-/////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////
// Name: msw/spinctrl.h
// Purpose: wxSpinCtrl class declaration for Win32
// Author: Vadim Zeitlin
// implementation only from now on
// -------------------------------
+ virtual ~wxSpinCtrl();
+
virtual void SetValue(int val) { wxSpinButton::SetValue(val); }
- virtual int GetValue() const;
+ virtual int GetValue() const;
virtual bool SetFont(const wxFont &font);
+ virtual void SetFocus();
virtual bool Enable(bool enable = TRUE);
virtual bool Show(bool show = TRUE);
+ // wxSpinButton doesn't accept focus, but we do
+ virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); }
+
+ WXFARPROC GetBuddyWndProc() const { return m_oldBuddyWndProc; }
+
protected:
+ virtual void DoGetPosition(int *x, int *y) const;
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual wxSize DoGetBestSize() const;
- virtual void SetFocus();
+ virtual void DoGetSize(int *width, int *height) const;
// the handler for wxSpinButton events
void OnSpinChange(wxSpinEvent& event);
- WXHWND m_hwndBuddy;
+ // the data for the "buddy" text ctrl
+ WXHWND m_hwndBuddy;
+ WXFARPROC m_oldBuddyWndProc;
private:
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)