CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbonized Runtimes
(consult the file CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbon & MacOSX README)
+OpenGL
+------
+
+in order to build opengl support you must install the opengl libraries and headers from
+http://developer.apple.com/opengl/index.html
+
+if you don't want OpenGL support, set the wxUSE_OPENGL in mac/setup.h to 0
+
Project Files
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