]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/wx.h
remove unused variable assignment, closes #14928
[wxWidgets.git] / include / wx / wx.h
index 089ce8ccad9423cc579bb4025047698f501a9c97..396d8f595d62163d209beb3ef83f21c1609b0317 100644 (file)
 #include "wx/stream.h"
 #include "wx/memory.h"
 #include "wx/math.h"
 #include "wx/stream.h"
 #include "wx/memory.h"
 #include "wx/math.h"
+#include "wx/stopwatch.h"
+#include "wx/timer.h"
+#include "wx/module.h"
+#include "wx/wxcrt.h"
+#include "wx/wxcrtvararg.h"
 
 #if wxUSE_GUI
 
 
 #if wxUSE_GUI
 
@@ -40,6 +45,7 @@
 #include "wx/gdiobj.h"
 #include "wx/region.h"
 #include "wx/bitmap.h"
 #include "wx/gdiobj.h"
 #include "wx/region.h"
 #include "wx/bitmap.h"
+#include "wx/image.h"
 #include "wx/colour.h"
 #include "wx/font.h"
 #include "wx/dc.h"
 #include "wx/colour.h"
 #include "wx/font.h"
 #include "wx/dc.h"
 #include "wx/icon.h"
 #include "wx/cursor.h"
 #include "wx/dialog.h"
 #include "wx/icon.h"
 #include "wx/cursor.h"
 #include "wx/dialog.h"
-#include "wx/timer.h"
 #include "wx/settings.h"
 #include "wx/msgdlg.h"
 #include "wx/settings.h"
 #include "wx/msgdlg.h"
-#include "wx/cmndata.h"
+#include "wx/dataobj.h"
 
 #include "wx/control.h"
 #include "wx/ctrlsub.h"
 
 #include "wx/control.h"
 #include "wx/ctrlsub.h"
 #include "wx/combobox.h"
 #include "wx/layout.h"
 #include "wx/sizer.h"
 #include "wx/combobox.h"
 #include "wx/layout.h"
 #include "wx/sizer.h"
-#include "wx/mdi.h"
 #include "wx/statusbr.h"
 #include "wx/choicdlg.h"
 #include "wx/textdlg.h"
 #include "wx/filedlg.h"
 
 #include "wx/statusbr.h"
 #include "wx/choicdlg.h"
 #include "wx/textdlg.h"
 #include "wx/filedlg.h"
 
+// this one is included by exactly one file (mdi.cpp) during wx build so even
+// although we keep it here for the library users, don't include it to avoid
+// bloating the PCH and (worse) rebuilding the entire library when it changes
+// when building the library itself
+#ifndef WXBUILDING
+    #include "wx/mdi.h"
+#endif
+
 // always include, even if !wxUSE_VALIDATORS because we need wxDefaultValidator
 #include "wx/validate.h"
 
 // always include, even if !wxUSE_VALIDATORS because we need wxDefaultValidator
 #include "wx/validate.h"