-
<HTML>
<HEAD>
<li><a href="#access">Is MS Active Accessibility supported?</a></li>
<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files?</a></li>
<li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li>
-<li><a href="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></li>
+<li><a href="#directx">Why do I get compilation errors when using wxWidgets with DirectShow?</a></li>
<li><a href="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></li>
</ul>
<hr>
tmake can be found at
<a href="http://www.troll.no/freebies/tmake.html" target=_new>www.troll.no/freebies/tmake.html</a>.
-It's a Perl5 program and so it needs Perl (doh). There is a binary for
+It's a Perl5 program and so it needs Perl (doh). There is a binary for
Windows (available from the same page), but I haven't used it, so
I don't know if it works as flawlessly as "perl tmake" does (note
for people knowing Perl: don't try to run tmake with -w, it won't
<pre>tmake -t b32 wxwin.pro -o ../../src/msw/makefile.b32</pre><P>
-The makefiles are untested - I don't have any of Borland, Watcom or
+The makefiles are untested - I don't have any of Borland, Watcom or
Symantec and I don't have enough diskspace to recompile even with
VC6 using makefiles. The new makefiles are as close as possible to the
old ones, but not closer: in fact, there has been many strange things
regKey.SetName(idName);
{
- wxLogNull dummy;
+ wxLogNull dummy;
if (!regKey.Create())
{
idName = wxT("HKEY_CURRENT_USER\\SOFTWARE\\My Company\\My Product\\Stuff\\");
But the most important thing is to use the <strong>same</strong> CRT setting for
all components of your project.
-<h3><a name="#directx">Why do I get compilation errors when using wxWidgets with DirectShow?</a></h3>
+<h3><a name="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></h3>
If you get errors when including Microsoft DirectShow or DirectDraw headers,
the following message from Peter Whaite could help:
-<blockquote><pre>
+<blockquote>
> This causes compilation errors within DirectShow:
>
> wxutil.h(125) : error C2065: 'EXECUTE_ASSERT' : undeclared identifier
The reason for this is that __WXDEBUG__ is also used by the DXSDK (9.0
in my case) to '#pragma once' the contents of
-DXSDK/Samples/C++/DirectShow/BaseClasses/wxdebug.h. So if __WXDEBUG__
+DXSDK/Samples/C++/DirectShow/BaseClasses/wxdebug.h. So if __WXDEBUG__
is defined, then wxdebug.h doesn't get included, and the assert macros
-don't get defined. You have to #undef __WXDEBUG__ before including the
+don't get defined. You have to #undef __WXDEBUG__ before including the
directshow baseclass's <streams.h>.
-</pre></blockquote>
+</blockquote>
+
<h3><a name="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></h3>