// Name: threadpsx.cpp
// Purpose: wxThread (Posix) Implementation
// Author: Original from Wolfram Gloger/Guilhem Lavaux
-// Modified by:
+// Modified by: K. S. Sreeram (2002): POSIXified wxCondition, added wxSemaphore
// Created: 04/22/98
// RCS-ID: $Id$
// Copyright: (c) Wolfram Gloger (1996, 1997)
// Guilhem Lavaux (1998)
// Vadim Zeitlin (1999-2002)
// Robert Roebling (1999)
+// K. S. Sreeram (2002)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/dynarray.h"
+#include "wx/timer.h"
#include <stdio.h>
#include <unistd.h>
// our trace mask
#define TRACE_THREADS _T("thread")
-// ----------------------------------------------------------------------------
-// pseudo template types
-// ----------------------------------------------------------------------------
-
-WX_DECLARE_LIST(pthread_mutex_t, wxMutexList);
-
-#include "wx/listimpl.cpp"
-WX_DEFINE_LIST(wxMutexList);
-
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
static void ScheduleThreadForDeletion();
static void DeleteThread(wxThread *This);
-// ----------------------------------------------------------------------------
-// private classes
-// ----------------------------------------------------------------------------
-
-// same as wxMutexLocker but for "native" mutex
-class MutexLock
-{
-public:
- MutexLock(pthread_mutex_t& mutex)
- {
- m_mutex = &mutex;
- if ( pthread_mutex_lock(m_mutex) != 0 )
- {
- wxLogDebug(_T("pthread_mutex_lock() failed"));
- }
- }
-
- ~MutexLock()
- {
- if ( pthread_mutex_unlock(m_mutex) != 0 )
- {
- wxLogDebug(_T("pthread_mutex_unlock() failed"));
- }
- }
-
-private:
- pthread_mutex_t *m_mutex;
-};
-
// ----------------------------------------------------------------------------
// types
// ----------------------------------------------------------------------------
static size_t gs_nThreadsBeingDeleted = 0;
// a mutex to protect gs_nThreadsBeingDeleted
-static pthread_mutex_t gs_mutexDeleteThread;
+static wxMutex *gs_mutexDeleteThread = (wxMutex *)NULL;
// and a condition variable which will be signaled when all
// gs_nThreadsBeingDeleted will have been deleted
private:
pthread_mutex_t m_mutex;
+
+ friend class wxConditionInternal;
};
wxMutexInternal::wxMutexInternal()
return m_internal->Unlock();
}
-// ============================================================================
+// ===========================================================================
// wxCondition implementation
-// ============================================================================
+// ===========================================================================
-// ----------------------------------------------------------------------------
+// ---------------------------------------------------------------------------
// wxConditionInternal
-// ----------------------------------------------------------------------------
+// ---------------------------------------------------------------------------
-// The native POSIX condition variables are dumb: if the condition is signaled
-// before another thread starts to wait on it, the signal is lost and so this
-// other thread will be never woken up. It's much more convenient to us to
-// remember that the condition was signaled and to return from Wait()
-// immediately in this case (this is more like Win32 automatic event objects)
class wxConditionInternal
{
public:
- wxConditionInternal();
+ wxConditionInternal(wxMutex& mutex);
~wxConditionInternal();
- // wait with the given timeout or indefinitely if NULL
- bool Wait(const timespec* ts = NULL);
+ void Wait();
- void Signal(bool all = FALSE);
+ bool Wait( const timespec *ts );
-private:
- // the number of Signal() calls queued
- //
- // changed by Signal(), accessed by Wait()
- //
- // protected by m_mutexSignalCount
- size_t m_nSignalsMissed;
-
- // protects access to m_nSignalsMissed
- pthread_mutex_t m_mutexSignalCount;
+ void Signal();
- // serializes Broadcast() and/or Signal() calls
- //
- // TODO: I'm not sure if this is really needed but it shouldn't harm
- // neither (except for efficiency condierations). However MSW doesn't
- // do this so maybe we shouldn't do it here neither? (VZ)
- pthread_mutex_t m_mutexSignal;
+ void Broadcast();
- // a condition variable must be always used with a mutex and so we maintain
- // a list of mutexes - one for each thread that calls Wait().
- //
- // access to this list must be protected by m_mutexListContents
- wxMutexList m_mutexes;
-
- // the condition itself
- pthread_cond_t m_condition;
+private:
+ // get the POSIX mutex associated with us
+ pthread_mutex_t *GetMutex() const { return &m_mutex.m_internal->m_mutex; }
- // protects all accesses to m_mutexes list
- pthread_mutex_t m_mutexListContents;
+ wxMutex& m_mutex;
+ pthread_cond_t m_cond;
};
-wxConditionInternal::wxConditionInternal()
+wxConditionInternal::wxConditionInternal(wxMutex& mutex)
+ : m_mutex(mutex)
{
- m_nSignalsMissed = 0;
-
- if ( pthread_cond_init(&m_condition, (pthread_condattr_t *)NULL) != 0 )
- {
- // this is supposed to never happen
- wxFAIL_MSG( _T("pthread_cond_init() failed") );
- }
-
- if ( pthread_mutex_init(&m_mutexSignalCount, NULL) != 0 ||
- pthread_mutex_init(&m_mutexListContents, NULL) != 0 ||
- pthread_mutex_init(&m_mutexSignal, NULL) != 0 )
+ if ( pthread_cond_init( &m_cond, NULL ) != 0 )
{
- // neither this
- wxFAIL_MSG( _T("wxCondition: pthread_mutex_init() failed") );
+ wxLogDebug(_T("pthread_cond_init() failed"));
}
}
wxConditionInternal::~wxConditionInternal()
{
- if ( pthread_cond_destroy( &m_condition ) != 0 )
+ if ( pthread_cond_destroy( &m_cond ) != 0 )
{
- wxLogDebug(_T("Failed to destroy condition variable (some "
- "threads are probably still waiting on it?)"));
+ wxLogDebug(_T("pthread_cond_destroy() failed"));
}
+}
- // the list of waiters mutexes must be empty by now
- wxASSERT_MSG( !m_mutexes.GetFirst(),
- _T("deleting condition someone is still waiting on?") );
-
- if ( pthread_mutex_destroy( &m_mutexSignalCount ) != 0 ||
- pthread_mutex_destroy( &m_mutexListContents ) != 0 ||
- pthread_mutex_destroy( &m_mutexSignal ) != 0 )
+void wxConditionInternal::Wait()
+{
+ if ( pthread_cond_wait( &m_cond, GetMutex() ) != 0 )
{
- wxLogDebug(_T("Failed to destroy mutex (it is probably locked)"));
+ wxLogDebug(_T("pthread_cond_wait() failed"));
}
}
-bool wxConditionInternal::Wait(const timespec* ts)
+bool wxConditionInternal::Wait( const timespec *ts )
{
- {
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Wait: about to lock missed signal counter"),
- this);
-
- MutexLock lock(m_mutexSignalCount);
+ int result = pthread_cond_timedwait( &m_cond, GetMutex(), ts );
+ if ( result == ETIMEDOUT )
+ return FALSE;
- if ( m_nSignalsMissed )
- {
- // the condition was signaled before we started to wait, just
- // decrease the number of queued signals and return
- m_nSignalsMissed--;
+ if ( result != 0 )
+ {
+ wxLogDebug(_T("pthread_cond_timedwait() failed"));
+ }
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Wait: not waiting at all, count = %u"),
- this, m_nSignalsMissed);
+ return TRUE;
+}
- return TRUE;
- }
+void wxConditionInternal::Signal()
+{
+ int result = pthread_cond_signal( &m_cond );
+ if ( result != 0 )
+{
+ wxFAIL_MSG( _T("pthread_cond_signal() failed") );
}
+}
- // we need to really wait, create a new mutex for this
- pthread_mutex_t *mutex = new pthread_mutex_t;
- if ( pthread_mutex_init(mutex, (pthread_mutexattr_t *)NULL) != 0 )
- {
- // not supposed to happen
- wxFAIL_MSG( _T("pthread_mutex_init() failed when starting waiting") );
+void wxConditionInternal::Broadcast()
+{
+ int result = pthread_cond_broadcast( &m_cond );
+ if ( result != 0 )
+{
+ wxFAIL_MSG( _T("pthread_cond_broadcast() failed") );
}
+}
- // lock the mutex before starting to wait on it
- pthread_mutex_lock(mutex);
- // lock the list before modifying it
- wxMutexList::Node *mutexNode;
- {
- MutexLock lockList(m_mutexListContents);
+// ---------------------------------------------------------------------------
+// wxCondition
+// ---------------------------------------------------------------------------
- mutexNode = m_mutexes.Append(mutex);
- }
+wxCondition::wxCondition(wxMutex& mutex)
+{
+ m_internal = new wxConditionInternal( mutex );
+}
- // calling wait function below unlocks the mutex and Signal() or
- // Broadcast() will be able to continue to run now if they were
- // blocking for it in the loop locking all mutexes)
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Wait(): starting to wait"), this);
- int err = ts ? pthread_cond_timedwait(&m_condition, mutex, ts)
- : pthread_cond_wait(&m_condition, mutex);
- switch ( err )
- {
- case 0:
- // condition was signaled
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Wait(): ok"), this);
- break;
+wxCondition::~wxCondition()
+{
+ delete m_internal;
+}
- default:
- wxLogDebug(_T("unexpected pthread_cond_[timed]wait() return"));
- // fall through
+void wxCondition::Wait()
+{
+ m_internal->Wait();
+}
- case ETIMEDOUT:
- case EINTR:
- // wait interrupted or timeout elapsed
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Wait(): timeout/intr"), this);
- }
+bool wxCondition::Wait( unsigned long timeout_millis )
+{
+ wxLongLong curtime = wxGetLocalTimeMillis();
+ curtime += timeout_millis;
+ wxLongLong temp = curtime / 1000;
+ int sec = temp.GetLo();
+ temp = temp * 1000;
+ temp = curtime - temp;
+ int millis = temp.GetLo();
- // delete the mutex we had used for waiting
- {
- MutexLock lock(m_mutexListContents);
+ timespec tspec;
- pthread_mutex_t *m = mutexNode->GetData();
- pthread_mutex_unlock(m);
- pthread_mutex_destroy(m);
- delete m;
+ tspec.tv_sec = sec;
+ tspec.tv_nsec = millis * 1000L * 1000L;
- m_mutexes.DeleteNode(mutexNode);
- }
+ return m_internal->Wait(&tspec);
+}
- return err == 0;
+void wxCondition::Signal()
+{
+ m_internal->Signal();
}
-void wxConditionInternal::Signal(bool all)
+void wxCondition::Broadcast()
{
- // make sure that only one Signal() or Broadcast() is in progress
- MutexLock lock(m_mutexSignal);
+ m_internal->Broadcast();
+}
- // this mutex has to be locked as well, so that during the entire Signal()
- // call, no new Wait() is going to wreak havoc (it will block in the very
- // beginning on this mutex instead)
- MutexLock lockSignalCount(m_mutexSignalCount);
+// ===========================================================================
+// wxSemaphore implementation
+// ===========================================================================
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Signal(): got signal count mutex"),
- this);
+// ---------------------------------------------------------------------------
+// wxSemaphoreInternal
+// ---------------------------------------------------------------------------
- {
- MutexLock lockList(m_mutexListContents);
+class wxSemaphoreInternal
+{
+public:
+ wxSemaphoreInternal( int initialcount, int maxcount );
- if ( !m_mutexes.GetFirst() )
- {
- // nobody is waiting for us, just remember that the condition was
- // signaled and don't do anything else for now
- m_nSignalsMissed++;
+ void Wait();
+ bool TryWait();
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Signal(): no waiters, count = %u"),
- this, m_nSignalsMissed);
+ bool Wait( unsigned long timeout_millis );
- return;
- }
+ void Post();
+
+private:
+ wxMutex m_mutex;
+ wxCondition m_cond;
+
+ int count,
+ maxcount;
+};
+
+wxSemaphoreInternal::wxSemaphoreInternal( int initialcount, int maxcount )
+ : m_cond(m_mutex)
+{
+
+ if ( (initialcount < 0) || ((maxcount > 0) && (initialcount > maxcount)) )
+ {
+ wxFAIL_MSG( _T("wxSemaphore: invalid initial count") );
}
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Signal(): acquiring all mutexes"), this);
+ maxcount = maxcount;
+ count = initialcount;
+}
- // All mutexes on the list have to be locked. This means that execution of
- // Signal() goes on as soon as all pending Wait() calls have called
- // pthread_cond_wait() (where the mutex gets unlocked internally)
- wxMutexList::Node *node;
- for ( node = m_mutexes.GetFirst(); node; node = node->GetNext() )
+void wxSemaphoreInternal::Wait()
+{
+ wxMutexLocker locker(m_mutex);
+
+ while ( count <= 0 )
{
- pthread_mutex_lock(node->GetData());
+ m_cond.Wait();
}
- // now we can finally signal it
- wxLogTrace(TRACE_THREADS, _T("wxCondition(%08x)::Signal(): preparing to %s"),
- this, all ? _T("broadcast") : _T("signal"));
+ count--;
+}
+
+bool wxSemaphoreInternal::TryWait()
+{
+ wxMutexLocker locker(m_mutex);
+
+ if ( count <= 0 )
+ return FALSE;
+
+ count--;
+
+ return TRUE;
+}
+
+bool wxSemaphoreInternal::Wait( unsigned long timeout_millis )
+{
+ wxMutexLocker locker(m_mutex);
+
+ wxLongLong startTime = wxGetLocalTimeMillis();
- int err = all ? pthread_cond_broadcast(&m_condition)
- : pthread_cond_signal(&m_condition);
- if ( err )
+ while ( count <= 0 )
{
- // shouldn't ever happen
- wxFAIL_MSG(_T("pthread_cond_{broadcast|signal}() failed"));
+ wxLongLong elapsed = wxGetLocalTimeMillis() - startTime;
+ long remainingTime = (long)timeout_millis - (long)elapsed.GetLo();
+ if ( remainingTime <= 0 )
+ return FALSE;
+
+ bool result = m_cond.Wait( remainingTime );
+ if ( !result )
+ return FALSE;
}
- // unlock all mutexes so that the threads blocking in their Wait()s could
- // continue running
- for ( node = m_mutexes.GetFirst(); node; node = node->GetNext() )
+ count--;
+
+ return TRUE;
+}
+
+void wxSemaphoreInternal::Post()
+{
+ wxMutexLocker locker(m_mutex);
+
+ if ( maxcount > 0 && count == maxcount )
{
- pthread_mutex_unlock(node->GetData());
+ wxFAIL_MSG( _T("wxSemaphore::Post() overflow") );
}
- wxLogTrace(TRACE_THREADS,
- _T("wxCondition(%08x)::Signal(): exiting"), this);
+ count++;
+
+ m_cond.Signal();
}
-// ----------------------------------------------------------------------------
-// wxCondition
-// ----------------------------------------------------------------------------
+// --------------------------------------------------------------------------
+// wxSemaphore
+// --------------------------------------------------------------------------
-wxCondition::wxCondition()
+wxSemaphore::wxSemaphore( int initialcount, int maxcount )
{
- m_internal = new wxConditionInternal;
+ m_internal = new wxSemaphoreInternal( initialcount, maxcount );
}
-wxCondition::~wxCondition()
+wxSemaphore::~wxSemaphore()
{
delete m_internal;
}
-void wxCondition::Wait()
+void wxSemaphore::Wait()
{
- (void)m_internal->Wait();
+ m_internal->Wait();
}
-bool wxCondition::Wait(unsigned long sec, unsigned long nsec)
+bool wxSemaphore::TryWait()
{
- timespec tspec;
-
- tspec.tv_sec = time(0L) + sec; // FIXME is time(0) correct here?
- tspec.tv_nsec = nsec;
-
- return m_internal->Wait(&tspec);
+ return m_internal->TryWait();
}
-void wxCondition::Signal()
+bool wxSemaphore::Wait( unsigned long timeout_millis )
{
- m_internal->Signal();
+ return m_internal->Wait( timeout_millis );
}
-void wxCondition::Broadcast()
+void wxSemaphore::Post()
{
- m_internal->Signal(TRUE /* all */);
+ m_internal->Post();
}
-// ============================================================================
+// This class is used by wxThreadInternal to support Delete() on
+// a detached thread
+class wxRefCountedCondition
+{
+public:
+ // start with a initial reference count of 1
+ wxRefCountedCondition()
+ {
+ m_refCount = 1;
+ m_signaled = FALSE;
+
+ m_mutex = new wxMutex();
+ m_cond = new wxCondition( *m_mutex );
+ }
+
+ // increment the reference count
+ void AddRef()
+ {
+ wxMutexLocker locker( *m_mutex );
+
+ m_refCount++;
+ }
+
+ // decrement the reference count if reference count is zero then delete the
+ // object
+ void DeleteRef()
+ {
+ bool shouldDelete = FALSE;
+
+ m_mutex->Lock();
+
+ if ( --m_refCount == 0 )
+ {
+ shouldDelete = TRUE;
+ }
+
+ m_mutex->Unlock();
+
+ if ( shouldDelete )
+ {
+ delete this;
+ }
+ }
+
+
+ // sets the object to signaled this signal will be a persistent signal all
+ // further Wait()s on the object will return without blocking
+ void SetSignaled()
+ {
+ wxMutexLocker locker( *m_mutex );
+
+ m_signaled = TRUE;
+
+ m_cond->Broadcast();
+ }
+
+ // wait till the object is signaled if the object was already signaled then
+ // return immediately
+ void Wait()
+ {
+ wxMutexLocker locker( *m_mutex );
+
+ if ( !m_signaled )
+ {
+ m_cond->Wait();
+ }
+ }
+
+private:
+ int m_refCount;
+
+ wxMutex *m_mutex;
+ wxCondition *m_cond;
+
+ bool m_signaled;
+
+ // Cannot delete this object directly, call DeleteRef() instead
+ ~wxRefCountedCondition()
+ {
+ delete m_cond;
+ delete m_mutex;
+ }
+
+ // suppress gcc warning about the class having private dtor and not having
+ // friend (so what??)
+ friend class wxDummyFriend;
+};
+
+// ===========================================================================
// wxThread implementation
-// ============================================================================
+// ===========================================================================
// the thread callback functions must have the C linkage
extern "C"
// wake up threads waiting for our termination
void SignalExit();
// wake up threads waiting for our start
- void SignalRun() { m_condRun.Signal(); }
+ void SignalRun() { m_semRun.Post(); }
// go to sleep until Resume() is called
void Pause();
// resume the thread
// this flag is set when the thread should terminate
bool m_cancelled;
- // this flag is set when the thread is blocking on m_condSuspend
+ // this flag is set when the thread is blocking on m_semSuspend
bool m_isPaused;
// the thread exit code - only used for joinable (!detached) threads and
bool m_shouldBroadcast;
bool m_isDetached;
- // VZ: it's possible that we might do with less than three different
- // condition objects - for example, m_condRun and m_condEnd a priori
- // won't be used in the same time. But for now I prefer this may be a
- // bit less efficient but safer solution of having distinct condition
- // variables for each purpose.
-
- // this condition is signaled by Run() and the threads Entry() is not
+ // this semaphore is posted by Run() and the threads Entry() is not
// called before it is done
- wxCondition m_condRun;
+ wxSemaphore m_semRun;
// this one is signaled when the thread should resume after having been
// Pause()d
- wxCondition m_condSuspend;
+ wxSemaphore m_semSuspend;
// finally this one is signalled when the thread exits
- wxCondition m_condEnd;
+ // we are using a reference counted condition to support
+ // Delete() for a detached thread
+ wxRefCountedCondition *m_condEnd;
};
// ----------------------------------------------------------------------------
pthread_cleanup_push(wxPthreadCleanup, thread);
#endif // HAVE_THREAD_CLEANUP_FUNCTIONS
- // wait for the condition to be signaled from Run()
- pthread->m_condRun.Wait();
+ // wait for the semaphore to be posted from Run()
+ pthread->m_semRun.Wait();
// test whether we should run the run at all - may be it was deleted
// before it started to Run()?
m_threadId = 0;
m_exitcode = 0;
- // set to TRUE only when the thread starts waiting on m_condSuspend
+ // set to TRUE only when the thread starts waiting on m_semSuspend
m_isPaused = FALSE;
// defaults for joinable threads
m_shouldBeJoined = TRUE;
m_shouldBroadcast = TRUE;
m_isDetached = FALSE;
+
+ m_condEnd = new wxRefCountedCondition();
}
wxThreadInternal::~wxThreadInternal()
{
+ m_condEnd->DeleteRef();
}
wxThreadError wxThreadInternal::Run()
wxMutexGuiLeave();
bool isDetached = m_isDetached;
- wxThreadIdType id = GetId();
+ wxThreadIdType id = (wxThreadIdType) GetId();
wxLogTrace(TRACE_THREADS,
_T("Starting to wait for thread %ld to exit."), id);
// wait until the thread terminates (we're blocking in _another_ thread,
// of course)
- m_condEnd.Wait();
+
+ // a reference counting condition is used to handle the
+ // case where a detached thread deletes itself
+ // before m_condEnd->Wait() returns
+ // in this case the deletion of the condition object is deferred until
+ // all Wait()ing threads have finished calling DeleteRef()
+ m_condEnd->AddRef();
+ m_condEnd->Wait();
+ m_condEnd->DeleteRef();
wxLogTrace(TRACE_THREADS, _T("Finished waiting for thread %ld."), id);
wxLogTrace(TRACE_THREADS, _T("Thread %ld signals end condition."),
GetId());
- m_condEnd.Broadcast();
+ m_condEnd->SetSignaled();
}
}
wxLogTrace(TRACE_THREADS, _T("Thread %ld goes to sleep."), GetId());
- // wait until the condition is signaled from Resume()
- m_condSuspend.Wait();
+ // wait until the semaphore is Post()ed from Resume()
+ m_semSuspend.Wait();
}
void wxThreadInternal::Resume()
wxLogTrace(TRACE_THREADS, _T("Waking up thread %ld"), GetId());
// wake up Pause()
- m_condSuspend.Signal();
+ m_semSuspend.Post();
// reset the flag
SetReallyPaused(FALSE);
wxThreadIdType wxThread::GetId() const
{
- return m_internal->GetId();
+ return (wxThreadIdType) m_internal->GetId();
}
// -----------------------------------------------------------------------------
{
case STATE_NEW:
// we need to wake up the thread so that PthreadStart() will
- // terminate - right now it's blocking on m_condRun
+ // terminate - right now it's blocking on m_semRun
m_internal->SignalRun();
// fall through
// is not called for the joinable threads, so do it here
if ( !m_isDetached )
{
- MutexLock lock(gs_mutexDeleteThread);
+ wxMutexLocker lock( *gs_mutexDeleteThread );
+
gs_nThreadsBeingDeleted--;
wxLogTrace(TRACE_THREADS, _T("%u scheduled for deletion threads left."),
gs_mutexGui->Lock();
#endif // wxUSE_GUI
- // under Solaris we get a warning from CC when using
- // PTHREAD_MUTEX_INITIALIZER, so do it dynamically
- pthread_mutex_init(&gs_mutexDeleteThread, NULL);
+ gs_mutexDeleteThread = new wxMutex();
+ gs_condAllDeleted = new wxCondition( *gs_mutexDeleteThread );
return TRUE;
}
// are there any threads left which are being deleted right now?
size_t nThreadsBeingDeleted;
+
{
- MutexLock lock(gs_mutexDeleteThread);
+ wxMutexLocker lock( *gs_mutexDeleteThread );
nThreadsBeingDeleted = gs_nThreadsBeingDeleted;
- }
- if ( nThreadsBeingDeleted > 0 )
- {
- wxLogTrace(TRACE_THREADS, _T("Waiting for %u threads to disappear"),
- nThreadsBeingDeleted);
+ if ( nThreadsBeingDeleted > 0 )
+{
+ wxLogTrace(TRACE_THREADS, _T("Waiting for %u threads to disappear"),
+ nThreadsBeingDeleted);
- // have to wait until all of them disappear
- gs_condAllDeleted->Wait();
+ // have to wait until all of them disappear
+ gs_condAllDeleted->Wait();
+ }
}
// terminate any threads left
// and free TLD slot
(void)pthread_key_delete(gs_keySelf);
+
+ delete gs_condAllDeleted;
+ delete gs_mutexDeleteThread;
}
// ----------------------------------------------------------------------------
static void ScheduleThreadForDeletion()
{
- MutexLock lock(gs_mutexDeleteThread);
-
- if ( gs_nThreadsBeingDeleted == 0 )
- {
- gs_condAllDeleted = new wxCondition;
- }
+ wxMutexLocker lock( *gs_mutexDeleteThread );
gs_nThreadsBeingDeleted++;
{
// gs_mutexDeleteThread should be unlocked before signalling the condition
// or wxThreadModule::OnExit() would deadlock
- {
- MutexLock lock(gs_mutexDeleteThread);
+ wxMutexLocker locker( *gs_mutexDeleteThread );
- wxLogTrace(TRACE_THREADS, _T("Thread %ld auto deletes."), This->GetId());
+ wxLogTrace(TRACE_THREADS, _T("Thread %ld auto deletes."), This->GetId());
- delete This;
+ delete This;
- wxCHECK_RET( gs_nThreadsBeingDeleted > 0,
+ wxCHECK_RET( gs_nThreadsBeingDeleted > 0,
_T("no threads scheduled for deletion, yet we delete "
"one?") );
- }
wxLogTrace(TRACE_THREADS, _T("%u scheduled for deletion threads left."),
gs_nThreadsBeingDeleted - 1);
{
// no more threads left, signal it
gs_condAllDeleted->Signal();
-
- delete gs_condAllDeleted;
- gs_condAllDeleted = (wxCondition *)NULL;
}
}