// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
+
#ifdef __GNUG__
#pragma implementation "menu.h"
#endif
IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
#endif
-// convenience macro
+// convenience macros
#define GetHMENU() ((HMENU)GetHMenu())
#define GetHMenuOf(menu) ((HMENU)menu->GetHMenu())
// implementation
// ============================================================================
-// Menus
+// ---------------------------------------------------------------------------
+// wxMenu construction, adding and removing menu items
+// ---------------------------------------------------------------------------
// Construct a menu with optional title (then use append)
wxMenu::wxMenu(const wxString& title, const wxFunction func)
AppendSeparator() ;
}
+#if WXWIN_COMPATIBILITY
Callback(func);
+#endif
}
// The wxWindow destructor will take care of deleting the submenus.
wxMenu::~wxMenu()
{
- if (m_hMenu)
- DestroyMenu((HMENU) m_hMenu);
- m_hMenu = 0;
+ // free Windows resources
+ if ( m_hMenu )
+ {
+ ::DestroyMenu((HMENU)m_hMenu);
+ m_hMenu = 0;
+ }
- // Windows seems really bad on Menu de-allocation...
- // After many try, here is what I do: RemoveMenu() will ensure
- // that popup are "disconnected" from their parent; then call
- // delete method on each child (which in turn do a recursive job),
- // and finally, DestroyMenu()
- //
- // With that, BoundCheckers is happy, and no complaints...
- /*
- int N = 0 ;
- if (m_hMenu)
- N = GetMenuItemCount(m_hMenu);
- int i;
- for (i = N-1; i >= 0; i--)
- RemoveMenu(m_hMenu, i, MF_BYPOSITION);
- */
-
- // How is deleting submenus in this loop any different from deleting
- // the submenus in the children list, via ~wxWindow ?
- // I'll reinstate this deletion for now and remove addition
- // from children list (which doesn't exist now)
- // Julian 1/3/97
+ // delete submenus
wxNode *node = m_menuItems.First();
- while (node)
+ while ( node )
{
wxMenuItem *item = (wxMenuItem *)node->Data();
// Delete child menus.
// Beware: they must not be appended to children list!!!
// (because order of delete is significant)
- if (item->GetSubMenu())
+ if ( item->IsSubMenu() )
item->DeleteSubMenu();
wxNode *next = node->Next();
delete node;
node = next;
}
- /*
- if (m_hMenu)
- DestroyMenu(m_hMenu);
- m_hMenu = 0;
- */
}
void wxMenu::Break()
{
- m_doBreak = TRUE ;
+ m_doBreak = TRUE;
}
// function appends a new item or submenu to the menu
{
wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
- m_menuItems.Append(pItem);
+ // check for accelerators: they are given after '\t'
+ wxString label = pItem->GetName();
+ int posTab = label.Find('\t');
+ if ( posTab != wxNOT_FOUND ) {
+ // parse the accelerator string
+ int keyCode = 0;
+ int accelFlags = wxACCEL_NORMAL;
+ wxString current;
+ for ( size_t n = (size_t)posTab + 1; n < label.Len(); n++ ) {
+ if ( (label[n] == '+') || (label[n] == '-') ) {
+ if ( current == _("ctrl") )
+ accelFlags |= wxACCEL_CTRL;
+ else if ( current == _("alt") )
+ accelFlags |= wxACCEL_ALT;
+ else if ( current == _("shift") )
+ accelFlags |= wxACCEL_SHIFT;
+ else {
+ wxLogDebug(_T("Unknown accel modifier: '%s'"),
+ current.c_str());
+ }
+
+ current.Empty();
+ }
+ else {
+ current += wxTolower(label[n]);
+ }
+ }
+
+ if ( current.IsEmpty() ) {
+ wxLogDebug(_T("No accel key found, accel string ignored."));
+ }
+ else {
+ if ( current.Len() == 1 ) {
+ // it's a letter
+ keyCode = wxToupper(current[0U]);
+ }
+ else {
+ // it should be a function key
+ if ( current[0U] == 'f' && isdigit(current[1U]) &&
+ (current.Len() == 2 ||
+ (current.Len() == 3 && isdigit(current[2U]))) ) {
+ int n;
+ sscanf(current.c_str() + 1, "%d", &n);
+
+ keyCode = VK_F1 + n - 1;
+ }
+ else {
+ wxLogDebug(_T("Unreckognized accel key '%s', accel "
+ "string ignored."), current.c_str());
+ }
+ }
+ }
+
+ if ( keyCode ) {
+ // do add an entry
+ m_accelKeyCodes.Add(keyCode);
+ m_accelFlags.Add(accelFlags);
+ m_accelIds.Add(pItem->GetId());
+ }
+ }
UINT flags = 0;
+ // if "Break" has just been called, insert a menu break before this item
+ // (and don't forget to reset the flag)
if ( m_doBreak ) {
flags |= MF_MENUBREAK;
m_doBreak = FALSE;
flags |= MF_SEPARATOR;
}
- // id is the numeric id for normal menu items and HMENU for submenus
+ // id is the numeric id for normal menu items and HMENU for submenus as
+ // required by ::AppendMenu() API
UINT id;
- wxMenu *SubMenu = pItem->GetSubMenu();
- if ( SubMenu != NULL ) {
- wxASSERT( SubMenu->m_hMenu != (WXHMENU) NULL );
+ wxMenu *submenu = pItem->GetSubMenu();
+ if ( submenu != NULL ) {
+ wxASSERT( submenu->GetHMenu() != (WXHMENU) NULL );
- id = (UINT)SubMenu->m_hMenu;
-
- SubMenu->m_topLevelMenu = m_topLevelMenu;
- SubMenu->m_parent = this;
- SubMenu->m_savehMenu = (WXHMENU)id;
- SubMenu->m_hMenu = 0;
+ id = (UINT)submenu->GetHMenu();
+ submenu->m_topLevelMenu = m_topLevelMenu;
+ submenu->m_parent = this;
+ submenu->m_savehMenu = (WXHMENU)id;
+ submenu->m_hMenu = 0;
flags |= MF_POPUP;
}
{
// menu is just a normal string (passed in data parameter)
flags |= MF_STRING;
- pData = pItem->GetName();
+ pData = label;
}
- // visually select the menu title
- if ( id == idMenuTitle )
- {
- // TODO use SetMenuItemInfo(MFS_DEFAULT) to put it in bold face
- }
-
- if ( !AppendMenu(GetHMENU(), flags, id, pData) )
+ if ( !::AppendMenu(GetHMENU(), flags, id, pData) )
{
wxLogLastError("AppendMenu");
}
+ else
+ {
+#ifdef __WIN32__
+ if ( id == idMenuTitle )
+ {
+ // visually select the menu title
+ MENUITEMINFO mii;
+ mii.cbSize = sizeof(mii);
+ mii.fMask = MIIM_STATE;
+ mii.fState = MFS_DEFAULT;
- m_noItems++;
+ if ( !SetMenuItemInfo(GetHMENU(), (unsigned)id, FALSE, &mii) )
+ {
+ wxLogLastError("SetMenuItemInfo");
+ }
+ }
+#endif // __WIN32__
+
+ m_menuItems.Append(pItem);
+ m_noItems++;
+ }
}
void wxMenu::AppendSeparator()
}
// Pullright item
-void wxMenu::Append(int id, const wxString& label,
- wxMenu *SubMenu, const wxString& helpString)
+void wxMenu::Append(int id,
+ const wxString& label,
+ wxMenu *SubMenu,
+ const wxString& helpString)
{
Append(new wxMenuItem(this, id, label, helpString, FALSE, SubMenu));
}
// Ordinary menu item
-void wxMenu::Append(int id, const wxString& label,
- const wxString& helpString, bool checkable)
+void wxMenu::Append(int id,
+ const wxString& label,
+ const wxString& helpString,
+ bool checkable)
{
// 'checkable' parameter is useless for Windows.
Append(new wxMenuItem(this, id, label, helpString, checkable));
}
+// delete item by id
void wxMenu::Delete(int id)
{
wxMenuItem *item = NULL;
delete item;
}
+// ---------------------------------------------------------------------------
+// accelerator helpers
+// ---------------------------------------------------------------------------
+
+// create the wxAcceleratorEntries for our accels and put them into provided
+// array - return the number of accels we have
+size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const
+{
+ size_t count = GetAccelCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ (*accels++).Set(m_accelFlags[n], m_accelKeyCodes[n], m_accelIds[n]);
+ }
+
+ return count;
+}
+
+// ---------------------------------------------------------------------------
+// wxMenu functions implemented in wxMenuItem
+// ---------------------------------------------------------------------------
+
void wxMenu::Enable(int id, bool Flag)
{
wxMenuItem *item = FindItemForId(id);
return item->IsChecked();
}
+void wxMenu::SetLabel(int id, const wxString& label)
+{
+ wxMenuItem *item = FindItemForId(id) ;
+ wxCHECK_RET( item, "wxMenu::SetLabel: no such item" );
+
+ item->SetName(label);
+}
+
+wxString wxMenu::GetLabel(int id) const
+{
+ wxString label;
+ wxMenuItem *pItem = FindItemForId(id) ;
+ if (pItem)
+ label = pItem->GetName() ;
+ else
+ wxFAIL_MSG("wxMenu::GetLabel: item doesn't exist");
+
+ return label;
+}
+
+void wxMenu::SetHelpString(int itemId, const wxString& helpString)
+{
+ wxMenuItem *item = FindItemForId (itemId);
+ if (item)
+ item->SetHelp(helpString);
+ else
+ wxFAIL_MSG("wxMenu::SetHelpString: item doesn't exist");
+}
+
+wxString wxMenu::GetHelpString (int itemId) const
+{
+ wxString help;
+ wxMenuItem *item = FindItemForId (itemId);
+ if (item)
+ help = item->GetHelp();
+ else
+ wxFAIL_MSG("wxMenu::GetHelpString: item doesn't exist");
+
+ return help;
+}
+
+// ---------------------------------------------------------------------------
+// wxMenu title
+// ---------------------------------------------------------------------------
+
void wxMenu::SetTitle(const wxString& label)
{
bool hasNoTitle = m_title.IsEmpty();
}
}
-#ifndef __WIN16__
+#ifdef __WIN32__
// put the title string in bold face
if ( !m_title.IsEmpty() )
{
return m_title;
}
-void wxMenu::SetLabel(int id, const wxString& label)
-{
- wxMenuItem *item = FindItemForId(id) ;
- if (item==NULL)
- return;
-
- if (item->GetSubMenu()==NULL)
- {
- HMENU hMenu = GetHMENU();
-
- UINT was_flag = GetMenuState(hMenu, id, MF_BYCOMMAND);
- ModifyMenu(hMenu, id, MF_BYCOMMAND | MF_STRING | was_flag, id, label);
- }
- else
- {
- wxMenu *father = item->GetSubMenu()->m_topLevelMenu ;
- wxNode *node = father->m_menuItems.First() ;
- int i = 0 ;
- while (node)
- {
- wxMenuItem *matched = (wxMenuItem*)node->Data() ;
- if (matched==item)
- break ;
- i++ ;
- node = node->Next() ;
- }
- // Here, we have the position.
- ModifyMenu((HMENU)father->m_savehMenu,i,
- MF_BYPOSITION|MF_STRING|MF_POPUP,
- (UINT)item->GetSubMenu()->m_savehMenu,(const char *)label) ;
- }
- item->SetName(label);
-}
-
-wxString wxMenu::GetLabel(int id) const
-{
- wxString label;
- wxMenuItem *pItem = FindItemForId(id) ;
- if (pItem)
- label = pItem->GetName() ;
- else
- wxFAIL_MSG("wxMenu::GetLabel: item doesn't exist");
-
- return label;
-}
+// ---------------------------------------------------------------------------
+// event processing
+// ---------------------------------------------------------------------------
bool wxMenu::MSWCommand(WXUINT WXUNUSED(param), WXWORD id)
{
return TRUE;
}
+bool wxMenu::ProcessCommand(wxCommandEvent & event)
+{
+ bool processed = FALSE;
+
+#if WXWIN_COMPATIBILITY
+ // Try a callback
+ if (m_callback)
+ {
+ (void)(*(m_callback))(*this, event);
+ processed = TRUE;
+ }
+#endif // WXWIN_COMPATIBILITY
+
+ // Try the menu's event handler
+ if ( !processed && GetEventHandler())
+ {
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
+
+ // Try the window the menu was popped up from (and up through the
+ // hierarchy)
+ wxWindow *win = GetInvokingWindow();
+ if ( !processed && win )
+ processed = win->GetEventHandler()->ProcessEvent(event);
+
+ return processed;
+}
+
+// ---------------------------------------------------------------------------
+// Item search
+// ---------------------------------------------------------------------------
+
// Finds the item id matching the given string, -1 if not found.
int wxMenu::FindItem (const wxString& itemString) const
{
- // FIXME fixed size buffer
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)itemString, buf1);
-
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+ wxString itemLabel = wxStripMenuCodes(itemString);
+ for ( wxNode *node = m_menuItems.First(); node; node = node->Next() )
{
- wxMenuItem *item = (wxMenuItem *) node->Data ();
- if (item->GetSubMenu())
+ wxMenuItem *item = (wxMenuItem *)node->Data();
+ if ( item->IsSubMenu() )
{
int ans = item->GetSubMenu()->FindItem(itemString);
- if (ans > -1)
+ if ( ans != wxNOT_FOUND )
return ans;
}
- if ( !item->IsSeparator() )
+ else if ( !item->IsSeparator() )
{
- wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
- if (strcmp(buf1, buf2) == 0)
+ wxString label = wxStripMenuCodes(item->GetName());
+ if ( itemLabel == label )
return item->GetId();
}
}
wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
{
- if (itemMenu)
+ if ( itemMenu )
*itemMenu = NULL;
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+
+ wxMenuItem *item = NULL;
+ for ( wxNode *node = m_menuItems.First(); node && !item; node = node->Next() )
{
- wxMenuItem *item = (wxMenuItem *) node->Data ();
+ item = (wxMenuItem *)node->Data();
- if (item->GetId() == itemId)
+ if ( item->GetId() == itemId )
{
if (itemMenu)
- *itemMenu = (wxMenu *) this;
- return item;
+ *itemMenu = (wxMenu *)this;
}
-
- if (item->GetSubMenu())
+ else if ( item->IsSubMenu() )
{
- wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
- if (ans)
- return ans;
+ item = item->GetSubMenu()->FindItemForId(itemId, itemMenu);
+ }
+ else
+ {
+ // don't exit the loop
+ item = NULL;
}
}
- if (itemMenu)
- *itemMenu = NULL;
- return NULL;
+ return item;
}
-void wxMenu::SetHelpString(int itemId, const wxString& helpString)
-{
- wxMenuItem *item = FindItemForId (itemId);
- if (item)
- item->SetHelp(helpString);
- else
- wxFAIL_MSG("wxMenu::SetHelpString: item doesn't exist");
-}
-
-wxString wxMenu::GetHelpString (int itemId) const
-{
- wxString help;
- wxMenuItem *item = FindItemForId (itemId);
- if (item)
- help = item->GetHelp();
- else
- wxFAIL_MSG("wxMenu::GetHelpString: item doesn't exist");
-
- return help;
-}
-
-void wxMenu::ProcessCommand(wxCommandEvent & event)
-{
- bool processed = FALSE;
-
- // Try a callback
- if (m_callback)
- {
- (void)(*(m_callback))(*this, event);
- processed = TRUE;
- }
-
- // Try the menu's event handler
- if ( !processed && GetEventHandler())
- {
- processed = GetEventHandler()->ProcessEvent(event);
- }
-
- // Try the window the menu was popped up from (and up through the
- // hierarchy)
- wxWindow *win = GetInvokingWindow();
- if ( !processed && win )
- processed = win->GetEventHandler()->ProcessEvent(event);
-}
+// ---------------------------------------------------------------------------
+// other
+// ---------------------------------------------------------------------------
bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
{
menu->UpdateUI();
HWND hWnd = (HWND) GetHWND();
- HMENU hMenu = (HMENU)menu->m_hMenu;
+ HMENU hMenu = (HMENU)menu->GetHMenu();
POINT point;
point.x = x;
point.y = y;
return TRUE;
}
+void wxMenu::Attach(wxMenuBar *menubar)
+{
+ // menu can be in at most one menubar because otherwise they would both
+ // delete the menu pointer
+ wxASSERT_MSG( !m_menuBar, "menu belongs to 2 menubars, expect a crash" );
+
+ m_menuBar = menubar;
+ m_savehMenu = m_hMenu;
+ m_hMenu = 0;
+}
+
+void wxMenu::Detach()
+{
+ wxASSERT_MSG( m_menuBar, "can't detach menu if it's not attached" );
+
+ m_hMenu = m_savehMenu;
+ m_savehMenu = 0;
+}
+
+// ---------------------------------------------------------------------------
// Menu Bar
-wxMenuBar::wxMenuBar()
+// ---------------------------------------------------------------------------
+
+void wxMenuBar::Init()
{
m_eventHandler = this;
m_menuCount = 0;
m_hMenu = 0;
}
+wxMenuBar::wxMenuBar()
+{
+ Init();
+}
+
wxMenuBar::wxMenuBar( long WXUNUSED(style) )
{
- m_eventHandler = this;
- m_menuCount = 0;
- m_menus = NULL;
- m_titles = NULL;
- m_menuBarFrame = NULL;
- m_hMenu = 0;
+ Init();
}
-wxMenuBar::wxMenuBar(int N, wxMenu *Menus[], const wxString Titles[])
+wxMenuBar::wxMenuBar(int count, wxMenu *menus[], const wxString titles[])
{
- m_eventHandler = this;
- m_menuCount = N;
- m_menus = Menus;
- m_titles = new wxString[N];
+ Init();
+
+ m_menuCount = count;
+ m_menus = menus;
+ m_titles = new wxString[count];
+
int i;
- for ( i = 0; i < N; i++ )
- m_titles[i] = Titles[i];
- m_menuBarFrame = NULL;
- for (i = 0; i < N; i++)
- m_menus[i]->m_menuBar = (wxMenuBar *) this;
+ for ( i = 0; i < count; i++ )
+ m_titles[i] = titles[i];
- m_hMenu = 0;
+ for ( i = 0; i < count; i++ )
+ m_menus[i]->Attach(this);
}
wxMenuBar::~wxMenuBar()
{
- // In fact, don't want menu to be destroyed before MDI
- // shuffling has taken place. Let it be destroyed
- // automatically when the window is destroyed.
+ for ( int i = 0; i < m_menuCount; i++ )
+ {
+ delete m_menus[i];
+ }
- // DestroyMenu(menu);
- // m_hMenu = NULL;
+ delete[] m_menus;
+ delete[] m_titles;
+}
- int i;
- /*
- // See remarks in ::~wxMenu() method
- // BEWARE - this may interfere with MDI fixes, so
- // may need to remove
- int N = 0 ;
+// ---------------------------------------------------------------------------
+// wxMenuBar helpers
+// ---------------------------------------------------------------------------
- if (m_menuBarFrame && ((m_menuBarFrame->GetWindowStyleFlag() & wxSDI) == wxSDI))
+void wxMenuBar::Refresh()
+{
+ wxCHECK_RET( m_menuBarFrame, "can't refresh a menubar withotu a frame" );
+
+ DrawMenuBar((HWND)m_menuBarFrame->GetHWND()) ;
+}
+
+WXHMENU wxMenuBar::Create()
+{
+ wxCHECK_MSG( !m_hMenu, TRUE, "menubar already created" );
+
+ m_hMenu = (WXHMENU)::CreateMenu();
+
+ if ( !m_hMenu )
{
- if (menu)
- N = GetMenuItemCount(menu) ;
- for (i = N-1; i >= 0; i--)
- RemoveMenu(menu, i, MF_BYPOSITION);
+ wxLogLastError("CreateMenu");
}
- */
- for (i = 0; i < m_menuCount; i++)
+ else
{
- delete m_menus[i];
+ for ( int i = 0; i < m_menuCount; i++ )
+ {
+ if ( !::AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING,
+ (UINT)m_menus[i]->GetHMenu(),
+ m_titles[i]) )
+ {
+ wxLogLastError("AppendMenu");
+ }
+ }
}
- delete[] m_menus;
- delete[] m_titles;
- /* Don't destroy menu here, in case we're MDI and
- need to do some shuffling with VALID menu handles.
- if (menu)
- DestroyMenu(menu);
- m_hMenu = 0;
- */
+ return m_hMenu;
}
+// ---------------------------------------------------------------------------
+// wxMenuBar functions forwarded to wxMenuItem
+// ---------------------------------------------------------------------------
+
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus to enable/disable items
void wxMenuBar::Enable(int id, bool enable)
{
- int flag = enable ? MF_ENABLED : MF_GRAYED;
-
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
wxCHECK_RET( item, "attempt to enable an item which doesn't exist" );
- EnableMenuItem(GetHMenuOf(itemMenu), id, MF_BYCOMMAND | flag);
+ item->Enable(enable);
}
void wxMenuBar::EnableTop(int pos, bool enable)
int flag = enable ? MF_ENABLED : MF_GRAYED;;
EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | flag);
- DrawMenuBar((HWND)m_menuBarFrame->GetHWND()) ;
}
// Must only be used AFTER menu has been attached to frame,
wxCHECK_RET( item, "attempt to check an item which doesn't exist" );
wxCHECK_RET( item->IsCheckable(), "attempt to check an uncheckable item" );
- int flag = check ? MF_CHECKED : MF_UNCHECKED;
- CheckMenuItem(GetHMenuOf(itemMenu), id, MF_BYCOMMAND | flag);
+ item->Check(check);
}
bool wxMenuBar::IsChecked(int id) const
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- wxCHECK_MSG( item, FALSE, "wxMenuItem::IsChecked(): no such item" );
+ wxCHECK_MSG( item, FALSE, "wxMenuBar::IsChecked(): no such item" );
int flag = ::GetMenuState(GetHMenuOf(itemMenu), id, MF_BYCOMMAND);
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- wxCHECK_MSG( item, FALSE, "wxMenuItem::IsEnabled(): no such item" );
+ wxCHECK_MSG( item, FALSE, "wxMenuBar::IsEnabled(): no such item" );
int flag = ::GetMenuState(GetHMenuOf(itemMenu), id, MF_BYCOMMAND) ;
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return;
+ wxCHECK_RET( item, "wxMenuBar::SetLabel(): no such item" );
- HMENU hMenu = GetHMenuOf(itemMenu);
- UINT was_flag = ::GetMenuState(hMenu, id, MF_BYCOMMAND);
- ::ModifyMenu(hMenu, id, MF_BYCOMMAND | MF_STRING | was_flag, id, label);
+ item->SetName(label);
}
wxString wxMenuBar::GetLabel(int id) const
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- wxCHECK_MSG( item, "", "wxMenuItem::GetLabel(): no such item" );
+ wxCHECK_MSG( item, "", "wxMenuBar::GetLabel(): no such item" );
- HMENU hMenu = GetHMenuOf(itemMenu);
- int len = ::GetMenuString(hMenu, id, NULL, 0, MF_BYCOMMAND);
+ return item->GetName();
+}
- len++; // for the NUL character
- wxString label;
- ::GetMenuString(hMenu, id, label.GetWriteBuf(len), len, MF_BYCOMMAND);
- label.UngetWriteBuf();
+void wxMenuBar::SetHelpString (int id, const wxString& helpString)
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- return label;
+ wxCHECK_RET( item, "wxMenuBar::SetHelpString(): no such item" );
+
+ item->SetHelp(helpString);
}
+wxString wxMenuBar::GetHelpString (int id) const
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+
+ wxCHECK_MSG( item, "", "wxMenuBar::GetHelpString(): no such item" );
+
+ return item->GetHelp();
+}
+
+// ---------------------------------------------------------------------------
+// wxMenuBar functions to work with the top level submenus
+// ---------------------------------------------------------------------------
+
+// NB: we don't support owner drawn top level items for now, if we do these
+// functions would have to be changed to use wxMenuItem as well
+
void wxMenuBar::SetLabelTop(int pos, const wxString& label)
{
UINT id;
- UINT was_flag = ::GetMenuState((HMENU)m_hMenu, pos, MF_BYPOSITION);
- if (was_flag & MF_POPUP)
+ UINT flagsOld = ::GetMenuState((HMENU)m_hMenu, pos, MF_BYPOSITION);
+ if ( flagsOld == 0xFFFFFFFF )
{
- was_flag &= 0xff ;
+ wxLogLastError("GetMenuState");
+
+ return;
+ }
+
+ if ( flagsOld & MF_POPUP )
+ {
+ // HIBYTE contains the number of items in the submenu in this case
+ flagsOld &= 0xff ;
id = (UINT)::GetSubMenu((HMENU)m_hMenu, pos) ;
}
else
id = pos;
}
- ::ModifyMenu((HMENU)m_hMenu, pos, MF_BYPOSITION | MF_STRING | was_flag,
- id, label) ;
+ if ( ::ModifyMenu(GetHMENU(), pos, MF_BYPOSITION | MF_STRING | flagsOld,
+ id, label) == 0xFFFFFFFF )
+ {
+ wxLogLastError("ModifyMenu");
+ }
}
wxString wxMenuBar::GetLabelTop(int pos) const
len++; // for the NUL character
wxString label;
- ::GetMenuString((HMENU)m_hMenu, pos, label.GetWriteBuf(len), len, MF_BYCOMMAND);
+ ::GetMenuString(GetHMENU(), pos, label.GetWriteBuf(len), len, MF_BYCOMMAND);
label.UngetWriteBuf();
return label;
}
+// ---------------------------------------------------------------------------
+// wxMenuBar notifications
+// ---------------------------------------------------------------------------
+
bool wxMenuBar::OnDelete(wxMenu *a_menu, int pos)
{
- if (!m_menuBarFrame)
+ if ( !m_menuBarFrame )
return TRUE;
- if (RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION)) {
- m_menus[pos]->m_hMenu = m_menus[pos]->m_savehMenu;
- m_menus[pos]->m_savehMenu = 0;
+ if ( ::RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION) )
+ {
+ // VZ: I'm not sure about what's going on here, so I leave an assert
+ wxASSERT_MSG( m_menus[pos] == a_menu, "what is this parameter for??" );
- if (m_menuBarFrame) {
- DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
- }
+ a_menu->Detach();
+
+ if ( m_menuBarFrame )
+ Refresh();
return TRUE;
}
+ else
+ {
+ wxLogLastError("RemoveMenu");
+ }
return FALSE;
}
bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
{
- if (!a_menu->m_hMenu)
+ WXHMENU submenu = a_menu->GetHMenu();
+ if ( !submenu )
return FALSE;
- if (!m_menuBarFrame)
+ if ( !m_menuBarFrame )
return TRUE;
- a_menu->m_savehMenu = a_menu->m_hMenu;
- a_menu->m_hMenu = 0;
+ a_menu->Attach(this);
- AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING, (UINT)a_menu->m_savehMenu, title);
+ if ( !::AppendMenu(GetHMENU(), MF_POPUP | MF_STRING,
+ (UINT)submenu, title) )
+ {
+ wxLogLastError("AppendMenu");
+ }
- DrawMenuBar((HWND)m_menuBarFrame->GetHWND());
+ Refresh();
return TRUE;
}
+// ---------------------------------------------------------------------------
+// wxMenuBar construction
+// ---------------------------------------------------------------------------
+
void wxMenuBar::Append (wxMenu * menu, const wxString& title)
{
if (!OnAppend(menu, title))
m_menus[m_menuCount - 1] = (wxMenu *)menu;
m_titles[m_menuCount - 1] = title;
- ((wxMenu *)menu)->m_menuBar = (wxMenuBar *) this;
- ((wxMenu *)menu)->SetParent(this);
+ menu->SetParent(this);
}
void wxMenuBar::Delete(wxMenu * menu, int i)
}
}
-// Find the menu menuString, item itemString, and return the item id.
-// Returns -1 if none found.
-int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
+void wxMenuBar::Attach(wxFrame *frame)
{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)menuString, buf1);
+ wxASSERT_MSG( !m_menuBarFrame, _T("menubar already attached!") );
+
+ m_menuBarFrame = frame;
+
+ // create the accel table - we consider that the toolbar construction is
+ // finished
+ size_t nAccelCount = 0;
int i;
- for (i = 0; i < m_menuCount; i++)
+ for ( i = 0; i < m_menuCount; i++ )
{
- wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
- if (strcmp (buf1, buf2) == 0)
- return m_menus[i]->FindItem (itemString);
+ nAccelCount += m_menus[i]->GetAccelCount();
}
- return -1;
-}
-wxMenuItem *wxMenuBar::FindItemForId (int id, wxMenu ** itemMenu) const
-{
- if (itemMenu)
- *itemMenu = NULL;
+ wxAcceleratorEntry *accelEntries = new wxAcceleratorEntry[nAccelCount];
- wxMenuItem *item = NULL;
- int i;
- for (i = 0; i < m_menuCount; i++)
+ nAccelCount = 0;
+ for ( i = 0; i < m_menuCount; i++ )
{
- item = m_menus[i]->FindItemForId (id, itemMenu);
- if (item)
- return item;
+ nAccelCount += m_menus[i]->CopyAccels(&accelEntries[nAccelCount]);
}
- return NULL;
+
+ m_accelTable = wxAcceleratorTable(nAccelCount, accelEntries);
+
+ delete [] accelEntries;
}
-void wxMenuBar::SetHelpString (int id, const wxString& helpString)
+// ---------------------------------------------------------------------------
+// wxMenuBar searching for menu items
+// ---------------------------------------------------------------------------
+
+// Find the itemString in menuString, and return the item id or wxNOT_FOUND
+int wxMenuBar::FindMenuItem(const wxString& menuString,
+ const wxString& itemString) const
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ wxString menuLabel = wxStripMenuCodes(menuString);
+ for ( int i = 0; i < m_menuCount; i++ )
{
- if (m_menus[i]->FindItemForId (id))
- {
- m_menus[i]->SetHelpString (id, helpString);
- return;
- }
+ wxString title = wxStripMenuCodes(m_titles[i]);
+ if ( menuString == title )
+ return m_menus[i]->FindItem(itemString);
}
+
+ return wxNOT_FOUND;
}
-wxString wxMenuBar::GetHelpString (int id) const
+wxMenuItem *wxMenuBar::FindItemForId (int id, wxMenu **itemMenu) const
{
- wxString helpString;
+ if ( itemMenu )
+ *itemMenu = NULL;
- for (int i = 0; i < m_menuCount; i++)
+ wxMenuItem *item = NULL;
+ for ( int i = 0; !item && (i < m_menuCount); i++ )
{
- wxMenuItem *item = m_menus[i]->FindItemForId(id);
- if ( item )
- {
- helpString = item->GetHelp();
-
- break;
- }
+ item = m_menus[i]->FindItemForId(id, itemMenu);
}
- return helpString;
+ return item;
}
+
// ----------------------------------------------------------------------------
// helper functions
// ----------------------------------------------------------------------------
if ( m_pInvokingWindow != NULL )
return m_pInvokingWindow;
else if ( m_menuBar != NULL)
- return m_menuBar->m_menuBarFrame;
+ return m_menuBar->GetFrame();
return NULL;
}