#pragma interface "filefn.h"
#endif
-#include <wx/list.h>
+#include "wx/list.h"
+
+#include <time.h>
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// define off_t
-#ifndef __WXMAC__
+#if !defined(__WXMAC__) || defined(__UNIX__)
#include <sys/types.h>
#else
typedef long off_t;
typedef long off_t;
#endif
+#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
+//
+// VisualAge C++ V4.0 cannot have any external linkage const decs
+// in headers included by more than one primary source
+//
+extern const off_t wxInvalidOffset;
+#else
const off_t wxInvalidOffset = (off_t)-1;
+#endif
enum wxSeekMode
{
wxFromEnd
};
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
+
+// ----------------------------------------------------------------------------
+// declare our versions of low level file functions: some compilers prepend
+// underscores to the usual names, some also have Unicode versions of them
+// ----------------------------------------------------------------------------
+
+// Microsoft compiler loves underscores, feed them to it
+#if defined( __VISUALC__ ) \
+ || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
+ || ( defined(__MWERKS__) && defined(__WXMSW__) )
+ // functions
+ #define wxClose _close
+ #define wxRead _read
+ #define wxWrite _write
+ #define wxLseek _lseek
+ #define wxFsync _commit
+ #define wxEof _eof
+
+ #define wxTell _tell
+
+ #if wxUSE_UNICODE
+ #if wxUSE_UNICODE_MSLU
+ WXDLLEXPORT int wxOpen(const wxChar *name, int flags, int mode);
+ #else
+ #define wxOpen _wopen
+ #endif
+ #define wxAccess _waccess
+
+ #define wxMkDir _wmkdir
+ #define wxRmDir _wrmdir
+
+ #define wxStat _wstat
+ #else // !wxUSE_UNICODE
+ #define wxOpen _open
+ #define wxAccess _access
+
+ #define wxMkDir _mkdir
+ #define wxRmDir _rmdir
+
+ #define wxStat _stat
+ #endif
+
+ // types
+ #define wxStructStat struct _stat
+
+ // constants (unless already defined by the user code)
+ #ifndef O_RDONLY
+ #define O_RDONLY _O_RDONLY
+ #define O_WRONLY _O_WRONLY
+ #define O_RDWR _O_RDWR
+ #define O_EXCL _O_EXCL
+ #define O_CREAT _O_CREAT
+ #define O_BINARY _O_BINARY
+
+ #define S_IFMT _S_IFMT
+ #define S_IFDIR _S_IFDIR
+ #define S_IFREG _S_IFREG
+ #endif // O_RDONLY
+#else
+ // functions
+ #define wxOpen open
+ #define wxClose close
+ #define wxRead read
+ #define wxWrite write
+ #define wxLseek lseek
+ #define wxFsync commit
+ #define wxAccess access
+ #define wxEof eof
+
+ #define wxMkDir mkdir
+ #define wxRmDir rmdir
+
+ #define wxTell(fd) lseek(fd, 0, SEEK_CUR)
+
+ #define wxStat stat
+
+ // types
+ #define wxStructStat struct stat
+
+#endif // VC++
// ----------------------------------------------------------------------------
// functions
#define FileExists wxFileExists
// does the path exist? (may have or not '/' or '\\' at the end)
-WXDLLEXPORT bool wxPathExists(const char *pszPathName);
+WXDLLEXPORT bool wxPathExists(const wxChar *pszPathName);
#define wxDirExists wxPathExists
#define DirExists wxDirExists
#define IsAbsolutePath wxIsAbsolutePath
// Get filename
-WXDLLEXPORT char* wxFileNameFromPath(char *path);
+WXDLLEXPORT wxChar* wxFileNameFromPath(wxChar *path);
WXDLLEXPORT wxString wxFileNameFromPath(const wxString& path);
#define FileNameFromPath wxFileNameFromPath
// wxString version
WXDLLEXPORT wxString wxRealPath(const wxString& path);
-WXDLLEXPORT void wxDos2UnixFilename(char *s);
+WXDLLEXPORT void wxDos2UnixFilename(wxChar *s);
#define Dos2UnixFilename wxDos2UnixFilename
-WXDLLEXPORT void wxUnix2DosFilename(char *s);
+WXDLLEXPORT void wxUnix2DosFilename(wxChar *s);
#define Unix2DosFilename wxUnix2DosFilename
#ifdef __WXMAC__
- WXDLLEXPORT void wxMacPathToFSSpec( const char *path , FSSpec *spec ) ;
- WXDLLEXPORT void wxMac2UnixFilename(char *s);
- WXDLLEXPORT void wxUnix2MacFilename(char *s);
+WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ;
+WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ;
+# ifndef __DARWIN__
+// Mac file names are POSIX (Unix style) under Darwin, so these are not needed
+WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ;
+WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ;
+WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ;
+WXDLLEXPORT wxString wxUnix2MacFilename( const char *s);
+# endif
#endif
// Strip the extension, in situ
-WXDLLEXPORT void wxStripExtension(char *buffer);
+WXDLLEXPORT void wxStripExtension(wxChar *buffer);
WXDLLEXPORT void wxStripExtension(wxString& buffer);
-// Get a temporary filename, opening and closing the file.
-WXDLLEXPORT char* wxGetTempFileName(const wxString& prefix, char *buf = (char *) NULL);
+// Get a temporary filename
+WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL);
+WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf);
// Expand file name (~/ and ${OPENWINHOME}/ stuff)
-WXDLLEXPORT char* wxExpandPath(char *dest, const char *path);
+WXDLLEXPORT wxChar* wxExpandPath(wxChar *dest, const wxChar *path);
+WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path);
// Contract w.r.t environment (</usr/openwin/lib, OPENWHOME> -> ${OPENWINHOME}/lib)
// and make (if under the home tree) relative to home
// [caller must copy-- volatile]
-WXDLLEXPORT char* wxContractPath(const wxString& filename,
- const wxString& envname = wxEmptyString,
- const wxString& user = wxEmptyString);
+WXDLLEXPORT wxChar* wxContractPath(const wxString& filename,
+ const wxString& envname = wxEmptyString,
+ const wxString& user = wxEmptyString);
// Destructive removal of /./ and /../ stuff
-WXDLLEXPORT char* wxRealPath(char *path);
+WXDLLEXPORT wxChar* wxRealPath(wxChar *path);
// Allocate a copy of the full absolute path
-WXDLLEXPORT char* wxCopyAbsolutePath(const wxString& path);
+WXDLLEXPORT wxChar* wxCopyAbsolutePath(const wxString& path);
// Get first file name matching given wild card.
// Flags are reserved for future use.
#define wxFILE 1
#define wxDIR 2
-WXDLLEXPORT wxString wxFindFirstFile(const char *spec, int flags = wxFILE);
+WXDLLEXPORT wxString wxFindFirstFile(const wxChar *spec, int flags = wxFILE);
WXDLLEXPORT wxString wxFindNextFile();
// Does the pattern contain wildcards?
WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
// Copy file1 to file2
-WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2);
+WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2,
+ bool overwrite = TRUE);
// Remove file
WXDLLEXPORT bool wxRemoveFile(const wxString& file);
// copies into buf.
// IMPORTANT NOTE getcwd is know not to work under some releases
// of Win32s 1.3, according to MS release notes!
-WXDLLEXPORT char* wxGetWorkingDirectory(char *buf = (char *) NULL, int sz = 1000);
+WXDLLEXPORT wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000);
// new and preferred version of wxGetWorkingDirectory
// NB: can't have the same name because of overloading ambiguity
WXDLLEXPORT wxString wxGetCwd();
WXDLLEXPORT bool wxSetWorkingDirectory(const wxString& d);
// Make directory
-WXDLLEXPORT bool wxMkdir(const wxString& dir);
+WXDLLEXPORT bool wxMkdir(const wxString& dir, int perm = 0777);
// Remove directory. Flags reserved for future use.
WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
+// ----------------------------------------------------------------------------
// separators in file names
-#define wxFILE_SEP_EXT '.'
-#define wxFILE_SEP_DSK ':'
-#define wxFILE_SEP_PATH_DOS '\\'
-#define wxFILE_SEP_PATH_UNIX '/'
+// ----------------------------------------------------------------------------
+
+// between file name and extension
+#define wxFILE_SEP_EXT wxT('.')
+
+// between drive/volume name and the path
+#define wxFILE_SEP_DSK wxT(':')
+
+// between the path components
+#define wxFILE_SEP_PATH_DOS wxT('\\')
+#define wxFILE_SEP_PATH_UNIX wxT('/')
+#define wxFILE_SEP_PATH_MAC wxT(':')
+#define wxFILE_SEP_PATH_VMS wxT('.') // VMS also uses '[' and ']'
// separator in the path list (as in PATH environment variable)
+// there is no PATH variable in Classic Mac OS so just use the
+// semicolon (it must be different from the file name separator)
// NB: these are strings and not characters on purpose!
-#define wxPATH_SEP_DOS ";"
-#define wxPATH_SEP_UNIX ":"
+#define wxPATH_SEP_DOS wxT(";")
+#define wxPATH_SEP_UNIX wxT(":")
+#define wxPATH_SEP_MAC wxT(";")
// platform independent versions
-#ifdef __UNIX__
+#if defined(__UNIX__)
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX
#define wxPATH_SEP wxPATH_SEP_UNIX
-#else // Windows
+#elif defined(__MAC__)
+ #define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC
+ #define wxPATH_SEP wxPATH_SEP_MAC
+#else // Windows and OS/2
#define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS
#define wxPATH_SEP wxPATH_SEP_DOS
#endif // Unix/Windows
// this is useful for wxString::IsSameAs(): to compare two file names use
// filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE)
-#ifdef __UNIX__
+#if defined(__UNIX__) && !defined(__DARWIN__)
#define wxARE_FILENAMES_CASE_SENSITIVE TRUE
-#else // Windows
+#else // Windows, Mac OS and OS/2
#define wxARE_FILENAMES_CASE_SENSITIVE FALSE
#endif // Unix/Windows
// is the char a path separator?
-inline bool wxIsPathSeparator(char c)
+inline bool wxIsPathSeparator(wxChar c)
{ return c == wxFILE_SEP_PATH_DOS || c == wxFILE_SEP_PATH_UNIX; }
// does the string ends with path separator?
-WXDLLEXPORT bool wxEndsWithPathSeparator(const char *pszFileName);
+WXDLLEXPORT bool wxEndsWithPathSeparator(const wxChar *pszFileName);
// split the full path into path (including drive for DOS), name and extension
// (understands both '/' and '\\')
-WXDLLEXPORT void wxSplitPath(const char *pszFileName,
+WXDLLEXPORT void wxSplitPath(const wxChar *pszFileName,
wxString *pstrPath,
wxString *pstrName,
wxString *pstrExt);
// find a file in a list of directories, returns false if not found
-WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const char *pszPath, const char *pszFile);
+WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile);
// Get the OS directory if appropriate (such as the Windows directory).
// On non-Windows platform, probably just return the empty string.
WXDLLEXPORT wxString wxGetOSDirectory();
+// Get file modification time
+WXDLLEXPORT time_t wxFileModificationTime(const wxString& filename);
+
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
void Add(const wxString& path);
// Avoid compiler warning
- wxNode *Add(const char *s) { return wxStringList::Add(s); }
+ wxNode *Add(const wxChar *s) { return wxStringList::Add(s); }
// Find the first full path for which the file exists
wxString FindValidPath(const wxString& filename);
// Find the first full path for which the file exists; ensure it's an
#endif
// _WX_FILEFN_H_
-