// in the program code/executable for UNIX and Windows
// platforms.
+// In order to get the ID of the controls defined in the
+// dialog, we include the header automatically generated
+// by DialogEd
+
+#include "dialog1.h"
+
// If you have a Windows compiler that can cope with long strings,
// then you can always use the #include form for simplicity.
// the TEXT resource, for some reason, so either run-time file loading
// or file inclusion should be used.
-#if defined(__WXMSW__) && !defined(__BORLANDC__) && !defined(__GNUWIN32__)
+#if defined(__WXMSW__)
// Under Windows, some compilers can't include
// a whole .wxr file. So we use a .rc user-defined resource
// instead. dialog1 will point to the whole .wxr 'file'.
#endif
// Declare two frames
-MyFrame *frame = NULL;
+MyFrame *frame = (MyFrame *) NULL;
IMPLEMENT_APP(MyApp)
// main frame
bool MyApp::OnInit(void)
{
-#if defined(__WXMSW__) && !defined(__BORLANDC__)
+#if defined(__WXMSW__)
// Load the .wxr 'file' from a .rc resource, under Windows.
- dialog1 = wxLoadUserResource("dialog1");
- menu1 = wxLoadUserResource("menu1");
+ dialog1 = wxLoadUserResource("dialog1", "WXRDATA");
+ menu1 = wxLoadUserResource("menu1", "WXRDATA");
// All resources in the file (only one in this case) get parsed
// by this call.
wxResourceParseString(dialog1);
#endif
// Create the main frame window
- frame = new MyFrame(NULL, -1, "wxWindows Resource Sample", wxPoint(0, 0), wxSize(300, 250));
+ frame = new MyFrame((wxFrame *) NULL, -1, (char *) "wxWindows Resource Sample", wxPoint(-1, -1), wxSize(300, 250));
// Give it a status line
frame->CreateStatusBar(2);
MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size):
wxFrame(parent, id, title, pos, size)
{
- panel = NULL;
+ panel = (wxWindow *) NULL;
}
void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName("multitext3", dialog);
if (text)
text->SetValue("wxWindows resource demo");
- dialog->SetModal(TRUE);
dialog->ShowModal();
}
dialog->Close(TRUE);