#include "wx/msw/private.h"
#include "wx/log.h"
-#if wxUSE_COMMON_DIALOGS
+#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
#include <commdlg.h>
#endif
// globals
// ----------------------------------------------------------------------------
-// all objects to be deleted during next idle processing - from window.cpp
-extern wxList WXDLLEXPORT wxPendingDelete;
-
-// all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
-wxWindowList wxModelessWindows;
-
// all modal dialogs currently shown
static wxWindowList wxModalDialogs;
// wxWin macros
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
+IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
-BEGIN_EVENT_TABLE(wxDialog, wxPanel)
+BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
EVT_BUTTON(wxID_OK, wxDialog::OnOK)
EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
m_windowDisabler = (wxWindowDisabler *)NULL;
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
}
bool wxDialog::Create(wxWindow *parent,
{
Init();
- m_oldFocus = FindFocus();
-
- SetName(name);
-
- wxTopLevelWindows.Append(this);
-
- if ( parent )
- parent->AddChild(this);
+ SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
-
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
-
- if (x < 0)
- x = wxDIALOG_DEFAULT_X;
- if (y < 0)
- y = wxDIALOG_DEFAULT_Y;
-
- m_windowStyle = style;
-
- if (width < 0)
- width = wxDIALOG_DEFAULT_WIDTH;
- if (height < 0)
- height = wxDIALOG_DEFAULT_HEIGHT;
+ // save focus before doing anything which can potentially change it
+ m_oldFocus = FindFocus();
// All dialogs should really have this style
- m_windowStyle |= wxTAB_TRAVERSAL;
-
- WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
- if (m_windowStyle & wxSTAY_ON_TOP)
- extendedStyle |= WS_EX_TOPMOST;
-
-#ifndef __WIN16__
- if (m_exStyle & wxDIALOG_EX_CONTEXTHELP)
- extendedStyle |= WS_EX_CONTEXTHELP;
-#endif
-
- // Allows creation of dialogs with & without captions under MSWindows,
- // resizeable or not (but a resizeable dialog always has caption -
- // otherwise it would look too strange)
- const wxChar *dlg;
- if ( style & wxRESIZE_BORDER )
- dlg = wxT("wxResizeableDialog");
- else if ( style & wxCAPTION )
- dlg = wxT("wxCaptionDialog");
- else
- dlg = wxT("wxNoCaptionDialog");
- MSWCreate(m_windowId, parent, NULL, this, NULL,
- x, y, width, height,
- 0, // style is not used if we have dlg template
- dlg,
- extendedStyle);
-
- HWND hwnd = (HWND)GetHWND();
-
- if ( !hwnd )
- {
- wxFAIL_MSG(_("Failed to create dialog. You probably forgot to include wx/msw/wx.rc in your resources."));
+ style |= wxTAB_TRAVERSAL;
+ if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
return FALSE;
- }
- SubclassWin(GetHWND());
-
- SetWindowText(hwnd, title);
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
return TRUE;
}
-bool wxDialog::EnableCloseButton(bool enable)
-{
-#ifndef __WXMICROWIN__
- // get system (a.k.a. window) menu
- HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE /* get it */);
- if ( !hmenu )
- {
- wxLogLastError(_T("GetSystemMenu"));
-
- return FALSE;
- }
-
- // enabling/disabling the close item from it also automatically
- // disables/enabling the close title bar button
- if ( !::EnableMenuItem(hmenu, SC_CLOSE,
- MF_BYCOMMAND | (enable ? MF_ENABLED : MF_GRAYED)) )
- {
- wxLogLastError(_T("EnableMenuItem(SC_CLOSE)"));
-
- return FALSE;
- }
-
- // update appearance immediately
- if ( !::DrawMenuBar(GetHwnd()) )
- {
- wxLogLastError(_T("DrawMenuBar"));
- }
-#endif
-
- return TRUE;
-}
-
void wxDialog::SetModal(bool flag)
{
if ( flag )
{
m_isBeingDeleted = TRUE;
- wxTopLevelWindows.DeleteObject(this);
-
// this will also reenable all the other windows for a modal dialog
Show(FALSE);
-
- if ( !IsModal() )
- wxModelessWindows.DeleteObject(this);
-
- // If this is the last top-level window, exit.
- if ( wxTheApp && (wxTopLevelWindows.Number() == 0) )
- {
- wxTheApp->SetTopWindow(NULL);
-
- if ( wxTheApp->GetExitOnFrameDelete() )
- {
- ::PostQuitMessage(0);
- }
- }
}
// ----------------------------------------------------------------------------
event.Skip();
}
-// ----------------------------------------------------------------------------
-// Windows dialog boxes can't be iconized
-// ----------------------------------------------------------------------------
-
-void wxDialog::Iconize(bool WXUNUSED(iconize))
-{
-}
-
-bool wxDialog::IsIconized() const
-{
- return FALSE;
-}
-
-// ----------------------------------------------------------------------------
-// size/position handling
-// ----------------------------------------------------------------------------
-
-void wxDialog::DoSetClientSize(int width, int height)
-{
- HWND hWnd = (HWND) GetHWND();
- RECT rect;
- ::GetClientRect(hWnd, &rect);
-
- RECT rect2;
- GetWindowRect(hWnd, &rect2);
-
- // Find the difference between the entire window (title bar and all)
- // and the client area; add this to the new client size to move the
- // window
- int actual_width = rect2.right - rect2.left - rect.right + width;
- int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
-
- MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
-
- wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
-}
-
-void wxDialog::DoGetPosition(int *x, int *y) const
-{
- RECT rect;
- GetWindowRect(GetHwnd(), &rect);
-
- if ( x )
- *x = rect.left;
- if ( y )
- *y = rect.top;
-}
-
// ----------------------------------------------------------------------------
// showing the dialogs
// ----------------------------------------------------------------------------
{
// use it
m_parent = parent;
-
- // VZ: to make dialog behave properly we should reparent
- // the dialog for Windows as well - unfortunately,
- // following the docs for SetParent() results in this
- // code which plainly doesn't work
-#if 0
- long dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE);
- dwStyle &= ~WS_POPUP;
- dwStyle |= WS_CHILD;
- ::SetWindowLong(GetHwnd(), GWL_STYLE, dwStyle);
- ::SetParent(GetHwnd(), GetHwndOf(parent));
-#endif // 0
}
}
closing.DeleteObject(this);
}
-// Destroy the window (delayed, if a managed window)
-bool wxDialog::Destroy()
-{
- wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
- _T("wxDialog destroyed twice") );
-
- wxPendingDelete.Append(this);
-
- return TRUE;
-}
-
void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
{
#if wxUSE_CTL3D
Ctl3dColorChange();
#else
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
Refresh();
#endif
}
// dialog window proc
// ---------------------------------------------------------------------------
+BOOL CALLBACK wxRefreshChildProc(HWND hwnd, LPARAM WXUNUSED(lParam))
+{
+ ::InvalidateRect(hwnd, NULL, FALSE /* don't erase bg */);
+
+ // continue enumeration
+ return TRUE;
+}
+
long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
long rc = 0;
switch ( message )
{
-#if 0 // now that we got owner window right it doesn't seem to be needed
- case WM_ACTIVATE:
- switch ( LOWORD(wParam) )
- {
- case WA_ACTIVE:
- case WA_CLICKACTIVE:
- if ( IsModalShowing() && GetParent() )
- {
- // bring the owner window to top as the standard dialog
- // boxes do
- if ( !::SetWindowPos
- (
- GetHwndOf(GetParent()),
- GetHwnd(),
- 0, 0,
- 0, 0,
- SWP_NOACTIVATE |
- SWP_NOMOVE |
- SWP_NOSIZE
- ) )
- {
- wxLogLastError(wxT("SetWindowPos(SWP_NOACTIVATE)"));
- }
- }
- // fall through to process it normally as well
- }
- break;
-#endif // 0
-
case WM_CLOSE:
// if we can't close, tell the system that we processed the
// message - otherwise it would close us
processed = !Close();
break;
+ case WM_SIZE:
+ // the Windows dialogs unfortunately are not meant to be resizeable
+ // at all and their standard class doesn't include CS_[VH]REDRAW
+ // styles which means that the window is not refreshed properly
+ // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
+ // help with it - so we have to refresh it manually which certainly
+ // creates flicker but at least doesn't show garbage on the screen
+ rc = wxWindow::MSWWindowProc(message, wParam, lParam);
+ processed = TRUE;
+ if ( !HasFlag(wxNO_FULL_REPAINT_ON_RESIZE) )
+ {
+ ::EnumChildWindows(GetHwnd(), wxRefreshChildProc, 0);
+ }
+ break;
+
#ifndef __WXMICROWIN__
case WM_SETCURSOR:
// we want to override the busy cursor for modal dialogs:
rc = FALSE;
}
break;
-#endif
+#endif // __WXMICROWIN__
}
if ( !processed )