#ifndef _WX_DIALOG_H_
#define _WX_DIALOG_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "dialog.h"
-#endif
-
#include "wx/panel.h"
-WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
-
-WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
+WXDLLEXPORT_DATA(extern const wxChar) wxDialogNameStr[];
class WXDLLEXPORT wxMacToolTip ;
DECLARE_DYNAMIC_CLASS(wxDialog)
public:
- wxDialog();
+ wxDialog() { Init(); }
// Constructor with a modal flag, but no window id - the old convention
wxDialog(wxWindow *parent,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
- long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
+ Init();
+ m_isModalStyle = modal;
Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
- style | modalStyle, name);
+ style, name);
}
// Constructor with no modal flag - the new convention.
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
+ Init();
Create(parent, id, title, pos, size, style, name);
}
~wxDialog();
// virtual bool Destroy();
- bool Show(bool show = true);
+ virtual bool Show(bool show = true);
void SetModal(bool flag);
virtual bool IsModal() const;
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
+ // mac also takes command-period as cancel
+ virtual bool IsEscapeKey(const wxKeyEvent& event);
+
// returns TRUE if we're in a modal loop
bool IsModalShowing() const;
// implementation
// --------------
- // event handlers
- void OnCharHook(wxKeyEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
-
- // Standard buttons
- void OnOK(wxCommandEvent& event);
- void OnApply(wxCommandEvent& event);
- void OnCancel(wxCommandEvent& event);
-
- // Responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
// show modal dialog and enter modal loop
void DoShowModal();
private:
- DECLARE_EVENT_TABLE()
+ void Init();
+
+ bool m_isModalStyle;
};
#endif