%import _defs.i
%import misc.i
%import gdi.i
+%import clip_dnd.i
%pragma(python) code = "import wx"
-//%pragma(python) code = "import controls"
-//%pragma(python) code = "wxButtonPtr = controls.wxWindowPtr"
//---------------------------------------------------------------------------
class wxEvtHandler {
public:
bool ProcessEvent(wxEvent& event);
+ //bool SearchEventTable(wxEventTable& table, wxEvent& event);
+
+ bool GetEvtHandlerEnabled();
+ void SetEvtHandlerEnabled(bool enabled);
+
+ wxEvtHandler* GetNextHandler();
+ wxEvtHandler* GetPreviousHandler();
+ void SetNextHandler(wxEvtHandler* handler);
+ void SetPreviousHandler(wxEvtHandler* handler);
+
+
%addmethods {
void Connect( int id, int lastId, int eventType, PyObject* func) {
if (PyCallable_Check(func)) {
//----------------------------------------------------------------------
+class wxValidator : public wxEvtHandler {
+public:
+ wxValidator();
+ //~wxValidator();
+
+ wxValidator* Clone();
+ wxWindow* GetWindow();
+ void SetWindow(wxWindow* window);
+};
+
+%inline %{
+ bool wxValidator_IsSilent() {
+ return wxValidator::IsSilent();
+ }
+
+ void wxValidator_SetBellOnError(int doIt = TRUE) {
+ wxValidator::SetBellOnError(doIt);
+ }
+%}
+
+//----------------------------------------------------------------------
+%{
+class wxPyValidator : public wxValidator {
+ DECLARE_DYNAMIC_CLASS(wxPyValidator);
+public:
+ wxPyValidator() {
+ }
+// wxPyValidator(const wxPyValidator& other);
+
+ ~wxPyValidator() {
+ }
+
+ wxObject* wxPyValidator::Clone() const {
+ wxPyValidator* ptr = NULL;
+ wxPyValidator* self = (wxPyValidator*)this;
+
+ bool doSave = wxPyRestoreThread();
+ if (self->m_myInst.findCallback("Clone")) {
+ PyObject* ro;
+ ro = self->m_myInst.callCallbackObj(Py_BuildValue("()"));
+ SWIG_GetPtrObj(ro, (void **)&ptr, "_wxPyValidator_p");
+ }
+ // This is very dangerous!!! But is the only way I could find
+ // to squash a memory leak. Currently it is okay, but if the
+ // validator architecture in wxWindows ever changes, problems
+ // could arise.
+ delete self;
+
+ wxPySaveThread(doSave);
+ return ptr;
+}
+
+
+ DEC_PYCALLBACK_BOOL_WXWIN(Validate);
+ DEC_PYCALLBACK_BOOL_(TransferToWindow);
+ DEC_PYCALLBACK_BOOL_(TransferFromWindow);
+
+ PYPRIVATE;
+// PyObject* m_data;
+};
+
+IMP_PYCALLBACK_BOOL_WXWIN(wxPyValidator, wxValidator, Validate);
+IMP_PYCALLBACK_BOOL_(wxPyValidator, wxValidator, TransferToWindow);
+IMP_PYCALLBACK_BOOL_(wxPyValidator, wxValidator, TransferFromWindow);
+
+IMPLEMENT_DYNAMIC_CLASS(wxPyValidator, wxValidator);
+
+%}
+
+class wxPyValidator : public wxValidator {
+public:
+ wxPyValidator();
+// ~wxPyValidator();
+
+ %addmethods {
+ void Destroy() { delete self; }
+ }
+
+ void _setSelf(PyObject* self, int incref=TRUE);
+ %pragma(python) addtomethod = "__init__:self._setSelf(self, 0)"
+
+};
+
+//----------------------------------------------------------------------
+
+%apply int * INOUT { int* x, int* y };
class wxWindow : public wxEvtHandler {
public:
void Centre(int direction = wxBOTH);
void CentreOnParent(int direction = wxBOTH );
void CenterOnParent(int direction = wxBOTH );
- %name(ClientToScreenXY)void ClientToScreen(int *BOTH, int *BOTH);
+
+ // (uses apply'ed INOUT typemap, see above)
+ %name(ClientToScreenXY)void ClientToScreen(int* x, int* y);
wxPoint ClientToScreen(const wxPoint& pt);
+
bool Close(int force = FALSE);
bool Destroy();
void DestroyChildren();
%name(FindWindowByName) wxWindow* FindWindow(const wxString& name);
void Fit();
wxColour GetBackgroundColour();
+
+ //wxList& GetChildren();
+ %addmethods {
+ PyObject* GetChildren() {
+ wxWindowList& list = self->GetChildren();
+ return wxPy_ConvertList(&list, "wxWindow");
+ }
+ }
+
int GetCharHeight();
int GetCharWidth();
%name(GetClientSizeTuple) void GetClientSize(int *OUTPUT, int *OUTPUT);
wxSize GetClientSize();
wxLayoutConstraints * GetConstraints();
- //wxEvtHandler* GetEventHandler();
+ wxEvtHandler* GetEventHandler();
wxFont& GetFont();
wxColour GetForegroundColour();
wxWindow * GetGrandParent();
+ %addmethods {
+ long GetHandle() {
+ return (long)self->GetHandle();
+ }
+ }
int GetId();
wxString GetLabel();
void SetLabel(const wxString& label);
%name(MoveXY)void Move(int x, int y);
void Move(const wxPoint& point);
- //wxEvtHandler* PopEventHandler(bool deleteHandler = FALSE);
- //void PushEventHandler(wxEvtHandler* handler);
+ wxEvtHandler* PopEventHandler(bool deleteHandler = FALSE);
+ void PushEventHandler(wxEvtHandler* handler);
%name(PopupMenuXY)bool PopupMenu(wxMenu *menu, int x, int y);
bool PopupMenu(wxMenu *menu, const wxPoint& pos);
void ReleaseMouse();
bool Reparent( wxWindow* newParent );
- %name(ScreenToClientXY)void ScreenToClient(int *BOTH, int *BOTH);
+ // (uses apply'ed INOUT typemap, see above)
+ %name(ScreenToClientXY)void ScreenToClient(int *x, int *y);
wxPoint ScreenToClient(const wxPoint& pt);
void ScrollWindow(int dx, int dy, const wxRect* rect = NULL);
void SetAcceleratorTable(const wxAcceleratorTable& accel);
void SetAutoLayout(bool autoLayout);
+ bool GetAutoLayout();
void SetBackgroundColour(const wxColour& colour);
void SetConstraints(wxLayoutConstraints *constraints);
+ void UnsetConstraints(wxLayoutConstraints *constraints);
void SetFocus();
+ bool AcceptsFocus();
void SetFont(const wxFont& font);
void SetForegroundColour(const wxColour& colour);
void SetId(int id);
void SetClientSize(const wxSize& size);
//void SetPalette(wxPalette* palette);
void SetCursor(const wxCursor&cursor);
- //void SetEventHandler(wxEvtHandler* handler);
+ void SetEventHandler(wxEvtHandler* handler);
void SetTitle(const wxString& title);
bool Show(bool show);
bool TransferDataFromWindow();
%name(SetToolTipString)void SetToolTip(const wxString &tip);
void SetToolTip(wxToolTip *tooltip);
wxToolTip* GetToolTip();
+
+ void SetSizer(wxSizer* sizer);
+ wxValidator* GetValidator();
+ void SetValidator(const wxValidator& validator);
+
+ void SetDropTarget(wxDropTarget* target);
+ wxDropTarget* GetDropTarget();
+ %pragma(python) addtomethod = "SetDropTarget:_args[0].thisown = 0"
};
+//%clear int* x, int* y;
+
+
+
%pragma(python) code = "
def wxDLG_PNT(win, point_or_x, y=None):
if y is None:
#endif
+
//---------------------------------------------------------------------------
class wxPanel : public wxWindow {
wxButton* GetDefaultItem();
void SetDefaultItem(wxButton *btn);
- // fix a SWIG turd...
+ // fix some SWIG trouble...
%pragma(python) addtoclass = "
def GetDefaultItem(self):
import controls
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0);
void ViewStart(int* OUTPUT, int* OUTPUT);
+
+ void CalcScrolledPosition( int x, int y, int *OUTPUT, int *OUTPUT);
+ void CalcUnscrolledPosition( int x, int y, int *OUTPUT, int *OUTPUT);
+
};
//----------------------------------------------------------------------
int checkable = FALSE);
%name(AppendMenu)void Append(int id, const wxString& item, wxMenu *subMenu,
const wxString& helpString = wxPyEmptyStr);
-#ifndef __WXGTK__
%name(AppendItem)void Append(const wxMenuItem* item);
-#endif
void AppendSeparator();
void Break();
void Check(int id, bool flag);
+ bool IsChecked(int id);
void Enable(int id, bool enable);
+ bool IsEnabled(int id);
+
int FindItem(const wxString& itemString);
+ %name(FindItemById)wxMenuItem* FindItem(int id/*, wxMenu **menu = NULL*/);
+
wxString GetTitle();
void SetTitle(const wxString& title);
- wxMenuItem* FindItemForId(int id);
- wxString GetHelpString(int id);
+
wxString GetLabel(int id);
- void SetHelpString(int id, const wxString& helpString);
- bool IsChecked(int id);
- bool IsEnabled(int id);
void SetLabel(int id, const wxString& label);
+
+ wxString GetHelpString(int id);
+ void SetHelpString(int id, const wxString& helpString);
void UpdateUI(wxEvtHandler* source = NULL);
-};
+ bool Delete(int id);
+ %name(DeleteItem)bool Delete(wxMenuItem *item);
+ bool Insert(size_t pos, wxMenuItem *item);
+ wxMenuItem *Remove(int id);
+ %name(RemoveItem) wxMenuItem *Remove(wxMenuItem *item);
+
+ %addmethods {
+ void Destroy() {
+ delete self;
+ }
+ }
+ %name(DestroyId)bool Destroy(int id);
+ %name(DestroyItem)bool Destroy(wxMenuItem *item);
+
+ size_t GetMenuItemCount();
+ //wxMenuItemList& GetMenuItems();
+ %addmethods {
+ PyObject* GetMenuItems() {
+ wxMenuItemList& list = self->GetMenuItems();
+ return wxPy_ConvertList(&list, "wxMenuItem");
+ }
+ }
+
+ void SetEventHandler(wxEvtHandler *handler);
+ wxEvtHandler *GetEventHandler();
+
+ void SetInvokingWindow(wxWindow *win);
+ wxWindow *GetInvokingWindow();
+
+ long GetStyle();
+
+ bool IsAttached();
+
+ void SetParent(wxMenu *parent);
+ wxMenu *GetParent();
+};
-//
-// This one knows how to set a callback and handle INC- and DECREFing it. To
-// be used for PopupMenus, but you must retain a referece to it while using
-// it.
-//
-// class wxPyMenu : public wxMenu {
-// public:
-// wxPyMenu(const wxString& title = wxPyEmptyStr, PyObject* func = NULL);
-// ~wxPyMenu();
-// };
//----------------------------------------------------------------------
-class wxMenuBar : public wxEvtHandler {
+class wxMenuBar : public wxWindow {
public:
wxMenuBar();
- void Append(wxMenu *menu, const wxString& title);
- void Check(int id, bool flag);
- bool Checked(int id);
- void Enable(int id, bool enable);
- bool Enabled(int id);
+ bool Append(wxMenu *menu, const wxString& title);
+ bool Insert(size_t pos, wxMenu *menu, const wxString& title);
+ size_t GetMenuCount();
+ wxMenu *GetMenu(size_t pos);
+ wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
+ wxMenu *Remove(size_t pos);
+ void EnableTop(size_t pos, bool enable);
+ void SetLabelTop(size_t pos, const wxString& label);
+ wxString GetLabelTop(size_t pos);
int FindMenuItem(const wxString& menuString, const wxString& itemString);
- wxMenuItem * FindItemForId(int id);
-#ifdef __WXMSW__
- void EnableTop(int pos, bool enable);
- wxString GetHelpString(int id);
+ %name(FindItemById)wxMenuItem* FindItem(int id/*, wxMenu **menu = NULL*/);
+ void Enable(int id, bool enable);
+ void Check(int id, bool check);
+ bool IsChecked(int id);
+ bool IsEnabled(int id);
+
+ void SetLabel(int id, const wxString &label);
wxString GetLabel(int id);
+
void SetHelpString(int id, const wxString& helpString);
- void SetLabel(int id, const wxString& label);
- wxString GetLabelTop(int pos);
- void SetLabelTop(int pos, const wxString& label);
-#endif
- int GetMenuCount();
- wxMenu* GetMenu(int i);
+ wxString GetHelpString(int id);
+
};
class wxMenuItem {
public:
-#ifndef __WXGTK__
wxMenuItem(wxMenu* parentMenu=NULL, int id=ID_SEPARATOR,
const wxString& text = wxPyEmptyStr,
- const wxString& helpString = wxPyEmptyStr,
- bool checkable = FALSE, wxMenu* subMenu = NULL);
-#else
- wxMenuItem();
-#endif
+ const wxString& help = wxPyEmptyStr,
+ bool isCheckable = FALSE, wxMenu* subMenu = NULL);
+
+ wxMenu *GetMenu();
+ void SetId(int id);
+ int GetId();
bool IsSeparator();
+ void SetText(const wxString& str);
+ wxString GetLabel();
+ const wxString& GetText();
+ void SetCheckable(bool checkable);
+ bool IsCheckable();
+ bool IsSubMenu();
+ void SetSubMenu(wxMenu *menu);
+ wxMenu *GetSubMenu();
+ void Enable(bool enable = TRUE);
bool IsEnabled();
+ void Check(bool check = TRUE);
bool IsChecked();
- bool IsCheckable();
- int GetId();
- wxMenu* GetSubMenu();
- void SetName(const wxString& strName);
- wxString GetName();
- wxString GetHelp();
- void SetHelp(const wxString& strHelp);
- void Enable(bool bDoEnable = TRUE);
- void Check(bool bDoCheck = TRUE);
-
-#ifdef __WXMSW__
- wxColour& GetBackgroundColour();
- wxBitmap GetBitmap(bool checked = TRUE);
- wxFont& GetFont();
- int GetMarginWidth();
- wxColour& GetTextColour();
- void SetBackgroundColour(const wxColour& colour);
- void SetBitmaps(const wxBitmap& checked, const wxBitmap& unchecked = wxNullBitmap);
- void SetFont(const wxFont& font);
- void SetMarginWidth(int width);
- void SetTextColour(const wxColour& colour);
- void DeleteSubMenu();
-#endif
+ void Toggle();
+ void SetHelp(const wxString& str);
+ const wxString& GetHelp();
+ wxAcceleratorEntry *GetAccel();
+ void SetAccel(wxAcceleratorEntry *accel);
+
+// #ifdef __WXMSW__
+// wxColour& GetBackgroundColour();
+// wxBitmap GetBitmap(bool checked = TRUE);
+// wxFont& GetFont();
+// int GetMarginWidth();
+// wxColour& GetTextColour();
+// void SetBackgroundColour(const wxColour& colour);
+// void SetBitmaps(const wxBitmap& checked, const wxBitmap& unchecked = wxNullBitmap);
+// void SetFont(const wxFont& font);
+// void SetMarginWidth(int width);
+// void SetText(const wxString& str);
+// const wxString& GetText();
+// void SetTextColour(const wxColour& colour);
+// void DeleteSubMenu();
+// void SetCheckable(bool checkable);
+// void SetSubMenu(wxMenu *menu);
+// #endif
};
//---------------------------------------------------------------------------
-/////////////////////////////////////////////////////////////////////////////
-//
-// $Log$
-// Revision 1.18 1999/07/31 07:54:35 RD
-// wxPython 2.1b1:
-//
-// Added the missing wxWindow.GetUpdateRegion() method.
-//
-// Made a new change in SWIG (update your patches everybody) that
-// provides a fix for global shadow objects that get an exception in
-// their __del__ when their extension module has already been deleted.
-// It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about
-// line 496 if you want to do it by hand.
-//
-// It is now possible to run through MainLoop more than once in any one
-// process. The cleanup that used to happen as MainLoop completed (and
-// prevented it from running again) has been delayed until the wxc module
-// is being unloaded by Python.
-//
-// wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added
-// wxWindow.PopupMenuXY to be consistent with some other methods.
-//
-// Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace.
-//
-// You can now provide your own app.MainLoop method. See
-// wxPython/demo/demoMainLoop.py for an example and some explaination.
-//
-// Got the in-place-edit for the wxTreeCtrl fixed and added some demo
-// code to show how to use it.
-//
-// Put the wxIcon constructor back in for GTK as it now has one that
-// matches MSW's.
-//
-// Added wxGrid.GetCells
-//
-// Added wxSystemSettings static methods as functions with names like
-// wxSystemSettings_GetSystemColour.
-//
-// Removed wxPyMenu since using menu callbacks have been depreciated in
-// wxWindows. Use wxMenu and events instead.
-//
-// Added alternate wxBitmap constructor (for MSW only) as
-// wxBitmapFromData(data, type, width, height, depth = 1)
-//
-// Added a helper function named wxPyTypeCast that can convert shadow
-// objects of one type into shadow objects of another type. (Like doing
-// a down-cast.) See the implementation in wx.py for some docs.
-//
-// Revision 1.17 1999/06/22 07:03:03 RD
-//
-// wxPython 2.1b1 for wxMSW (wxGTK coming soon)
-// Lots of changes, see the README.txt for details...
-//
-// Revision 1.16 1999/05/15 00:56:04 RD
-//
-// fixes for GetReturnCode/SetReturnCode
-//
-// Revision 1.15 1999/04/30 03:29:19 RD
-//
-// wxPython 2.0b9, first phase (win32)
-// Added gobs of stuff, see wxPython/README.txt for details
-//
-// Revision 1.14.4.3 1999/03/27 23:29:15 RD
-//
-// wxPython 2.0b8
-// Python thread support
-// various minor additions
-// various minor fixes
-//
-// Revision 1.14.4.2 1999/03/16 06:26:29 RD
-//
-// wxPython 2.0b7
-//
-// Revision 1.14.4.1 1999/03/16 06:04:04 RD
-//
-// wxPython 2.0b7
-//
-// Revision 1.14 1999/02/23 23:48:33 RD
-//
-// reenabled some methods for wxPython on wxGTK
-//
-// Revision 1.13 1999/02/20 10:02:38 RD
-//
-// Changes needed to enable wxGTK compatibility.
-//
-// Revision 1.12 1999/02/20 09:03:03 RD
-// Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
-// window handle. If you can get the window handle into the python code,
-// it should just work... More news on this later.
-//
-// Added wxImageList, wxToolTip.
-//
-// Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the
-// wxRegConfig class.
-//
-// As usual, some bug fixes, tweaks, etc.
-//
-// Revision 1.11 1998/12/18 15:49:10 RR
-//
-// wxClipboard now serves the primary selection as well
-// wxPython fixes
-// warning mesages
-//
-// Revision 1.10 1998/12/17 17:52:20 RD
-//
-// wxPython 0.5.2
-// Minor fixes and SWIG code generation for RR's changes. MSW and GTK
-// versions are much closer now!
-//
-// Revision 1.9 1998/12/17 14:07:46 RR
-//
-// Removed minor differences between wxMSW and wxGTK
-//
-// Revision 1.8 1998/12/16 22:10:56 RD
-//
-// Tweaks needed to be able to build wxPython with wxGTK.
-//
-// Revision 1.7 1998/12/15 20:41:25 RD
-// Changed the import semantics from "from wxPython import *" to "from
-// wxPython.wx import *" This is for people who are worried about
-// namespace pollution, they can use "from wxPython import wx" and then
-// prefix all the wxPython identifiers with "wx."
-//
-// Added wxTaskbarIcon for wxMSW.
-//
-// Made the events work for wxGrid.
-//
-// Added wxConfig.
-//
-// Added wxMiniFrame for wxGTK, (untested.)
-//
-// Changed many of the args and return values that were pointers to gdi
-// objects to references to reflect changes in the wxWindows API.
-//
-// Other assorted fixes and additions.
-//
-// Revision 1.6 1998/10/02 06:40:43 RD
-//
-// Version 0.4 of wxPython for MSW.
-//
-// Revision 1.5 1998/08/17 18:29:40 RD
-// Removed an extra method definition
-//
-// Revision 1.4 1998/08/16 04:31:11 RD
-// More wxGTK work.
-//
-// Revision 1.3 1998/08/15 07:36:47 RD
-// - Moved the header in the .i files out of the code that gets put into
-// the .cpp files. It caused CVS conflicts because of the RCS ID being
-// different each time.
-//
-// - A few minor fixes.
-//
-// Revision 1.2 1998/08/14 23:36:46 RD
-// Beginings of wxGTK compatibility
-//
-// Revision 1.1 1998/08/09 08:25:52 RD
-// Initial version
-//
-//