#define wxByte wxUint8
#define wxWord wxUint16
+// base floating point types
+// wxFloat32 : 32 bit IEEE float ( 1 sign , 8 exponent bits , 23 fraction bits
+// wxFloat64 : 64 bit IEEE float ( 1 sign , 11 exponent bits , 52 fraction bits
+// wxDouble : native fastest representation that has at least wxFloat64
+// precision, so use the IEEE types for storage , and this for calculations
+
+typedef float wxFloat32 ;
+#if defined( __WXMAC__ ) && defined (__MWERKS__)
+ typedef short double wxFloat64;
+#else
+ typedef double wxFloat64;
+#endif
+
+#if defined( __WXMAC__ ) && !defined( __POWERPC__ )
+ typedef long double wxDouble;
+#else
+ typedef double wxDouble ;
+#endif
+
// ----------------------------------------------------------------------------
// byte ordering related definition and macros
// ----------------------------------------------------------------------------
// byte swapping
+#if defined (__MWERKS__) && ( (__MWERKS__ < 0x0900) || macintosh )
+// assembler versions for these
+#ifdef __POWERPC__
+ inline wxUint16 wxUINT16_SWAP_ALWAYS( wxUint16 i )
+ {return (__lhbrx( &i , 0 ) ) ;}
+ inline wxInt16 wxINT16_SWAP_ALWAYS( wxInt16 i )
+ {return (__lhbrx( &i , 0 ) ) ;}
+ inline wxUint32 wxUINT32_SWAP_ALWAYS( wxUint32 i )
+ {return (__lwbrx( &i , 0 ) ) ;}
+ inline wxInt32 wxINT32_SWAP_ALWAYS( wxInt32 i )
+ {return (__lwbrx( &i , 0 ) ) ;}
+#else
+ #pragma parameter __D0 wxUINT16_SWAP_ALWAYS(__D0)
+ pascal wxUint16 wxUINT16_SWAP_ALWAYS(wxUint16 value)
+ = { 0xE158 };
+
+ #pragma parameter __D0 wxINT16_SWAP_ALWAYS(__D0)
+ pascal wxInt16 wxUINT16_SWAP_ALWAYS(wxInt16 value)
+ = { 0xE158 };
+
+ #pragma parameter __D0 wxUINT32_SWAP_ALWAYS (__D0)
+ pascal wxUint32 wxUINT32_SWAP_ALWAYS(wxUint32 value)
+ = { 0xE158, 0x4840, 0xE158 };
+
+ #pragma parameter __D0 wxINT32_SWAP_ALWAYS (__D0)
+ pascal wxInt32 wxUINT32_SWAP_ALWAYS(wxInt32 value)
+ = { 0xE158, 0x4840, 0xE158 };
+
+#endif
+#else // !MWERKS
#define wxUINT16_SWAP_ALWAYS(val) \
((wxUint16) ( \
(((wxUint16) (val) & (wxUint16) 0x00ffU) << 8) | \
(((wxUint32) (val) & (wxUint32) 0x0000ff00U) << 8) | \
(((wxUint32) (val) & (wxUint32) 0x00ff0000U) >> 8) | \
(((wxUint32) (val) & (wxUint32) 0xff000000U) >> 24)))
-
+#endif
// machine specific byte swapping
#ifdef WORDS_BIGENDIAN