// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_PNGHAND_H_
+#define _WX_PNGHAND_H_
+
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "pnghand.h"
#endif
-#ifndef _WX_PNGHAND_H_
-#define _WX_PNGHAND_H_
+#include "wx/defs.h"
+
+#if wxUSE_LIBPNG
class WXDLLEXPORT wxPNGFileHandler: public wxBitmapHandler
{
public:
inline wxPNGFileHandler(void)
{
- m_name = wxT("PNG bitmap file");
- m_extension = wxT("bmp");
- m_type = wxBITMAP_TYPE_PNG;
+ SetName(wxT("PNG bitmap file"));
+ SetExtension(wxT("bmp"));
+ SetType(wxBITMAP_TYPE_PNG);
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
};
+#endif //wxUSE_LIBPNG
+
#endif
// _WX_PNGHAND_H_