// Modified by:
// Created: 06.08.00
// RCS-ID: $Id$
-// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
+// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
class WXDLLEXPORT wxCheckListBox;
class WXDLLEXPORT wxListBox;
class WXDLLEXPORT wxMenu;
+class WXDLLEXPORT wxMenuGeometryInfo;
class WXDLLEXPORT wxScrollBar;
class WXDLLEXPORT wxTextCtrl;
class WXDLLEXPORT wxWindow;
#include "wx/string.h"
#include "wx/gdicmn.h"
+#include "wx/icon.h"
#include "wx/scrolbar.h" // for wxScrollBar::Element
-#ifndef WX_PRECOMP
- #include "wx/menu.h" // for wxMenuGeometryInfo
-#endif // WX_PRECOMP
+// helper class used by wxMenu-related functions
+class WXDLLEXPORT wxMenuGeometryInfo
+{
+public:
+ // get the total size of the menu
+ virtual wxSize GetSize() const = 0;
+
+ virtual ~wxMenuGeometryInfo();
+};
// ----------------------------------------------------------------------------
// wxRenderer: abstract renderers interface
wxCoord y,
const wxMenuGeometryInfo& geomInfo) = 0;
+ // draw a status bar field: wxCONTROL_ISDEFAULT bit in the flags is
+ // interpreted specially and means "draw the status bar grip" here
+ virtual void DrawStatusField(wxDC& dc,
+ const wxRect& rect,
+ const wxString& label,
+ int flags = 0) = 0;
+
+ // draw complete frame/dialog titlebar
+ virtual void DrawFrameTitleBar(wxDC& dc,
+ const wxRect& rect,
+ const wxString& title,
+ const wxIcon& icon,
+ int flags,
+ int specialButton = 0,
+ int specialButtonFlags = 0) = 0;
+
+ // draw frame borders
+ virtual void DrawFrameBorder(wxDC& dc,
+ const wxRect& rect,
+ int flags) = 0;
+
+ // draw frame titlebar background
+ virtual void DrawFrameBackground(wxDC& dc,
+ const wxRect& rect,
+ int flags) = 0;
+
+ // draw frame title
+ virtual void DrawFrameTitle(wxDC& dc,
+ const wxRect& rect,
+ const wxString& title,
+ int flags) = 0;
+
+ // draw frame icon
+ virtual void DrawFrameIcon(wxDC& dc,
+ const wxRect& rect,
+ const wxIcon& icon,
+ int flags) = 0;
+
+ // draw frame buttons
+ virtual void DrawFrameButton(wxDC& dc,
+ wxCoord x, wxCoord y,
+ int button,
+ int flags = 0) = 0;
+
// misc functions
// --------------
// return the bitmaps to use for combobox button
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
+ wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled) = 0;
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const = 0;
+ // get the borders around the status bar fields (x and y fields of the
+ // return value) and also, optionally, the border between the fields
+ virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const = 0;
+
+ // get client area rectangle of top level window (i.e. subtract
+ // decorations from given rectangle)
+ virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const = 0;
+
+ // get size of whole top level window, given size of its client area size
+ virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
+
+ // get the minimal size of top level window
+ virtual wxSize GetFrameMinSize(int flags) const = 0;
+
+ // get titlebar icon size
+ virtual wxSize GetFrameIconSize() const = 0;
+
+ // returns one of wxHT_TOPLEVEL_XXX constants
+ virtual int HitTestFrame(const wxRect& rect,
+ const wxPoint& pt,
+ int flags = 0) const = 0;
+
+
+ // get the standard icon used by wxWin dialogs - this allows the user
+ // to customize the standard dialogs. The 'which' parameter is one of
+ // wxICON_XXX values
+ virtual wxIcon GetStdIcon(int which) const = 0;
+
// virtual dtor for any base class
virtual ~wxRenderer();
const wxMenuGeometryInfo& geomInfo)
{ m_renderer->DrawMenuSeparator(dc, y, geomInfo); }
+ virtual void DrawStatusField(wxDC& dc,
+ const wxRect& rect,
+ const wxString& label,
+ int flags = 0)
+ { m_renderer->DrawStatusField(dc, rect, label, flags); }
+
+ virtual void DrawFrameTitleBar(wxDC& dc,
+ const wxRect& rect,
+ const wxString& title,
+ const wxIcon& icon,
+ int flags,
+ int specialButton = 0,
+ int specialButtonFlag = 0)
+ { m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags,
+ specialButton, specialButtonFlag); }
+ virtual void DrawFrameBorder(wxDC& dc,
+ const wxRect& rect,
+ int flags)
+ { m_renderer->DrawFrameBorder(dc, rect, flags); }
+ virtual void DrawFrameBackground(wxDC& dc,
+ const wxRect& rect,
+ int flags)
+ { m_renderer->DrawFrameBackground(dc, rect, flags); }
+ virtual void DrawFrameTitle(wxDC& dc,
+ const wxRect& rect,
+ const wxString& title,
+ int flags)
+ { m_renderer->DrawFrameTitle(dc, rect, title, flags); }
+ virtual void DrawFrameIcon(wxDC& dc,
+ const wxRect& rect,
+ const wxIcon& icon,
+ int flags)
+ { m_renderer->DrawFrameIcon(dc, rect, icon, flags); }
+ virtual void DrawFrameButton(wxDC& dc,
+ wxCoord x, wxCoord y,
+ int button,
+ int flags = 0)
+ { m_renderer->DrawFrameButton(dc, x, y, button, flags); }
+
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
+ wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
- wxBitmap *bmpDisabled)
- { m_renderer->GetComboBitmaps(bmpNormal, bmpPressed, bmpDisabled); }
+ wxBitmap *bmpDisabled) const
+ { m_renderer->GetComboBitmaps(bmpNormal, bmpFocus,
+ bmpPressed, bmpDisabled); }
virtual void AdjustSize(wxSize *size, const wxWindow *window)
{ m_renderer->AdjustSize(size, window); }
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const
{ return m_renderer->GetMenuGeometry(win, menu); }
+ virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const
+ { return m_renderer->GetStatusBarBorders(borderBetweenFields); }
+ virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const
+ { return m_renderer->GetFrameClientArea(rect, flags); }
+ virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
+ { return m_renderer->GetFrameTotalSize(clientSize, flags); }
+ virtual wxSize GetFrameMinSize(int flags) const
+ { return m_renderer->GetFrameMinSize(flags); }
+ virtual wxSize GetFrameIconSize() const
+ { return m_renderer->GetFrameIconSize(); }
+ virtual int HitTestFrame(const wxRect& rect,
+ const wxPoint& pt,
+ int flags) const
+ { return m_renderer->HitTestFrame(rect, pt, flags); }
+ virtual wxIcon GetStdIcon(int which) const
+ { return m_renderer->GetStdIcon(which); }
protected:
wxRenderer *m_renderer;