                 \
+                                                                      \
+  T& operator[](size_t uiIndex) const                                 \
+    { return (T&)(base::Item(uiIndex)); }                             \
+  T& Item(size_t uiIndex) const                                       \
+    { return (T&)(base::Item(uiIndex)); }                             \
+  T& Last() const                                                     \
+    { return (T&)(base::Item(Count() - 1)); }                         \
+                                                                      \
+  int Index(T Item) const                                             \
+    { return base::Index(Item, (CMPFUNC)m_fnCompare); }               \
+                                                                      \
+  size_t IndexForInsert(T Item) const                                 \
+    { return base::IndexForInsert(Item, (CMPFUNC)m_fnCompare); }      \
+                                                                      \
+  void AddAt(T item, size_t index)                                    \
+    { base::Insert(item, index); }                                    \
+                                                                      \
+  void Add(T Item)                                                    \
+    { base::Add(Item, (CMPFUNC)m_fnCompare); }                        \
+                                                                      \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                   \
+    { base::RemoveAt(uiIndex, nRemove); }                             \
+  void Remove(T Item)                                                 \
+    { int iIndex = Index(Item);                                       \
+      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                    \
+        _WX_ERROR_REMOVE );                                           \
+      base::RemoveAt((size_t)iIndex); }                               \
+                                                                      \
+private:                                                              \
+  SCMPFUNC##T m_fnCompare;                                            \
 }
 
 // ----------------------------------------------------------------------------
 // _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
 // ----------------------------------------------------------------------------
 
-#define _WX_DECLARE_OBJARRAY(T, name, classexp)                     \
-typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2);     \
-classexp name : public wxBaseArray                                  \
-{                                                                   \
-public:                                                             \
-  name() { }                                                        \
-  name(const name& src);                                            \
-  name& operator=(const name& src);                                 \
-                                                                    \
-  ~name();                                                          \
-                                                                    \
-  T& operator[](size_t uiIndex) const                               \
-    { return *(T*)wxBaseArray::Item(uiIndex); }                     \
-  T& Item(size_t uiIndex) const                                     \
-    { return *(T*)wxBaseArray::Item(uiIndex); }                     \
-  T& Last() const                                                   \
-    { return *(T*)(wxBaseArray::Item(Count() - 1)); }               \
-                                                                    \
-  int Index(const T& Item, bool bFromEnd = FALSE) const;            \
-                                                                    \
-  void Add(const T& Item);                                          \
-  void Add(const T* pItem)                                          \
-    { wxBaseArray::Add((long)pItem); }                              \
-                                                                    \
-  void Insert(const T& Item,  size_t uiIndex);                      \
-  void Insert(const T* pItem, size_t uiIndex)                       \
-    { wxBaseArray::Insert((long)pItem, uiIndex); }                  \
-                                                                    \
-  void Empty() { DoEmpty(); wxBaseArray::Empty(); }                 \
-  void Clear() { DoEmpty(); wxBaseArray::Clear(); }                 \
-                                                                    \
-  T* Detach(size_t uiIndex)                                         \
-    { T* p = (T*)wxBaseArray::Item(uiIndex);                        \
-      wxBaseArray::RemoveAt(uiIndex); return p; }                   \
-  void RemoveAt(size_t uiIndex);                                    \
-                                                                    \
-  void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); }  \
-                                                                    \
-private:                                                            \
-  void DoEmpty();                                                   \
-  void DoCopy(const name& src);                                     \
+#define _WX_DECLARE_OBJARRAY(T, name, base, classexp)                    \
+typedef int (CMPFUNC_CONV *CMPFUNC##T)(T **pItem1, T **pItem2);          \
+classexp name : public base                                              \
+{                                                                        \
+typedef int (CMPFUNC_CONV *CMPFUNC##base)(void **pItem1, void **pItem2); \
+public:                                                                  \
+  name() { }                                                             \
+  name(const name& src);                                                 \
+  name& operator=(const name& src);                                      \
+                                                                         \
+  ~name();                                                               \
+                                                                         \
+  T& operator[](size_t uiIndex) const                                    \
+    { return *(T*)base::Item(uiIndex); }                                 \
+  T& Item(size_t uiIndex) const                                          \
+    { return *(T*)base::Item(uiIndex); }                                 \
+  T& Last() const                                                        \
+    { return *(T*)(base::Item(Count() - 1)); }                           \
+                                                                         \
+  int Index(const T& Item, bool bFromEnd = FALSE) const;                 \
+                                                                         \
+  void Add(const T& Item, size_t nInsert = 1);                           \
+  void Add(const T* pItem)                                               \
+    { base::Add((T*)pItem); }                                            \
+                                                                         \
+  void Insert(const T& Item,  size_t uiIndex, size_t nInsert = 1);       \
+  void Insert(const T* pItem, size_t uiIndex)                            \
+    { base::Insert((T*)pItem, uiIndex); }                                \
+                                                                         \
+  void Empty() { DoEmpty(); base::Empty(); }                             \
+  void Clear() { DoEmpty(); base::Clear(); }                             \
+                                                                         \
+  T* Detach(size_t uiIndex)                                              \
+    { T* p = (T*)base::Item(uiIndex);                                    \
+      base::RemoveAt(uiIndex); return p; }                               \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1);                     \
+                                                                         \
+  void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC##base)fCmp); }        \
+                                                                         \
+private:                                                                 \
+  void DoEmpty();                                                        \
+  void DoCopy(const name& src);                                          \
 }
 
 // ============================================================================
@@ -343,25 +305,40 @@ private:                                                            \
 #define wxARRAY_DEFAULT_EXPORT
 
 // ----------------------------------------------------------------------------
-// WX_DEFINE_ARRAY(T, name) define an array class named "name" containing the
-// elements of simple type T such that sizeof(T) <= sizeof(long)
+// WX_DECLARE_BASEARRAY(T, name) declare an array class named "name" containing
+// the elements of type T
+// ----------------------------------------------------------------------------
+
+#define WX_DECLARE_BASEARRAY(T, name)                             \
+    WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DECLARE_EXPORTED_BASEARRAY(T, name)                    \
+    WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, WXDLLEXPORT)
+
+#define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode)      \
+    typedef T _wxArray##name;                                     \
+    _WX_DECLARE_BASEARRAY(_wxArray##name, name, class expmode)
+
+// ----------------------------------------------------------------------------
+// WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
+// from class "base" containing the elements of type T
 //
 // Note that the class defined has only inline function and doesn't take any
 // space at all so there is no size penalty for defining multiple array classes
 // ----------------------------------------------------------------------------
 
-#define WX_DEFINE_ARRAY(T, name)                                \
-    WX_DEFINE_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+#define WX_DEFINE_TYPEARRAY(T, name, base)                        \
+    WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, wxARRAY_DEFAULT_EXPORT)
 
-#define WX_DEFINE_EXPORTED_ARRAY(T, name)                       \
-    WX_DEFINE_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT)
+#define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base)               \
+    WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
 
-#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode)         \
-    typedef T _wxArray##name;                                   \
-    _WX_DEFINE_ARRAY(_wxArray##name, name, class expmode)
+#define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
+    typedef T _wxArray##name;                                     \
+    _WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, class expmode)
 
 // ----------------------------------------------------------------------------
-// WX_DEFINE_SORTED_ARRAY: this is the same as the previous macro, but it
+// WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
 // defines a sorted array.
 //
 // Differences:
@@ -380,8 +357,8 @@ private:                                                            \
 //
 // Note that you have to specify the comparison function when creating the
 // objects of this array type. If, as in 99% of cases, the comparison function
-// is the same for all objects of a class, WX_DEFINE_SORTED_ARRAY_CMP below is
-// more convenient.
+// is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
+// is more convenient.
 //
 // Summary: use this class when the speed of Index() function is important, use
 // the normal arrays otherwise.
@@ -389,38 +366,43 @@ private:                                                            \
 
 #define wxARRAY_EMPTY_CMP
 
-#define WX_DEFINE_SORTED_ARRAY(T, name)                         \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+#define WX_DEFINE_SORTED_TYPEARRAY(T, name, base)                         \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base,               \
+                                             wxARRAY_DEFAULT_EXPORT)
 
-#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name)                \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT)
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base)                \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
 
-#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode)  \
-    typedef T _wxArray##name;                                   \
-    _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, wxARRAY_EMPTY_CMP, class expmode)
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode)  \
+    typedef T _wxArray##name;                                             \
+    _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base,               \
+                                wxARRAY_EMPTY_CMP, class expmode)
 
 // ----------------------------------------------------------------------------
-// WX_DEFINE_SORTED_ARRAY_CMP: exactly the same as above but the comparison
+// WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
 // function is provided by this macro and the objects of this class have a
 // default constructor which just uses it.
 //
 // The arguments are: the element type, the comparison function and the array
 // name
 //
-// NB: this is, of course, how WX_DEFINE_SORTED_ARRAY() should have worked from
-//     the very beginning - unfortunately I didn't think about this earlier :-(
+// NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
+//     from the very beginning - unfortunately I didn't think about this earlier
 // ----------------------------------------------------------------------------
 
-#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name)                         \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name,               \
-                                             wxARRAY_DEFAULT_EXPORT)
+#define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base)               \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base,     \
+                                                 wxARRAY_DEFAULT_EXPORT)
 
-#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name)                \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, WXDLLEXPORT)
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base)      \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base,     \
+                                                 WXDLLEXPORT)
 
-#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, expmode)  \
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
+                                                     expmode)                \
     typedef T _wxArray##name;                                                \
-    _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, = cmpfunc, class expmode)
+    _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base, = cmpfunc,       \
+                                class expmode)
 
 // ----------------------------------------------------------------------------
 // WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
@@ -431,7 +413,6 @@ private:                                                            \
 // and T& is returned.
 //
 // Don't use this for simple types such as "int" or "long"!
-// You _may_ use it for "double" but it's awfully inefficient.
 //
 // Note on Add/Insert functions:
 //  1) function(T*) gives the object to the array, i.e. it will delete the
@@ -450,7 +431,6 @@ private:                                                            \
 // define new class from this template even if you don't use it - which is not
 // the case for the simple (non-object) array classes
 //
-//
 // To use an objarray class you must
 //      #include "dynarray.h"
 //      WX_DECLARE_OBJARRAY(element_type, list_class_name)
@@ -472,7 +452,7 @@ private:                                                            \
 
 #define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
     typedef T _wxObjArray##name;                            \
-    _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, class expmode)
+    _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, class expmode)
 
 // WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
 // try to provoke a human-understandable error if it used incorrectly.
@@ -483,13 +463,135 @@ private:                                                            \
 #define WX_DEFINE_EXPORTED_OBJARRAY(name)   WX_DEFINE_OBJARRAY(name)
 #define WX_DEFINE_USER_EXPORTED_OBJARRAY(name)   WX_DEFINE_OBJARRAY(name)
 
+// ----------------------------------------------------------------------------
+// Some commonly used predefined base arrays
+// ----------------------------------------------------------------------------
+
+WX_DECLARE_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid);
+WX_DECLARE_EXPORTED_BASEARRAY(short,        wxBaseArrayShort);
+WX_DECLARE_EXPORTED_BASEARRAY(int,          wxBaseArrayInt);
+WX_DECLARE_EXPORTED_BASEARRAY(long,         wxBaseArrayLong);
+WX_DECLARE_EXPORTED_BASEARRAY(double,       wxBaseArrayDouble);
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_ARRAY(T, name)                                       \
+    WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_EXPORTED_ARRAY(T, name)                              \
+    WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode)                \
+    WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
+
+#define WX_DEFINE_ARRAY_SHORT(T, name)                                 \
+    WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name)                        \
+    WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode)          \
+    WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
+
+#define WX_DEFINE_ARRAY_INT(T, name)                                   \
+    WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_EXPORTED_ARRAY_INT(T, name)                          \
+    WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode)            \
+    WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
+
+#define WX_DEFINE_ARRAY_LONG(T, name)                                  \
+    WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name)                         \
+    WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode)           \
+    WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
+
+#define WX_DEFINE_ARRAY_DOUBLE(T, name)                                \
+    WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name)                       \
+    WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode)         \
+    WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayDouble, expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY(T, name)                                \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name)                       \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode)         \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name)                          \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name)                 \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_INT(T, name)                            \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name)                   \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode)     \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_LONG(T, name)                           \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name)                  \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name)                   \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name)          \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc,           \
+                                                     name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayPtrVoid, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name)             \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name)    \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc,     \
+                                                       name, expmode)  \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayShort, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name)               \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name)      \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc,       \
+                                                     name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayInt, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name)              \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name)     \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc,      \
+                                                      name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayLong, expmode)
+
 // ----------------------------------------------------------------------------
 // Some commonly used predefined arrays
 // ----------------------------------------------------------------------------
 
-WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt);
-WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong);
-WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
+WX_DEFINE_EXPORTED_ARRAY_SHORT (short,  wxArrayShort);
+WX_DEFINE_EXPORTED_ARRAY_INT   (int,    wxArrayInt);
+WX_DEFINE_EXPORTED_ARRAY_LONG  (long,   wxArrayLong);
+WX_DEFINE_EXPORTED_ARRAY       (void *, wxArrayPtrVoid);
 
 // -----------------------------------------------------------------------------
 // convenience macros