// Set/get the window's font
virtual bool SetFont(const wxFont& f);
// inline virtual wxFont& GetFont() const;
- virtual void SetLabel(const wxString& label) { SetTitle(label); }
- virtual wxString GetLabel() const { return GetTitle(); }
+ virtual void SetLabel(const wxString& label);
+ virtual wxString GetLabel() const;
// label handling
// Get character size
virtual int GetCharHeight() const;