// -------------------
#define DECLARE_LOG_FUNCTION(level) \
+extern void WXDLLEXPORT wxVLog##level(const wxChar *szFormat, \
+ va_list argptr); \
extern void WXDLLEXPORT wxLog##level(const wxChar *szFormat, ...)
#define DECLARE_LOG_FUNCTION2(level, arg1) \
+extern void WXDLLEXPORT wxVLog##level(arg1, const wxChar *szFormat, \
+ va_list argptr); \
extern void WXDLLEXPORT wxLog##level(arg1, const wxChar *szFormat, ...)
#else // !wxUSE_LOG
// log functions do nothing at all
#define DECLARE_LOG_FUNCTION(level) \
+inline void WXDLLEXPORT wxVLog##level(const wxChar *szFormat, \
+ va_list argptr) {} \
inline void WXDLLEXPORT wxLog##level(const wxChar *szFormat, ...) {}
#define DECLARE_LOG_FUNCTION2(level, arg1) \
+inline void WXDLLEXPORT wxVLog##level(arg1, const wxChar *szFormat, \
+ va_list argptr) {} \
inline void WXDLLEXPORT wxLog##level(arg1, const wxChar *szFormat, ...) {}
#endif // wxUSE_LOG/!wxUSE_LOG
#ifdef __WXDEBUG__
DECLARE_LOG_FUNCTION(Debug);
- // first king of LogTrace is uncoditional: it doesn't check the level,
+ // first kind of LogTrace is unconditional: it doesn't check the level,
DECLARE_LOG_FUNCTION(Trace);
// this second version will only log the message if the mask had been
DECLARE_LOG_FUNCTION2(Trace, wxTraceMask mask);
#else //!debug
// these functions do nothing in release builds
+ inline void wxVLogDebug(const wxChar *, va_list) { }
inline void wxLogDebug(const wxChar *, ...) { }
+ inline void wxVLogTrace(const wxChar *, va_list) { }
inline void wxLogTrace(const wxChar *, ...) { }
+ inline void wxVLogTrace(wxTraceMask, const wxChar *, va_list) { }
inline void wxLogTrace(wxTraceMask, const wxChar *, ...) { }
+ inline void wxVLogTrace(const wxChar *, const wxChar *, va_list) { }
inline void wxLogTrace(const wxChar *, const wxChar *, ...) { }
#endif // debug/!debug
// debug only logging functions: use them with API name and error code
// ----------------------------------------------------------------------------
-#ifndef __TFILE__
- #define __XFILE__(x) Tx)
- #define __TFILE__ __XFILE__(__FILE__)
-#endif
-
#ifdef __WXDEBUG__
// make life easier for people using VC++ IDE: clicking on the message
// will take us immediately to the place of the failed API