#include "wx/log.h"
#include "wx/intl.h"
#include "wx/frame.h"
- #include "wx/defs.h"
#include "wx/window.h"
#include "wx/control.h"
#include "wx/checkbox.h"
#include "wx/statusbr.h"
#include "wx/toolbar.h"
#include "wx/dcclient.h"
-#endif //WX_PRECOMP
-
-#if defined(__WXMAC__) && wxUSE_SCROLLBAR
#include "wx/scrolbar.h"
-#endif
-
-#if wxUSE_CONSTRAINTS
#include "wx/layout.h"
-#endif // wxUSE_CONSTRAINTS
-
-#include "wx/sizer.h"
+ #include "wx/sizer.h"
+#endif //WX_PRECOMP
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
extern const unsigned int gtk_micro_version;
#endif
+// Windows List
+WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
+
// ----------------------------------------------------------------------------
// static data
// ----------------------------------------------------------------------------
// VZ: this one shouldn't exist...
m_isBeingDeleted = false;
-
- // Reserved for future use
- m_windowReserved = NULL;
}
// common part of window creation process
m_bestSizeCache = wxDefaultSize;
// parent's best size calculation may depend on its children's
- // best sizes, so let's invalidate it as well to be safe:
- if (m_parent)
+ // as long as child window we are in is not top level window itself
+ // (because the TLW size is never resized automatically)
+ // so let's invalidate it as well to be safe:
+ if (m_parent && !IsTopLevel())
m_parent->InvalidateBestSize();
}
return size;
}
+void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
+{
+ // screen position is the same as (0, 0) in client coords for non TLWs (and
+ // TLWs override this method)
+ if ( x )
+ *x = 0;
+ if ( y )
+ *y = 0;
+
+ ClientToScreen(x, y);
+}
+
// ----------------------------------------------------------------------------
// show/hide/enable/disable the window
// ----------------------------------------------------------------------------
void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
{
- if ( m_tooltip )
- delete m_tooltip;
+ if ( m_tooltip != tooltip )
+ {
+ if ( m_tooltip )
+ delete m_tooltip;
- m_tooltip = tooltip;
+ m_tooltip = tooltip;
+ }
}
#endif // wxUSE_TOOLTIPS
}
// do the window-specific processing after processing the update event
-// TODO: take specific knowledge out of this function and
-// put in each control's base class. Unfortunately we don't
-// yet have base implementation files for wxCheckBox and wxRadioButton.
void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
{
if ( event.GetSetEnabled() )
Enable(event.GetEnabled());
-#if wxUSE_CONTROLS
- if ( event.GetSetText() )
- {
- wxControl *control = wxDynamicCastThis(wxControl);
- if ( control )
- {
- if ( event.GetText() != control->GetLabel() )
- control->SetLabel(event.GetText());
- }
- }
-#endif // wxUSE_CONTROLS
-
- if ( event.GetSetChecked() )
- {
-#if wxUSE_CHECKBOX
- wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
- if ( checkbox )
- {
- checkbox->SetValue(event.GetChecked());
- }
-#endif // wxUSE_CHECKBOX
-
-#if wxUSE_RADIOBTN
- wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
- if ( radiobtn )
- {
- radiobtn->SetValue(event.GetChecked());
- }
-#endif // wxUSE_RADIOBTN
- }
+ if ( event.GetSetShown() )
+ Show(event.GetShown());
}
#if 0