#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "frame.h"
-#endif
-
#include "wx/window.h"
#include "wx/toolbar.h"
#include "wx/accel.h"
// implementation only from now on
// -------------------------------
- // override some more virtuals
- virtual bool Enable(bool enable = TRUE) ;
-
// get the origin of the client area (which may be different from (0, 0)
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
+ // override some more virtuals
+ virtual bool Enable(bool enable = TRUE) ;
+
// event handlers
void OnActivate(wxActivateEvent& event);
void OnSysColourChanged(wxSysColourChangedEvent& event);
const wxString& name = wxToolBarNameStr);
virtual void PositionToolBar();
+ virtual void SetToolBar(wxToolBar *toolbar);
#endif // wxUSE_TOOLBAR
// Status bar
// the last focused child: we restore focus to it on activation
wxWindow *m_winLastFocused;
+ virtual bool MacIsChildOfClientArea( const wxWindow* child ) const ;
+
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxFrame)