]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/dynarray.h
optimize wxFormatStringArgumentFinder<T> for strings and make it work correctly for...
[wxWidgets.git] / include / wx / dynarray.h
index f70cc6c2f389936e690b416c571b49ae3a24d2ad..1bbf53ed99767038aa4783856cb74e2c49e2ad6d 100644 (file)
@@ -1,23 +1,26 @@
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        dynarray.h
+// Name:        wx/dynarray.h
 // Purpose:     auto-resizable (i.e. dynamic) array support
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     12.09.97
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 #ifndef   _DYNARRAY_H
 #define   _DYNARRAY_H
 
-#ifdef __GNUG__
-#pragma interface "dynarray.h"
-#endif
-
 #include "wx/defs.h"
 
+#if wxUSE_STL
+    #include "wx/beforestd.h"
+    #include <vector>
+    #include <algorithm>
+    #include "wx/afterstd.h"
+#endif
+
 /*
   This header defines the dynamic arrays and object arrays (i.e. arrays which
   own their elements). Dynamic means that the arrays grow automatically as
 */
 #define WX_ARRAY_DEFAULT_INITIAL_SIZE    (16)
 
+#define _WX_ERROR_REMOVE "removing inexistent element in wxArray::Remove"
+
 // ----------------------------------------------------------------------------
 // types
 // ----------------------------------------------------------------------------
 
 /*
     Callback compare function for quick sort.
-    
+
     It must return negative value, 0 or positive value if the first item is
     less than, equal to or greater than the second one.
  */
@@ -76,252 +81,536 @@ typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
 //     you cast "SomeArray *" as "BaseArray *" and then delete it)
 // ----------------------------------------------------------------------------
 
-class WXDLLEXPORT wxBaseArray
+#if wxUSE_STL
+
+template<class T>
+class WXDLLIMPEXP_BASE wxArray_SortFunction
 {
 public:
-  /** @name ctors and dtor */
-  //@{
-    /// default ctor
-  wxBaseArray();
-    /// copy ctor
-  wxBaseArray(const wxBaseArray& array);
-    /// assignment operator
-  wxBaseArray& operator=(const wxBaseArray& src);
-    /// not virtual, see above
-  ~wxBaseArray();
-  //@}
-
-  /** @name memory management */
-  //@{
-    /// empties the array, but doesn't release memory
-  void Empty() { m_nCount = 0; }
-    /// empties the array and releases memory
-  void Clear();
-    /// preallocates memory for given number of items
-  void Alloc(size_t uiSize);
-    /// minimizes the memory used by the array (frees unused memory)
-  void Shrink();
-  //@}
-
-  /** @name simple accessors */
-  //@{
-    /// number of elements in the array
-  size_t  GetCount() const { return m_nCount; }
-    /// is it empty?
-  bool  IsEmpty() const { return m_nCount == 0; }
-    /// this version is obsolete, use GetCount()
-  size_t  Count() const { return m_nCount; }
-  //@}
-
-protected:
-  // these methods are protected because if they were public one could
-  // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's
-  // type safe methods
-
-  /** @name items access */
-  //@{
-    /// get item at position uiIndex (range checking is done in debug version)
-  long& Item(size_t uiIndex) const
-    { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }
-    /// same as Item()
-  long& operator[](size_t uiIndex) const { return Item(uiIndex); }
-  //@}
-
-  /** @name item management */
-  //@{
-    /**
-      Search the element in the array, starting from the either side
-      @param bFromEnd if TRUE, start from the end
-      @return index of the first item matched or wxNOT_FOUND
-      @see wxNOT_FOUND
-     */
-  int Index(long lItem, bool bFromEnd = FALSE) const;
-    /// search for an item using binary search in a sorted array
-  int Index(long lItem, CMPFUNC fnCompare) const;
-    /// search for a place to insert the element into a sorted array
-  size_t IndexForInsert(long lItem, CMPFUNC fnCompare) const;
-    /// add new element at the end
-  void Add(long lItem);
-    /// add item assuming the array is sorted with fnCompare function
-  void Add(long lItem, CMPFUNC fnCompare);
-    /// add new element at given position (it becomes Item[uiIndex])
-  void Insert(long lItem, size_t uiIndex);
-    /// remove first item matching this value
-  void Remove(long lItem);
-    /// remove item by index
-  void RemoveAt(size_t uiIndex);
-  //@}
-
-  /// sort array elements using given compare function
-  void Sort(CMPFUNC fnCompare);
+    typedef int (wxCMPFUNC_CONV *CMPFUNC)(T* pItem1, T* pItem2);
 
+    wxArray_SortFunction(CMPFUNC f) : m_f(f) { }
+    bool operator()(const T& i1, const T& i2)
+      { return m_f((T*)&i1, (T*)&i2) < 0; }
 private:
-  void    Grow();     // makes array bigger if needed
-
-  size_t  m_nSize,    // current size of the array
-          m_nCount;   // current number of elements
-
-  long   *m_pItems;   // pointer to data
+    CMPFUNC m_f;
 };
 
-// ============================================================================
-// The private helper macros containing the core of the array classes
-// ============================================================================
-
-// Implementation notes:
-//
-// JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
-//          { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
-//       so using a temporary variable instead.
-//
-// The classes need a (even trivial) ~name() to link under Mac X
-//
-// _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT()
-// macor and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
+template<class T, typename F>
+class WXDLLIMPEXP_BASE wxSortedArray_SortFunction
+{
+public:
+    typedef F CMPFUNC;
 
-#define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
+    wxSortedArray_SortFunction(CMPFUNC f) : m_f(f) { }
+    bool operator()(const T& i1, const T& i2)
+      { return m_f(i1, i2) < 0; }
+private:
+    CMPFUNC m_f;
+};
 
-// ----------------------------------------------------------------------------
-// _WX_DEFINE_ARRAY: array for simple types
-// ----------------------------------------------------------------------------
+#define  _WX_DECLARE_BASEARRAY(T, name, classexp)                   \
+   typedef int (wxCMPFUNC_CONV *CMPFUN##name)(T pItem1, T pItem2);  \
+   typedef wxSortedArray_SortFunction<T, CMPFUN##name> name##_Predicate; \
+   _WX_DECLARE_BASEARRAY_2(T, name, name##_Predicate, classexp)
 
-#define  _WX_DEFINE_ARRAY(T, name, classexp)                        \
-wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long),                   \
-                       TypeIsTooBigToBeStoredInWxArray,             \
-                       name);                                       \
-typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2);       \
-classexp name : public wxBaseArray                                  \
+#define  _WX_DECLARE_BASEARRAY_2(T, name, predicate, classexp)      \
+classexp name : public std::vector<T>                               \
 {                                                                   \
+  typedef predicate Predicate;                                      \
+  typedef predicate::CMPFUNC SCMPFUNC;                              \
 public:                                                             \
-  name() { }                                                        \
-  ~name() { }                                                       \
+  typedef wxArray_SortFunction<T>::CMPFUNC CMPFUNC;                 \
                                                                     \
-  name& operator=(const name& src)                                  \
-    { wxBaseArray* temp = (wxBaseArray*) this;                      \
-      (*temp) = ((const wxBaseArray&)src);                          \
-      return *this; }                                               \
+public:                                                             \
+  typedef T base_type;                                              \
                                                                     \
-  T& operator[](size_t uiIndex) const                               \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Item(size_t uiIndex) const                                     \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Last() const                                                   \
-    { return (T&)(wxBaseArray::Item(Count() - 1)); }                \
+  name() : std::vector<T>() { }                                     \
+  name(size_type n) : std::vector<T>(n) { }                         \
+  name(size_type n, const_reference v) : std::vector<T>(n, v) { }   \
+                                                                    \
+  void Empty() { clear(); }                                         \
+  void Clear() { clear(); }                                         \
+  void Alloc(size_t uiSize) { reserve(uiSize); }                    \
+  void Shrink() { name tmp(*this); swap(tmp); }                     \
                                                                     \
-  int Index(T Item, bool bFromEnd = FALSE) const                    \
-    { return wxBaseArray::Index((long)Item, bFromEnd); }            \
+  size_t GetCount() const { return size(); }                        \
+  void SetCount(size_t n, T v = T()) { resize(n, v); }              \
+  bool IsEmpty() const { return empty(); }                          \
+  size_t Count() const { return size(); }                           \
+                                                                    \
+  T& Item(size_t uiIndex) const                                     \
+    { wxASSERT( uiIndex < size() ); return (T&)operator[](uiIndex); }   \
+  T& Last() const { return Item(size() - 1); }                      \
                                                                     \
-  void Add(T Item)                                                  \
-    { wxBaseArray::Add((long)Item); }                               \
-  void Insert(T Item, size_t uiIndex)                               \
-    { wxBaseArray::Insert((long)Item, uiIndex) ; }                  \
+  int Index(T item, bool bFromEnd = false) const                    \
+  {                                                                 \
+      if ( bFromEnd )                                               \
+      {                                                             \
+          const const_reverse_iterator b = rbegin(),                \
+                                       e = rend();                  \
+          for ( const_reverse_iterator i = b; i != e; ++i )         \
+              if ( *i == item )                                     \
+                  return (int)(i - b);                              \
+      }                                                             \
+      else                                                          \
+      {                                                             \
+          const const_iterator b = begin(),                         \
+                               e = end();                           \
+          for ( const_iterator i = b; i != e; ++i )                 \
+              if ( *i == item )                                     \
+                  return (int)(i - b);                              \
+      }                                                             \
                                                                     \
-  void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
-  void Remove(T Item)                                               \
-    { int iIndex = Index(Item);                                     \
-      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                  \
-         _WX_ERROR_REMOVE);                                         \
-      wxBaseArray::RemoveAt((size_t)iIndex); }                      \
+      return wxNOT_FOUND;                                           \
+  }                                                                 \
+  int Index(T lItem, CMPFUNC fnCompare) const                       \
+  {                                                                 \
+      Predicate p((SCMPFUNC)fnCompare);                             \
+      const_iterator i = std::lower_bound(begin(), end(), lItem, p);\
+      return i != end() && !p(lItem, *i) ? (int)(i - begin())       \
+                                         : wxNOT_FOUND;             \
+  }                                                                 \
+  size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const           \
+  {                                                                 \
+      Predicate p((SCMPFUNC)fnCompare);                             \
+      const_iterator i = std::lower_bound(begin(), end(), lItem, p);\
+      return i - begin();                                           \
+  }                                                                 \
+  void Add(T lItem, size_t nInsert = 1)                             \
+    { insert(end(), nInsert, lItem); }                              \
+  size_t Add(T lItem, CMPFUNC fnCompare)                            \
+  {                                                                 \
+      size_t n = IndexForInsert(lItem, fnCompare);                  \
+      Insert(lItem, n);                                             \
+      return n;                                                     \
+  }                                                                 \
+  void Insert(T lItem, size_t uiIndex, size_t nInsert = 1)          \
+    { insert(begin() + uiIndex, nInsert, lItem); }                  \
+  void Remove(T lItem)                                              \
+  {                                                                 \
+    int n = Index(lItem);                                           \
+    wxCHECK_RET( n != wxNOT_FOUND, _WX_ERROR_REMOVE );              \
+    RemoveAt((size_t)n);                                            \
+  }                                                                 \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                 \
+    { erase(begin() + uiIndex, begin() + uiIndex + nRemove); }      \
                                                                     \
-  void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); }  \
+  void Sort(CMPFUNC fCmp)                                           \
+  {                                                                 \
+    wxArray_SortFunction<T> p(fCmp);                                \
+    std::sort(begin(), end(), p);                                   \
+  }                                                                 \
 }
 
-// ----------------------------------------------------------------------------
-// _WX_DEFINE_SORTED_ARRAY: sorted array for simple data types
-// ----------------------------------------------------------------------------
+#else // if !wxUSE_STL
 
-#define _WX_DEFINE_SORTED_ARRAY(T, name, defcomp, classexp)         \
-wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long),                   \
-                       TypeIsTooBigToBeStoredInWxArray,             \
-                       name);                                       \
-typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2);        \
-classexp name : public wxBaseArray                                  \
+#define  _WX_DECLARE_BASEARRAY(T, name, classexp)                   \
+classexp name                                                       \
 {                                                                   \
+  typedef CMPFUNC SCMPFUNC; /* for compatibility wuth wxUSE_STL */  \
 public:                                                             \
-  name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; }                \
+  name();                                                           \
+  name(const name& array);                                          \
+  name& operator=(const name& src);                                 \
+  ~name();                                                          \
                                                                     \
-  name& operator=(const name& src)                                  \
-    { wxBaseArray* temp = (wxBaseArray*) this;                      \
-      (*temp) = ((const wxBaseArray&)src);                          \
-      m_fnCompare = src.m_fnCompare;                                \
-      return *this; }                                               \
+  void Empty() { m_nCount = 0; }                                    \
+  void Clear();                                                     \
+  void Alloc(size_t n) { if ( n > m_nSize ) Realloc(n); }           \
+  void Shrink();                                                    \
                                                                     \
-  T& operator[](size_t uiIndex) const                               \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
+  size_t GetCount() const { return m_nCount; }                      \
+  void SetCount(size_t n, T defval = T());                          \
+  bool IsEmpty() const { return m_nCount == 0; }                    \
+  size_t Count() const { return m_nCount; }                         \
+                                                                    \
+  typedef T base_type;                                              \
+                                                                    \
+protected:                                                          \
   T& Item(size_t uiIndex) const                                     \
-    { return (T&)(wxBaseArray::Item(uiIndex)); }                    \
-  T& Last() const                                                   \
-    { return (T&)(wxBaseArray::Item(Count() - 1)); }                \
+    { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; }   \
+  T& operator[](size_t uiIndex) const { return Item(uiIndex); }     \
                                                                     \
-  int Index(T Item) const                                           \
-    { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\
+  int Index(T lItem, bool bFromEnd = false) const;                  \
+  int Index(T lItem, CMPFUNC fnCompare) const;                      \
+  size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const;          \
+  void Add(T lItem, size_t nInsert = 1);                            \
+  size_t Add(T lItem, CMPFUNC fnCompare);                           \
+  void Insert(T lItem, size_t uiIndex, size_t nInsert = 1);         \
+  void Remove(T lItem);                                             \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1);                \
                                                                     \
-  size_t IndexForInsert(T Item) const                               \
-    { return wxBaseArray::IndexForInsert((long)Item,                \
-                                         (CMPFUNC)m_fnCompare); }   \
+  void Sort(CMPFUNC fnCompare);                                     \
                                                                     \
-  void AddAt(T item, size_t index)                                  \
-    { wxBaseArray::Insert((long)item, index); }                     \
+  /* *minimal* STL-ish interface, for derived classes */            \
+  typedef T value_type;                                             \
+  typedef value_type* iterator;                                     \
+  typedef const value_type* const_iterator;                         \
+  typedef value_type& reference;                                    \
+  typedef const value_type& const_reference;                        \
+  typedef int difference_type;                                      \
+  typedef size_t size_type;                                         \
                                                                     \
-  void Add(T Item)                                                  \
-    { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); }         \
+  void assign(const_iterator first, const_iterator last);           \
+  void assign(size_type n, const_reference v);                      \
+  size_type capacity() const { return m_nSize; }                    \
+  iterator erase(iterator first, iterator last)                     \
+  {                                                                 \
+    size_type idx = first - begin();                                \
+    RemoveAt(idx, last - first);                                    \
+    return begin() + idx;                                           \
+  }                                                                 \
+  iterator erase(iterator it) { return erase(it, it + 1); }         \
+  void insert(iterator it, size_type n, const value_type& v)        \
+    { Insert(v, it - begin(), n); }                                 \
+  iterator insert(iterator it, const value_type& v = value_type())  \
+  {                                                                 \
+    size_type idx = it - begin();                                   \
+    Insert(v, idx);                                                 \
+    return begin() + idx;                                           \
+  }                                                                 \
+  void insert(iterator it, const_iterator first, const_iterator last);\
+  void pop_back() { RemoveAt(size() - 1); }                         \
+  void push_back(const value_type& v) { Add(v); }                   \
+  void reserve(size_type n) { Alloc(n); }                           \
+  void resize(size_type n, value_type v = value_type())             \
+    { SetCount(n, v); }                                             \
                                                                     \
-  void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \
-  void Remove(T Item)                                               \
-    { int iIndex = Index(Item);                                     \
-      wxCHECK2_MSG( iIndex != wxNOT_FOUND, return,                  \
-        _WX_ERROR_REMOVE );                                         \
-      wxBaseArray::RemoveAt((size_t)iIndex); }                      \
+  iterator begin() { return m_pItems; }                             \
+  iterator end() { return m_pItems + m_nCount; }                    \
+  const_iterator begin() const { return m_pItems; }                 \
+  const_iterator end() const { return m_pItems + m_nCount; }        \
+                                                                    \
+  /* the following functions may be made directly public because */ \
+  /* they don't use the type of the elements at all */              \
+public:                                                             \
+  void clear() { Clear(); }                                         \
+  bool empty() const { return IsEmpty(); }                          \
+  size_type max_size() const { return INT_MAX; }                    \
+  size_type size() const { return GetCount(); }                     \
                                                                     \
 private:                                                            \
-  SCMPFUNC##T m_fnCompare;                                          \
+  void Grow(size_t nIncrement = 0);                                 \
+  bool Realloc(size_t nSize);                                       \
+                                                                    \
+  size_t  m_nSize,                                                  \
+          m_nCount;                                                 \
+                                                                    \
+  T      *m_pItems;                                                 \
+}
+
+#endif // !wxUSE_STL
+
+// ============================================================================
+// The private helper macros containing the core of the array classes
+// ============================================================================
+
+// Implementation notes:
+//
+// JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
+//          { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
+//       so using a temporary variable instead.
+//
+// The classes need a (even trivial) ~name() to link under Mac X
+
+// ----------------------------------------------------------------------------
+// _WX_DEFINE_TYPEARRAY: array for simple types
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STL
+
+// in STL case we don't need the entire base arrays hack as standard container
+// don't suffer from alignment/storage problems as our home-grown do
+#define  _WX_DEFINE_TYPEARRAY(T, name, base, classexp)                \
+    _WX_DECLARE_BASEARRAY(T, name, classexp)
+
+#define  _WX_DEFINE_TYPEARRAY_PTR(T, name, base, classexp)         \
+         _WX_DEFINE_TYPEARRAY(T, name, base, classexp)
+
+#else // if !wxUSE_STL
+
+// common declaration used by both _WX_DEFINE_TYPEARRAY and
+// _WX_DEFINE_TYPEARRAY_PTR
+#define  _WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, ptrop)  \
+wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type),          \
+                       TypeTooBigToBeStoredIn##base,                  \
+                       name);                                         \
+typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2);         \
+classexp name : public base                                           \
+{                                                                     \
+public:                                                               \
+  name() { }                                                          \
+  ~name() { }                                                         \
+                                                                      \
+  T& operator[](size_t uiIndex) const                                 \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Item(size_t uiIndex) const                                       \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Last() const                                                     \
+    { return (T&)(base::operator[](GetCount() - 1)); }                \
+                                                                      \
+  int Index(T lItem, bool bFromEnd = false) const                     \
+    { return base::Index((base_type)lItem, bFromEnd); }               \
+                                                                      \
+  void Add(T lItem, size_t nInsert = 1)                               \
+    { base::Add((base_type)lItem, nInsert); }                         \
+  void Insert(T lItem, size_t uiIndex, size_t nInsert = 1)            \
+    { base::Insert((base_type)lItem, uiIndex, nInsert) ; }            \
+                                                                      \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                   \
+    { base::RemoveAt(uiIndex, nRemove); }                             \
+  void Remove(T lItem)                                                \
+    { int iIndex = Index(lItem);                                      \
+      wxCHECK_RET( iIndex != wxNOT_FOUND, _WX_ERROR_REMOVE);          \
+      base::RemoveAt((size_t)iIndex); }                               \
+                                                                      \
+  void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); }           \
+                                                                      \
+  /* STL-like interface */                                            \
+private:                                                              \
+  typedef base::iterator biterator;                                   \
+  typedef base::const_iterator bconst_iterator;                       \
+  typedef base::value_type bvalue_type;                               \
+  typedef base::const_reference bconst_reference;                     \
+public:                                                               \
+  typedef T value_type;                                               \
+  typedef value_type* pointer;                                        \
+  typedef const value_type* const_pointer;                            \
+  typedef value_type* iterator;                                       \
+  typedef const value_type* const_iterator;                           \
+  typedef value_type& reference;                                      \
+  typedef const value_type& const_reference;                          \
+  typedef base::difference_type difference_type;                      \
+  typedef base::size_type size_type;                                  \
+                                                                      \
+  class reverse_iterator                                              \
+  {                                                                   \
+    typedef T value_type;                                             \
+    typedef value_type& reference;                                    \
+    typedef value_type* pointer;                                      \
+    typedef reverse_iterator itor;                                    \
+    friend inline itor operator+(int o, const itor& it)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator+(const itor& it, int o)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator-(const itor& it, int o)               \
+        { return it.m_ptr + o; }                                      \
+    friend inline difference_type operator-(const itor& i1,           \
+                                            const itor& i2)           \
+        { return i1.m_ptr - i2.m_ptr; }                               \
+                                                                      \
+  public:                                                             \
+    pointer m_ptr;                                                    \
+    reverse_iterator() : m_ptr(NULL) { }                              \
+    reverse_iterator(pointer ptr) : m_ptr(ptr) { }                    \
+    reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { }            \
+    reference operator*() const { return *m_ptr; }                    \
+    ptrop                                                             \
+    itor& operator++() { --m_ptr; return *this; }                     \
+    const itor operator++(int)                                        \
+      { reverse_iterator tmp = *this; --m_ptr; return tmp; }          \
+    itor& operator--() { ++m_ptr; return *this; }                     \
+    const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
+    bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
+    bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
+  };                                                                  \
+                                                                      \
+  class const_reverse_iterator                                        \
+  {                                                                   \
+    typedef T value_type;                                             \
+    typedef const value_type& reference;                              \
+    typedef const value_type* pointer;                                \
+    typedef const_reverse_iterator itor;                              \
+    friend inline itor operator+(int o, const itor& it)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator+(const itor& it, int o)               \
+        { return it.m_ptr - o; }                                      \
+    friend inline itor operator-(const itor& it, int o)               \
+        { return it.m_ptr + o; }                                      \
+    friend inline difference_type operator-(const itor& i1,           \
+                                            const itor& i2)           \
+        { return i1.m_ptr - i2.m_ptr; }                               \
+                                                                      \
+  public:                                                             \
+    pointer m_ptr;                                                    \
+    const_reverse_iterator() : m_ptr(NULL) { }                        \
+    const_reverse_iterator(pointer ptr) : m_ptr(ptr) { }              \
+    const_reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { }      \
+    const_reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { }\
+    reference operator*() const { return *m_ptr; }                    \
+    ptrop                                                             \
+    itor& operator++() { --m_ptr; return *this; }                     \
+    const itor operator++(int)                                        \
+      { itor tmp = *this; --m_ptr; return tmp; }                      \
+    itor& operator--() { ++m_ptr; return *this; }                     \
+    const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
+    bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
+    bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
+  };                                                                  \
+                                                                      \
+  name(size_type n) { assign(n, value_type()); }                      \
+  name(size_type n, const_reference v) { assign(n, v); }              \
+  name(const_iterator first, const_iterator last)                     \
+    { assign(first, last); }                                          \
+  void assign(const_iterator first, const_iterator last)              \
+    { base::assign((bconst_iterator)first, (bconst_iterator)last); }  \
+  void assign(size_type n, const_reference v)                         \
+    { base::assign(n, (bconst_reference)v); }                         \
+  reference back() { return *(end() - 1); }                           \
+  const_reference back() const { return *(end() - 1); }               \
+  iterator begin() { return (iterator)base::begin(); }                \
+  const_iterator begin() const { return (const_iterator)base::begin(); }\
+  size_type capacity() const { return base::capacity(); }             \
+  iterator end() { return (iterator)base::end(); }                    \
+  const_iterator end() const { return (const_iterator)base::end(); }  \
+  iterator erase(iterator first, iterator last)                       \
+    { return (iterator)base::erase((biterator)first, (biterator)last); }\
+  iterator erase(iterator it)                                         \
+    { return (iterator)base::erase((biterator)it); }                  \
+  reference front() { return *begin(); }                              \
+  const_reference front() const { return *begin(); }                  \
+  void insert(iterator it, size_type n, const_reference v)            \
+    { base::insert((biterator)it, n, (bconst_reference)v); }          \
+  iterator insert(iterator it, const_reference v = value_type())      \
+    { return (iterator)base::insert((biterator)it, (bconst_reference)v); }\
+  void insert(iterator it, const_iterator first, const_iterator last) \
+    { base::insert((biterator)it, (bconst_iterator)first,             \
+                   (bconst_iterator)last); }                          \
+  void pop_back() { base::pop_back(); }                               \
+  void push_back(const_reference v)                                   \
+    { base::push_back((bconst_reference)v); }                         \
+  reverse_iterator rbegin() { return reverse_iterator(end() - 1); }   \
+  const_reverse_iterator rbegin() const;                              \
+  reverse_iterator rend() { return reverse_iterator(begin() - 1); }   \
+  const_reverse_iterator rend() const;                                \
+  void reserve(size_type n) { base::reserve(n); }                     \
+  void resize(size_type n, value_type v = value_type())               \
+    { base::resize(n, v); }                                           \
+}
+
+#define _WX_PTROP pointer operator->() const { return m_ptr; }
+#define _WX_PTROP_NONE
+
+#define _WX_DEFINE_TYPEARRAY(T, name, base, classexp)                 \
+    _WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, _WX_PTROP)
+#define _WX_DEFINE_TYPEARRAY_PTR(T, name, base, classexp)          \
+    _WX_DEFINE_TYPEARRAY_HELPER(T, name, base, classexp, _WX_PTROP_NONE)
+
+#endif // !wxUSE_STL
+
+// ----------------------------------------------------------------------------
+// _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
+//    cannot handle types with size greater than pointer because of sorting
+// ----------------------------------------------------------------------------
+
+#define _WX_DEFINE_SORTED_TYPEARRAY_2(T, name, base, defcomp, classexp, comptype)\
+wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type),          \
+                       TypeTooBigToBeStoredInSorted##base,            \
+                       name);                                         \
+classexp name : public base                                           \
+{                                                                     \
+  typedef comptype SCMPFUNC;                                          \
+public:                                                               \
+  name(comptype fn defcomp) { m_fnCompare = fn; }                     \
+                                                                      \
+  name& operator=(const name& src)                                    \
+    { base* temp = (base*) this;                                      \
+      (*temp) = ((const base&)src);                                   \
+      m_fnCompare = src.m_fnCompare;                                  \
+      return *this; }                                                 \
+                                                                      \
+  T& operator[](size_t uiIndex) const                                 \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Item(size_t uiIndex) const                                       \
+    { return (T&)(base::operator[](uiIndex)); }                       \
+  T& Last() const                                                     \
+    { return (T&)(base::operator[](size() - 1)); }                    \
+                                                                      \
+  int Index(T lItem) const                                            \
+    { return base::Index(lItem, (CMPFUNC)m_fnCompare); }              \
+                                                                      \
+  size_t IndexForInsert(T lItem) const                                \
+    { return base::IndexForInsert(lItem, (CMPFUNC)m_fnCompare); }     \
+                                                                      \
+  void AddAt(T item, size_t index)                                    \
+    { base::insert(begin() + index, item); }                          \
+                                                                      \
+  size_t Add(T lItem)                                                 \
+    { return base::Add(lItem, (CMPFUNC)m_fnCompare); }                \
+                                                                      \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1)                   \
+    { base::erase(begin() + uiIndex, begin() + uiIndex + nRemove); }  \
+  void Remove(T lItem)                                                \
+    { int iIndex = Index(lItem);                                      \
+      wxCHECK_RET( iIndex != wxNOT_FOUND, _WX_ERROR_REMOVE );         \
+      base::erase(begin() + iIndex); }                                \
+                                                                      \
+private:                                                              \
+  comptype m_fnCompare;                                               \
 }
 
+
 // ----------------------------------------------------------------------------
 // _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
 // ----------------------------------------------------------------------------
 
-#define _WX_DECLARE_OBJARRAY(T, name, classexp)                     \
-typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2);     \
-classexp name : public wxBaseArray                                  \
-{                                                                   \
-public:                                                             \
-  name() { }                                                        \
-  name(const name& src);                                            \
-  name& operator=(const name& src);                                 \
-                                                                    \
-  ~name();                                                          \
-                                                                    \
-  T& operator[](size_t uiIndex) const                               \
-    { return *(T*)wxBaseArray::Item(uiIndex); }                     \
-  T& Item(size_t uiIndex) const                                     \
-    { return *(T*)wxBaseArray::Item(uiIndex); }                     \
-  T& Last() const                                                   \
-    { return *(T*)(wxBaseArray::Item(Count() - 1)); }               \
-                                                                    \
-  int Index(const T& Item, bool bFromEnd = FALSE) const;            \
-                                                                    \
-  void Add(const T& Item);                                          \
-  void Add(const T* pItem)                                          \
-    { wxBaseArray::Add((long)pItem); }                              \
-                                                                    \
-  void Insert(const T& Item,  size_t uiIndex);                      \
-  void Insert(const T* pItem, size_t uiIndex)                       \
-    { wxBaseArray::Insert((long)pItem, uiIndex); }                  \
-                                                                    \
-  void Empty() { DoEmpty(); wxBaseArray::Empty(); }                 \
-  void Clear() { DoEmpty(); wxBaseArray::Clear(); }                 \
-                                                                    \
-  T* Detach(size_t uiIndex)                                         \
-    { T* p = (T*)wxBaseArray::Item(uiIndex);                        \
-      wxBaseArray::RemoveAt(uiIndex); return p; }                   \
-  void RemoveAt(size_t uiIndex);                                    \
-                                                                    \
-  void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); }  \
-                                                                    \
-private:                                                            \
-  void DoEmpty();                                                   \
-  void DoCopy(const name& src);                                     \
+#define _WX_DECLARE_OBJARRAY(T, name, base, classexp)                    \
+typedef int (CMPFUNC_CONV *CMPFUNC##T)(T **pItem1, T **pItem2);          \
+classexp name : protected base                                           \
+{                                                                        \
+typedef int (CMPFUNC_CONV *CMPFUNC##base)(void **pItem1, void **pItem2); \
+typedef base base_array;                                                 \
+public:                                                                  \
+  name() { }                                                             \
+  name(const name& src);                                                 \
+  name& operator=(const name& src);                                      \
+                                                                         \
+  ~name();                                                               \
+                                                                         \
+  void Alloc(size_t count) { base::reserve(count); }                     \
+  void reserve(size_t count) { base::reserve(count); }                   \
+  size_t GetCount() const { return base_array::size(); }                 \
+  size_t size() const { return base_array::size(); }                     \
+  bool IsEmpty() const { return base_array::empty(); }                   \
+  bool empty() const { return base_array::empty(); }                     \
+  size_t Count() const { return base_array::size(); }                    \
+  void Shrink() { base::Shrink(); }                                      \
+                                                                         \
+  T& operator[](size_t uiIndex) const                                    \
+    { return *(T*)base::operator[](uiIndex); }                           \
+  T& Item(size_t uiIndex) const                                          \
+    { return *(T*)base::operator[](uiIndex); }                           \
+  T& Last() const                                                        \
+    { return *(T*)(base::operator[](size() - 1)); }                      \
+                                                                         \
+  int Index(const T& lItem, bool bFromEnd = false) const;                \
+                                                                         \
+  void Add(const T& lItem, size_t nInsert = 1);                          \
+  void Add(const T* pItem)                                               \
+    { base::push_back((T*)pItem); }                                      \
+  void push_back(const T* pItem)                                         \
+    { base::push_back((T*)pItem); }                                      \
+  void push_back(const T& lItem)                                         \
+    { Add(lItem); }                                                      \
+                                                                         \
+  void Insert(const T& lItem,  size_t uiIndex, size_t nInsert = 1);      \
+  void Insert(const T* pItem, size_t uiIndex)                            \
+    { base::insert(begin() + uiIndex, (T*)pItem); }                      \
+                                                                         \
+  void Empty() { DoEmpty(); base::clear(); }                             \
+  void Clear() { DoEmpty(); base::clear(); }                             \
+                                                                         \
+  T* Detach(size_t uiIndex)                                              \
+    { T* p = (T*)base::operator[](uiIndex);                              \
+      base::erase(begin() + uiIndex); return p; }                        \
+  void RemoveAt(size_t uiIndex, size_t nRemove = 1);                     \
+                                                                         \
+  void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC##base)fCmp); }        \
+                                                                         \
+private:                                                                 \
+  void DoEmpty();                                                        \
+  void DoCopy(const name& src);                                          \
 }
 
 // ============================================================================
@@ -333,7 +622,7 @@ private:                                                            \
 // same except that they use an additional __declspec(dllexport) or equivalent
 // under Windows if needed.
 //
-// The first (just EXPORTED) macros do it if wxWindows was compiled as a DLL
+// The first (just EXPORTED) macros do it if wxWidgets was compiled as a DLL
 // and so must be used used inside the library. The second kind (USER_EXPORTED)
 // allow the user code to do it when it wants. This is needed if you have a dll
 // that wants to export a wxArray daubed with your own import/export goo.
@@ -343,25 +632,56 @@ private:                                                            \
 #define wxARRAY_DEFAULT_EXPORT
 
 // ----------------------------------------------------------------------------
-// WX_DEFINE_ARRAY(T, name) define an array class named "name" containing the
-// elements of simple type T such that sizeof(T) <= sizeof(long)
+// WX_DECLARE_BASEARRAY(T, name) declare an array class named "name" containing
+// the elements of type T
+// ----------------------------------------------------------------------------
+
+#define WX_DECLARE_BASEARRAY(T, name)                             \
+    WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DECLARE_EXPORTED_BASEARRAY(T, name)                    \
+    WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, WXDLLIMPEXP_CORE)
+
+#define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode)      \
+    typedef T _wxArray##name;                                     \
+    _WX_DECLARE_BASEARRAY(_wxArray##name, name, class expmode)
+
+// ----------------------------------------------------------------------------
+// WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
+// from class "base" containing the elements of type T
 //
 // Note that the class defined has only inline function and doesn't take any
 // space at all so there is no size penalty for defining multiple array classes
 // ----------------------------------------------------------------------------
 
-#define WX_DEFINE_ARRAY(T, name)                                \
-    WX_DEFINE_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+#define WX_DEFINE_TYPEARRAY(T, name, base)                        \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_TYPEARRAY_PTR(T, name, base)                        \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class wxARRAY_DEFAULT_EXPORT)
 
-#define WX_DEFINE_EXPORTED_ARRAY(T, name)                       \
-    WX_DEFINE_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT)
+#define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base)               \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class WXDLLIMPEXP_CORE)
 
-#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode)         \
+#define WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, base)               \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class WXDLLIMPEXP_CORE)
+
+#define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expdecl) \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class expdecl)
+
+#define WX_DEFINE_USER_EXPORTED_TYPEARRAY_PTR(T, name, base, expdecl) \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class expdecl)
+
+#define WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, classdecl) \
     typedef T _wxArray##name;                                   \
-    _WX_DEFINE_ARRAY(_wxArray##name, name, class expmode)
+    _WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, classdecl)
+
+#define WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, classdecl) \
+    typedef T _wxArray##name;                                          \
+    _WX_DEFINE_TYPEARRAY_PTR(_wxArray##name, name, base, classdecl)
 
 // ----------------------------------------------------------------------------
-// WX_DEFINE_SORTED_ARRAY: this is the same as the previous macro, but it
+// WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
 // defines a sorted array.
 //
 // Differences:
@@ -380,47 +700,57 @@ private:                                                            \
 //
 // Note that you have to specify the comparison function when creating the
 // objects of this array type. If, as in 99% of cases, the comparison function
-// is the same for all objects of a class, WX_DEFINE_SORTED_ARRAY_CMP below is
-// more convenient.
+// is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
+// is more convenient.
 //
 // Summary: use this class when the speed of Index() function is important, use
 // the normal arrays otherwise.
 // ----------------------------------------------------------------------------
 
-#define wxARRAY_EMPTY_CMP
+// we need a macro which expands to nothing to pass correct number of
+// parameters to a nested macro invocation even when we don't have anything to
+// pass it
+#define wxARRAY_EMPTY
 
-#define WX_DEFINE_SORTED_ARRAY(T, name)                         \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+#define WX_DEFINE_SORTED_TYPEARRAY(T, name, base)                         \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base,               \
+                                             wxARRAY_DEFAULT_EXPORT)
 
-#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name)                \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT)
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base)                \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLIMPEXP_CORE)
 
-#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode)  \
-    typedef T _wxArray##name;                                   \
-    _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, wxARRAY_EMPTY_CMP, class expmode)
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode)  \
+    typedef T _wxArray##name;                                             \
+    typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2);       \
+    _WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base,             \
+                                wxARRAY_EMPTY, class expmode, SCMPFUNC##name)
 
 // ----------------------------------------------------------------------------
-// WX_DEFINE_SORTED_ARRAY_CMP: exactly the same as above but the comparison
+// WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
 // function is provided by this macro and the objects of this class have a
 // default constructor which just uses it.
 //
 // The arguments are: the element type, the comparison function and the array
 // name
 //
-// NB: this is, of course, how WX_DEFINE_SORTED_ARRAY() should have worked from
-//     the very beginning - unfortunately I didn't think about this earlier :-(
+// NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
+//     from the very beginning - unfortunately I didn't think about this earlier
 // ----------------------------------------------------------------------------
 
-#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name)                         \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name,               \
-                                             wxARRAY_DEFAULT_EXPORT)
+#define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base)               \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base,     \
+                                                 wxARRAY_DEFAULT_EXPORT)
 
-#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name)                \
-    WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, WXDLLEXPORT)
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base)      \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base,     \
+                                                 WXDLLIMPEXP_CORE)
 
-#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, expmode)  \
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
+                                                     expmode)                \
     typedef T _wxArray##name;                                                \
-    _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, = cmpfunc, class expmode)
+    typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2);          \
+    _WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, = cmpfunc,     \
+                                class expmode, SCMPFUNC##name)
 
 // ----------------------------------------------------------------------------
 // WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
@@ -431,7 +761,6 @@ private:                                                            \
 // and T& is returned.
 //
 // Don't use this for simple types such as "int" or "long"!
-// You _may_ use it for "double" but it's awfully inefficient.
 //
 // Note on Add/Insert functions:
 //  1) function(T*) gives the object to the array, i.e. it will delete the
@@ -450,7 +779,6 @@ private:                                                            \
 // define new class from this template even if you don't use it - which is not
 // the case for the simple (non-object) array classes
 //
-//
 // To use an objarray class you must
 //      #include "dynarray.h"
 //      WX_DECLARE_OBJARRAY(element_type, list_class_name)
@@ -468,11 +796,14 @@ private:                                                            \
     WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
 
 #define WX_DECLARE_EXPORTED_OBJARRAY(T, name)               \
-    WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT)
+    WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLIMPEXP_CORE)
 
-#define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
+#define WX_DECLARE_OBJARRAY_WITH_DECL(T, name, decl) \
     typedef T _wxObjArray##name;                            \
-    _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, class expmode)
+    _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, decl)
+
+#define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
+    WX_DECLARE_OBJARRAY_WITH_DECL(T, name, class expmode)
 
 // WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
 // try to provoke a human-understandable error if it used incorrectly.
@@ -483,25 +814,225 @@ private:                                                            \
 #define WX_DEFINE_EXPORTED_OBJARRAY(name)   WX_DEFINE_OBJARRAY(name)
 #define WX_DEFINE_USER_EXPORTED_OBJARRAY(name)   WX_DEFINE_OBJARRAY(name)
 
+// ----------------------------------------------------------------------------
+// Some commonly used predefined base arrays
+// ----------------------------------------------------------------------------
+
+WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
+                                   WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(char, wxBaseArrayChar, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(size_t, wxBaseArraySizeT, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(double, wxBaseArrayDouble, WXDLLIMPEXP_BASE);
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_ARRAY(T, name)                                       \
+    WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_ARRAY_PTR(T, name)                                \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_EXPORTED_ARRAY(T, name)                              \
+    WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_EXPORTED_ARRAY_PTR(T, name)                       \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_ARRAY_WITH_DECL_PTR(T, name, decl)                \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, decl)
+#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode)                \
+    WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_PTR(T, name, expmode)         \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_CHAR(T, name)                                 \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_EXPORTED_ARRAY_CHAR(T, name)                        \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_CHAR(T, name, expmode)          \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_SHORT(T, name)                                 \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
+#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name)                        \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode)          \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_INT(T, name)                                   \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
+#define WX_DEFINE_EXPORTED_ARRAY_INT(T, name)                          \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode)            \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayInt, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_LONG(T, name)                                  \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
+#define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name)                         \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode)           \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayLong, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_SIZE_T(T, name)                                  \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_EXPORTED_ARRAY_SIZE_T(T, name)                         \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode)           \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_DOUBLE(T, name)                                \
+    WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name)                       \
+    WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode)         \
+    WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayDouble, wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY(T, name)                                \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name)                       \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode)         \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CHAR(T, name)                          \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CHAR(T, name)                 \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CHAR(T, name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name)                          \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name)                 \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_INT(T, name)                            \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name)                   \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode)     \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_LONG(T, name)                           \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name)                  \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_SIZE_T(T, name)                           \
+    WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SIZE_T(T, name)                  \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name)                   \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name)          \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc,           \
+                                                     name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayPtrVoid,   \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_CHAR(T, cmpfunc, name)             \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, name)    \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc,      \
+                                                       name, expmode)  \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayChar,      \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name)             \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name)    \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc,     \
+                                                       name, expmode)  \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayShort,     \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name)               \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name)      \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc,       \
+                                                     name, expmode)    \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayInt,       \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name)              \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name)     \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc,      \
+                                                      name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArrayLong,      \
+                                                 wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name)              \
+    WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name)     \
+    WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc,      \
+                                                      name, expmode)   \
+    WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name,     \
+                                                 wxBaseArraySizeT,     \
+                                                 wxARRAY_EMPTY expmode)
+
 // ----------------------------------------------------------------------------
 // Some commonly used predefined arrays
 // ----------------------------------------------------------------------------
 
-WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt);
-WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong);
-WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
+WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(short, wxArrayShort, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_INT(int, wxArrayInt, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(double, wxArrayDouble, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_LONG(long, wxArrayLong, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
 
 // -----------------------------------------------------------------------------
 // convenience macros
 // -----------------------------------------------------------------------------
 
+// prepend all element of one array to another one; e.g. if first array contains
+// elements X,Y,Z and the second contains A,B,C (in those orders), then the
+// first array will be result as A,B,C,X,Y,Z
+#define WX_PREPEND_ARRAY(array, other)                                        \
+    {                                                                         \
+        size_t wxAAcnt = (other).size();                                      \
+        (array).reserve(wxAAcnt);                                             \
+        for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ )                    \
+        {                                                                     \
+            (array).Insert((other)[wxAAn], wxAAn);                            \
+        }                                                                     \
+    }
+
 // append all element of one array to another one
 #define WX_APPEND_ARRAY(array, other)                                         \
     {                                                                         \
-        size_t count = (other).Count();                                       \
-        for ( size_t n = 0; n < count; n++ )                                  \
+        size_t wxAAcnt = (other).size();                                      \
+        (array).reserve(wxAAcnt);                                             \
+        for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ )                    \
         {                                                                     \
-            (array).Add((other)[n]);                                          \
+            (array).push_back((other)[wxAAn]);                                \
         }                                                                     \
     }
 
@@ -513,14 +1044,13 @@ WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid);
 //     count on it)!
 #define WX_CLEAR_ARRAY(array)                                                 \
     {                                                                         \
-        size_t count = (array).Count();                                       \
-        for ( size_t n = 0; n < count; n++ )                                  \
+        size_t wxAAcnt = (array).size();                                      \
+        for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ )                    \
         {                                                                     \
-            delete (array)[n];                                                \
+            delete (array)[wxAAn];                                            \
         }                                                                     \
                                                                               \
-        (array).Empty();                                                      \
+        (array).clear();                                                      \
     }
 
 #endif // _DYNARRAY_H
-