- // generate and process idle events for as long as we don't have
- // anything else to do
- while ( !Pending() && m_impl->SendIdleMessage() )
- ;
+ // this is the event loop itself
+ for ( ;; )
+ {
+ #if wxUSE_THREADS
+ wxMutexGuiLeaveOrEnter();
+ #endif // wxUSE_THREADS
+
+ // generate and process idle events for as long as we don't
+ // have anything else to do
+ while ( !Pending() && (wxTheApp && wxTheApp->ProcessIdle()) )
+ ;
+
+ // if the "should exit" flag is set, the loop should terminate
+ // but not before processing any remaining messages so while
+ // Pending() returns true, do process them
+ if ( m_shouldExit )
+ {
+ while ( Pending() )
+ Dispatch();
+
+ break;
+ }
+
+ // a message came or no more idle processing to do, sit in
+ // Dispatch() waiting for the next message
+ if ( !Dispatch() )
+ {
+ // we got WM_QUIT
+ break;
+ }
+ }