}
#endif // wxUSE_MENU_CALLBACK
- //
- // OS2-specific
- //
- bool ProcessCommand(wxCommandEvent& rEvent);
-
-
//
// Implementation only from now on
// -------------------------------
//
WXHMENU GetHMenu() const { return m_hMenu; }
- //
- // Attach/detach menu to/from wxMenuBar
- //
- void Attach(wxMenuBar* pMenubar);
- void Detach(void);
-
#if wxUSE_ACCEL
//
// Called by wxMenuBar to build its accel table from the accels of all menus
//
int FindAccel(int nId) const;
#endif // wxUSE_ACCEL
+ //
+ // OS/2 specific Find
+ //
+ wxMenuItem* FindItem(int id, ULONG hItem, wxMenu **menu = NULL) const;
+ //virtual function hiding suppression
+ int FindItem(const wxString& rsString) const
+ { return wxMenuBase::FindItem(rsString); }
+ wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const
+ { return wxMenuBase::FindItem(id, menu); }
//
// All OS/2PM Menu's have one of these
//
WXHMENU m_hMenu;
+ //
+ // The helper variable for creating unique IDs.
+ //
+ static USHORT m_nextMenuId;
+
#if wxUSE_ACCEL
//
// The accelerators for our menu items
virtual wxMenuItem* FindItem( int nId
,wxMenu** ppMenu = NULL
) const;
-
+ virtual wxMenuItem* FindItem( int nId
+ ,ULONG hItem
+ ,wxMenu** ppMenu = NULL
+ ) const;
virtual void EnableTop( size_t nPos
,bool bFlag
);
// Implementation from now on
//
WXHMENU Create(void);
- void Detach(void);
-
- //
- // Returns TRUE if we're attached to a frame
- //
- bool IsAttached(void) const { return m_pMenuBarFrame != NULL; }
-
- //
- // Get the frame we live in
- //
- wxFrame * GetFrame(void) const { return m_pMenuBarFrame; }
-
- //
- // Attach to a frame
- //
- void Attach(wxFrame* pFrame);
+ virtual void Detach(void);
+ virtual void Attach(wxFrame* pFrame);
#if wxUSE_ACCEL
//
wxArrayString m_titles;
- wxFrame* m_pMenuBarFrame;
WXHMENU m_hMenu;
#if wxUSE_ACCEL