wxDEFINE_EVENT( wxEVT_AUI_PANE_CLOSE, wxAuiManagerEvent );
wxDEFINE_EVENT( wxEVT_AUI_PANE_MAXIMIZE, wxAuiManagerEvent );
wxDEFINE_EVENT( wxEVT_AUI_PANE_RESTORE, wxAuiManagerEvent );
+wxDEFINE_EVENT( wxEVT_AUI_PANE_ACTIVATED, wxAuiManagerEvent );
wxDEFINE_EVENT( wxEVT_AUI_RENDER, wxAuiManagerEvent );
wxDEFINE_EVENT( wxEVT_AUI_FIND_MANAGER, wxAuiManagerEvent );
// SetActivePane() sets the active pane, as well as cycles through
// every other pane and makes sure that all others' active flags
// are turned off
-static void SetActivePane(wxAuiPaneInfoArray& panes, wxWindow* active_pane)
+void wxAuiManager::SetActivePane(wxWindow* active_pane)
{
int i, pane_count;
- for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i)
+ wxAuiPaneInfo* active_paneinfo = NULL;
+ for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i)
{
- wxAuiPaneInfo& pane = panes.Item(i);
+ wxAuiPaneInfo& pane = m_panes.Item(i);
pane.state &= ~wxAuiPaneInfo::optionActive;
if (pane.window == active_pane)
+ {
pane.state |= wxAuiPaneInfo::optionActive;
+ active_paneinfo = &pane;
+ }
+ }
+
+ // send the 'activated' event after all panes have been updated
+ if ( active_paneinfo )
+ {
+ wxAuiManagerEvent evt(wxEVT_AUI_PANE_ACTIVATED);
+ evt.SetManager(this);
+ evt.SetPane(active_paneinfo);
+ ProcessMgrEvent(evt);
}
}
{
if ((GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE) && GetPane(wnd).IsOk())
{
- SetActivePane(m_panes, wnd);
+ SetActivePane(wnd);
Repaint();
}
}
if (GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE)
{
// set the caption as active
- SetActivePane(m_panes, part->pane->window);
+ SetActivePane(part->pane->window);
Repaint();
}
wxAuiPaneInfo& pane = GetPane(event.GetWindow());
if (pane.IsOk() && (pane.state & wxAuiPaneInfo::optionActive) == 0)
{
- SetActivePane(m_panes, event.GetWindow());
+ SetActivePane(event.GetWindow());
m_frame->Refresh();
}
}