class WXDLLEXPORT wxObject;
-#if USE_DYNAMIC_CLASSES
+#if wxUSE_DYNAMIC_CLASSES
#ifdef __GNUWIN32__
#ifdef GetClassName
#endif
class WXDLLEXPORT wxClassInfo;
-class WXDLLIMPORT ostream;
class WXDLLEXPORT wxInputStream;
class WXDLLEXPORT wxObjectInputStream;
class WXDLLEXPORT wxObjectOutputStream;
class WXDLLEXPORT wxHashTable;
class WXDLLEXPORT wxObject_Serialize;
+#if wxUSE_IOSTREAMH
+// N.B. BC++ doesn't have istream.h, ostream.h
+# include <iostream.h>
+#else
+# include <ostream>
+# ifdef _MSC_VER
+ using namespace std;
+# endif
+#endif
+
/*
* Dynamic object system declarations
*/
inline wxClassInfo* GetBaseClass2() const { return m_baseInfo2; }
inline int GetSize(void) const { return m_objectSize; }
inline wxObjectConstructorFn GetConstructor() const { return m_objectConstructor; }
- inline wxClassInfo* GetFirst() const { return sm_first; }
+ static inline wxClassInfo* GetFirst() { return sm_first; }
inline wxClassInfo* GetNext() const { return m_next; }
bool IsKindOf(wxClassInfo *info) const;
static wxHashTable* sm_classTable;
};
-wxObject* WXDLLEXPORT wxCreateDynamicObject(const char *name);
+WXDLLEXPORT wxObject* wxCreateDynamicObject(const char *name);
-#ifdef USE_SERIAL
-wxObject* WXDLLEXPORT wxCreateStoredObject( wxInputStream& stream );
+#ifdef wxUSE_SERIAL
+WXDLLEXPORT wxObject* wxCreateStoredObject( wxInputStream& stream );
#endif
#define DECLARE_DYNAMIC_CLASS(name) \
// Unfortunately Borland seems to need this include.
#ifdef __BORLANDC__
-#if USE_IOSTREAMH
+#if wxUSE_IOSTREAMH
#include <iostream.h>
#else
#include <iostream>
bool IsKindOf(wxClassInfo *info) const;
-#if WXDEBUG && USE_MEMORY_TRACING
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
void * operator new (size_t size, char * fileName = NULL, int lineNum = 0);
void operator delete (void * buf);
+// VC++ 6.0
+#if _MSC_VER >= 1200
+ void operator delete(void *buf, char*, int);
+#endif
+
// Cause problems for VC++
#ifndef _MSC_VER
void * operator new[] (size_t size, char * fileName = NULL, int lineNum = 0);
#endif
-#if WXDEBUG || USE_DEBUG_CONTEXT
+#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
virtual void Dump(ostream& str);
#endif
-#ifdef USE_SERIAL
+#ifdef wxUSE_SERIAL
virtual void StoreObject( wxObjectOutputStream &stream );
virtual void LoadObject( wxObjectInputStream &stream );
#endif
protected:
wxObjectRefData* m_refData;
-#ifdef USE_SERIAL
+#ifdef wxUSE_SERIAL
wxObject_Serialize* m_serialObj;
#endif
};
int m_count;
};
-#if WXDEBUG && USE_GLOBAL_MEMORY_OPERATORS
-//#ifndef WXDEBUG_NEW
-//#define WXDEBUG_NEW new(__FILE__,__LINE__)
-//#endif
+#ifdef __WXDEBUG__
+#ifndef WXDEBUG_NEW
+#define WXDEBUG_NEW new(__FILE__,__LINE__)
+#endif
+#else
+#define WXDEBUG_NEW new
+#endif
+
+// Redefine new to be the debugging version. This doesn't
+// work with all compilers, in which case you need to
+// use WXDEBUG_NEW explicitly if you wish to use the debugging version.
+
+#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
#define new new(__FILE__,__LINE__)
#endif