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-wxWindows 2 for Windows FAQ
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+<b>wxWindows 2 for Windows FAQ</b>
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<ul>
<li><a href="#platforms">Which Windows platforms are supported?</a></li>
<li><a href="#wince">What about Windows CE?</a></li>
+<li><a href="#winxp">What do I need to do for Windows XP?</a></li>
<li><a href="#compilers">What compilers are supported?</a></li>
<li><a href="#bestcompiler">Which is the best compiler to use with wxWindows 2?</a></li>
<li><a href="#unicode">Is Unicode supported?</a></li>
+<li><a href="#doublebyte">Does wxWindows support double byte fonts (Chinese/Japanese/Korean etc.)?</a></li>
<li><a href="#dll">Can you compile wxWindows 2 as a DLL?</a></li>
<li><a href="#exesize">How can I reduce executable size?</a></li>
<li><a href="#mfc">Is wxWindows compatible with MFC?</a></li>
<li><a href="#makefiles">How are the wxWindows makefiles edited under Windows?</a></li>
<li><a href="#vcdebug">How do you use VC++'s memory leak checking instead of that in wxWindows?</a></li>
<li><a href="#shortcutproblem">Why are menu hotkeys or shortcuts not working in my application?</a></li>
+<li><a href="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></li>
</ul>
<hr>
<h3><a name="platforms">Which Windows platforms are supported?</a></h3>
wxWindows 2 can be used to develop and deliver applications on Windows 3.1, Win32s,
-Windows 95, Windows 98, and Windows NT. A Windows CE version is being looked into (see below).<P>
+Windows 95, Windows 98, Windows NT, Windows 2000, and Windows XP. A Windows CE
+version is being looked into (see below).<P>
wxWindows 2 is designed to make use of WIN32 features and controls. However, unlike Microsoft,
we have not forgotten users of 16-bit Windows. Most features
the statically-linked 'minimal' sample), shoehorning wxWindows 2 into a Windows CE device's limited
storage should not be a problem.<P>
+<h3><a name="winxp">What do I need to do for Windows XP?</a></h3>
+
+In the same directory as you have your executable (e.g. foo.exe) you
+put a file called foo.exe.manifest in which you have something like
+the following:
+
+<pre>
+<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
+<assembly
+ xmlns="urn:schemas-microsoft-com:asm.v1"
+ manifestVersion="1.0">
+<assemblyIdentity
+ processorArchitecture="x86"
+ version="5.1.0.0"
+ type="win32"
+ name="foo.exe"/>
+ <description>Foo program</description>
+ <dependency>
+ <dependentAssembly>
+ <assemblyIdentity
+ type="win32"
+ name="Microsoft.Windows.Common-Controls"
+ version="6.0.0.0"
+ publicKeyToken="6595b64144ccf1df"
+ language="*"
+ processorArchitecture="x86"/>
+ </dependentAssembly>
+ </dependency>
+</assembly>
+</pre>
+
<h3><a name="compilers">What compilers are supported?</a></h3>
Please see the wxWindows 2 for Windows install.txt file for up-to-date information, but
Yes, Unicode is fully supported under Windows NT/2000 (Windows 9x don't
have Unicode support anyhow).
+<h3><a name="doublebyte">Does wxWindows support double byte fonts (Chinese/Japanese/Korean etc.)?</a></h3>
+
+An answer from <a href="mailto:goedde@logosoft.de">Klaus Goedde</a>:<p>
+
+"For Japanese under Win2000, it seems that wxWindows has no problems to work with double byte char sets
+(I mean DBCS, that's not Unicode). First you have to install Japanese support on your Win2K system
+and choose for ANSI translation
+HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Nls\CodePage=932 (default is 1252 for Western).
+Then you can see all the funny Japanese letters under wxWindows too.<P>
+
+In a wxTextCtrl control you have to set the window style "wxTE_RICH", otherwise this control shows the wrong
+letters.
+
+I don't now whether it works on non W2K systems, because I'm just starting using wxWindows."
+<P>
+
<h3><a name="dll">Can you compile wxWindows 2 as a DLL?</a></h3>
Yes (using the Visual C++ or Borland C++ makefile), but be aware that distributing DLLs is a thorny issue
by your application. So for example, the 'minimal' sample is less than 300KB using VC++ 6.<P>
If you want to distribute really small executables, you can
-use <a href="http://www.icl.ndirect.co.uk/petite/" target=_top>Petite</a>
+use <a href="http://www.un4seen.com/petite/" target=_top>Petite</a>
by Ian Luck. This nifty utility compresses Windows executables by around 50%, so your 500KB executable
will shrink to a mere 250KB. With this sort of size, there is reduced incentive to
-use DLLs.<P>
+use DLLs. Another good compression tool is <a href="http://upx.sourceforge.net/" target=_top>UPX</a>.
+<P>
<H3><a name="mfc">Is wxWindows compatible with MFC?</a></H3>
all keyboard input. You should ensure that event.Skip() is called for all input that
isn'used by the event handler.
+<H3><a name="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></H3>
+
+Currently this is not possible because the wxConfig family of classes is
+supposed to deal with per-user application configuration data, and HKLM is
+only supposed to be writeable by a user with Administrator privileges. In theory,
+only installers should write to HKLM. This is still a point debated by the
+wxWindows developers. There are at least two ways to work around it if you really
+need to write to HKLM.<P>
+
+First, you can use wxRegKey directly, for example:
+
+<pre>
+ wxRegKey regKey;
+
+ wxString idName(wxT("HKEY_LOCAL_MACHINE\\SOFTWARE\\My Company\\My Product\\Stuff\\"));
+ idName += packid;
+
+ regKey.SetName(idName);
+
+ {
+ wxLogNull dummy;
+ if (!regKey.Create())
+ {
+ idName = wxT("HKEY_CURRENT_USER\\SOFTWARE\\My Company\\My Product\\Stuff\\");
+ idName += packid;
+ regKey.SetName(idName);
+ if (!regKey.Create())
+ return FALSE;
+ }
+ }
+
+ if (!regKey.SetValue(wxT("THING"), (long) thing)) err += 1;
+
+ regKey.Close();
+
+</pre>
+
+Or, you can employ this trick suggested by Istvan Kovacs:
+
+<pre>
+class myGlobalConfig : public wxConfig
+{
+ myGlobalConfig() :
+ wxConfig ("myApp", "myCompany", "", "", wxCONFIG_USE_GLOBAL_FILE)
+{};
+ bool Write(const wxString& key, const wxString& value);
+}
+
+bool myGlobalConfig::Write (const wxString& key, const wxString& value)
+{
+ wxString path = wxString ("SOFTWARE\\myCompany\\myApp\\") + wxPathOnly(key);
+ wxString new_path = path.Replace ("/", "\\", true);
+ wxString new_key = wxFileNameFromPath (key);
+ LocalKey().SetName (wxRegKey::HKLM, path);
+ return wxConfig::Write (new_key, value);
+}
+</pre>
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