}
~wxAuiPaneInfo() {}
-
+
#ifndef SWIG
wxAuiPaneInfo(const wxAuiPaneInfo& c)
{
*this = source;
}
- bool IsOk() const { return (window != NULL) ? true : false; }
+ bool IsOk() const { return window != NULL; }
bool IsFixed() const { return !HasFlag(optionResizable); }
bool IsResizable() const { return HasFlag(optionResizable); }
bool IsShown() const { return !HasFlag(optionHidden); }
wxAuiPaneInfo& RightDockable(bool b = true) { return SetFlag(optionRightDockable, b); }
wxAuiPaneInfo& Floatable(bool b = true) { return SetFlag(optionFloatable, b); }
wxAuiPaneInfo& Movable(bool b = true) { return SetFlag(optionMovable, b); }
+ wxAuiPaneInfo& DockFixed(bool b = true) { return SetFlag(optionDockFixed, b); }
wxAuiPaneInfo& Dockable(bool b = true)
{
{
if (option_state)
state |= flag;
- else
+ else
state &= ~flag;
return *this;
}
bool HasFlag(unsigned int flag) const
{
- return (state & flag) ? true:false;
+ return (state & flag) != 0;
}
#ifdef SWIG
%typemap(out) wxAuiPaneInfo& ;
#endif
-
+
public:
// NOTE: You can add and subtract flags from this list,
// but do not change the values of the flags, because
- // they are stored in a binary integer format in the
+ // they are stored in a binary integer format in the
// perspective string. If you really need to change the
// values around, you'll have to ensure backwards-compatibility
// in the perspective loading code.
optionActive = 1 << 14,
optionGripperTop = 1 << 15,
optionMaximized = 1 << 16,
+ optionDockFixed = 1 << 17,
+
+ buttonClose = 1 << 21,
+ buttonMaximize = 1 << 22,
+ buttonMinimize = 1 << 23,
+ buttonPin = 1 << 24,
- buttonClose = 1 << 22,
- buttonMaximize = 1 << 23,
- buttonMinimize = 1 << 24,
- buttonPin = 1 << 25,
buttonCustom1 = 1 << 26,
buttonCustom2 = 1 << 27,
buttonCustom3 = 1 << 28,
-
+
savedHiddenState = 1 << 30, // used internally
actionPane = 1 << 31 // used internally
};
-class WXDLLIMPEXP_AUI wxAuiFloatingFrame;
+class WXDLLIMPEXP_FWD_AUI wxAuiFloatingFrame;
class WXDLLIMPEXP_AUI wxAuiManager : public wxEvtHandler
{
bool AddPane(wxWindow* window,
const wxAuiPaneInfo& pane_info);
-
+
bool AddPane(wxWindow* window,
const wxAuiPaneInfo& pane_info,
const wxPoint& drop_pos);
int insert_level = wxAUI_INSERT_PANE);
bool DetachPane(wxWindow* window);
-
+
void Update();
wxString SavePaneInfo(wxAuiPaneInfo& pane);
void SetDockSizeConstraint(double width_pct, double height_pct);
void GetDockSizeConstraint(double* width_pct, double* height_pct) const;
-
+
void ClosePane(wxAuiPaneInfo& pane_info);
void MaximizePane(wxAuiPaneInfo& pane_info);
void RestorePane(wxAuiPaneInfo& pane_info);
public:
virtual wxAuiFloatingFrame* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p);
+ virtual bool CanDockPanel(const wxAuiPaneInfo & p);
void StartPaneDrag(
wxWindow* pane_window,
wxWindow* pane_window,
const wxPoint& pt,
const wxPoint& offset);
-
+
void DrawHintRect(
wxWindow* pane_window,
const wxPoint& pt,
const wxPoint& offset);
-
+
virtual void ShowHint(const wxRect& rect);
virtual void HideHint();
// deprecated -- please use SetManagedWindow() and
// and GetManagedWindow() instead
-
+
wxDEPRECATED( void SetFrame(wxFrame* frame) );
wxDEPRECATED( wxFrame* GetFrame() const );
-
+
protected:
void UpdateHintWindowConfig();
-
+
void DoFrameLayout();
void LayoutAddPane(wxSizer* container,
wxByte m_hint_fadeamt; // transparent fade amount
wxByte m_hint_fademax; // maximum value of hint fade
+ void* m_reserved;
+
#ifndef SWIG
DECLARE_EVENT_TABLE()
DECLARE_CLASS(wxAuiManager)
void SetPane(wxAuiPaneInfo* p) { pane = p; }
void SetButton(int b) { button = b; }
void SetDC(wxDC* pdc) { dc = pdc; }
-
+
wxAuiManager* GetManager() const { return manager; }
wxAuiPaneInfo* GetPane() const { return pane; }
int GetButton() const { return button; }
wxDC* GetDC() const { return dc; }
-
+
void Veto(bool veto = true) { veto_flag = veto; }
bool GetVeto() const { return veto_flag; }
void SetCanVeto(bool can_veto) { canveto_flag = can_veto; }
bool CanVeto() const { return canveto_flag && veto_flag; }
-
+
public:
wxAuiManager* manager;
wxAuiPaneInfo* pane;
resizable = true;
fixed = false;
toolbar = false;
+ reserved1 = false;
}
#ifndef SWIG
toolbar = c.toolbar;
panes = c.panes;
rect = c.rect;
+ reserved1 = c.reserved1;
}
wxAuiDockInfo& operator=(const wxAuiDockInfo& c)
toolbar = c.toolbar;
panes = c.panes;
rect = c.rect;
+ reserved1 = c.reserved1;
return *this;
}
#endif // SWIG
- bool IsOk() const { return (dock_direction != 0) ? true : false; }
- bool IsHorizontal() const { return (dock_direction == wxAUI_DOCK_TOP ||
- dock_direction == wxAUI_DOCK_BOTTOM) ? true:false; }
- bool IsVertical() const { return (dock_direction == wxAUI_DOCK_LEFT ||
+ bool IsOk() const { return dock_direction != 0; }
+ bool IsHorizontal() const { return dock_direction == wxAUI_DOCK_TOP ||
+ dock_direction == wxAUI_DOCK_BOTTOM; }
+ bool IsVertical() const { return dock_direction == wxAUI_DOCK_LEFT ||
dock_direction == wxAUI_DOCK_RIGHT ||
- dock_direction == wxAUI_DOCK_CENTER) ? true:false; }
+ dock_direction == wxAUI_DOCK_CENTER; }
public:
wxAuiPaneInfoPtrArray panes; // array of panes
wxRect rect; // current rectangle
bool toolbar; // flag indicating dock contains only toolbars
bool fixed; // flag indicating that the dock operates on
// absolute coordinates as opposed to proportional
+ bool reserved1;
};