class WXDLLIMPEXP_ADV wxAnimation : public wxAnimationBase
{
public:
- bool operator == (const wxAnimation& anim) const
- { return m_refData == anim.m_refData; }
- bool operator != (const wxAnimation& anim) const
- { return m_refData != anim.m_refData; }
-
virtual bool IsOk() const
{ return m_refData != NULL; }