#include "wx/event.h"
class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxWindowMac;
class WXDLLEXPORT wxApp ;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp: public wxEvtHandler
+class WXDLLEXPORT wxApp: public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
wxApp();
- inline ~wxApp() {}
-
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
+ virtual ~wxApp() {}
virtual int MainLoop();
- void ExitMainLoop();
- bool Initialized();
+ virtual void ExitMainLoop();
+ virtual bool Initialized();
virtual bool Pending() ;
virtual void Dispatch() ;
+ virtual bool Yield(bool onlyIfNeeded = FALSE);
- void OnIdle(wxIdleEvent& event);
-
-// Generic
- virtual bool OnInit() { return FALSE; };
-
- // No specific tasks to do here.
- virtual bool OnInitGui() { return TRUE; }
-
- // Called to set off the main loop
- virtual int OnRun() { return MainLoop(); };
- virtual int OnExit() { return 0; }
-
- inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode() const { return m_printMode; }
-
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
-
- inline wxString GetAppName() const {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
+ virtual wxIcon GetStdIcon(int which) const;
+ virtual void SetPrintMode(int mode) { m_printMode = mode; }
+ virtual int GetPrintMode() const { return m_printMode; }
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
-
- void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
- const wxString& GetVendorName() const { return m_vendorName; }
-
- wxWindow *GetTopWindow() const ;
- inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
-
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
+ // implementation only
+ void OnIdle(wxIdleEvent& event);
+ void OnEndSession(wxCloseEvent& event);
+ void OnQueryEndSession(wxCloseEvent& event);
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
+ bool SendIdleEvents(wxWindowMac* win);
// Windows only, but for compatibility...
inline void SetAuto3D(bool flag) { m_auto3D = flag; }
inline bool GetAuto3D() const { return m_auto3D; }
- // Creates a log object
- virtual wxLog* CreateLogTarget();
-
-public:
- // Will always be set to the appropriate, main-style values.
- int argc;
- char ** argv;
-
protected:
- bool m_wantDebugOutput ;
- wxString m_className;
- wxString m_appName,
- m_vendorName;
- wxWindow * m_topWindow;
- bool m_exitOnFrameDelete;
bool m_showOnInit;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
bool m_auto3D ; // Always use 3D controls, except
// where overriden
- static wxAppInitializerFunction m_appInitFn;
-
public:
// Implementation
void DeletePendingObjects();
bool ProcessIdle();
+ bool IsExiting() { return !m_keepGoing ; }
public:
static long sm_lastMessageTime;
+ static wxWindow* s_captureWindow ;
+ static int s_lastMouseDown ; // 0 = none , 1 = left , 2 = right
+ static WXHRGN s_macCursorRgn ;
+ WXEVENTREF m_macCurrentEvent ;
+
int m_nCmdShow;
protected:
// mac specifics
public :
-
- void MacDoOneEvent() ;
+ static bool s_macDefaultEncodingIsPC ;
+ static bool s_macSupportPCMenuShortcuts ;
+ static long s_macAboutMenuItemId ;
+ static wxString s_macHelpMenuTitleName ;
+
+ static bool s_macHasAppearance ;
+ static long s_macAppearanceVersion ;
+ static bool s_macHasNavigation ;
+ static bool s_macNavigationVersion ;
+ static bool s_macHasWindowManager ;
+ static long s_macWindowManagerVersion ;
+ static bool s_macHasMenuManager ;
+ static long s_macMenuManagerVersion ;
+ static bool s_macHasDialogManager ;
+ static long s_macDialogManagerVersion ;
+
+ WXHRGN m_macCursorRgn ;
+ WXHRGN m_macSleepRgn ;
+ WXHRGN m_macHelpRgn ;
- void MacHandleOneEvent( EventRecord *ev ) ;
- void MacHandleNullEvent( EventRecord *ev ) ;
- void MacHandleHighLevelEvent( EventRecord *ev ) ;
- void MacHandleMouseDownEvent( EventRecord *ev ) ;
- void MacHandleMouseUpEvent( EventRecord *ev ) ;
- void MacHandleKeyDownEvent( EventRecord *ev ) ;
- void MacHandleKeyUpEvent( EventRecord *ev ) ;
- void MacHandleAutoKeyEvent( EventRecord *ev ) ;
- void MacHandleActivateEvent( EventRecord *ev ) ;
- void MacHandleUpdateEvent( EventRecord *ev ) ;
- void MacHandleDiskEvent( EventRecord *ev ) ;
- void MacHandleOSEvent( EventRecord *ev ) ;
+ virtual void MacSuspend( bool convertClipboard ) ;
+ virtual void MacResume( bool convertClipboard ) ;
+
+ virtual void MacConvertPrivateToPublicScrap() ;
+ virtual void MacConvertPublicToPrivateScrap() ;
+
+ // event main methods
+ void MacDoOneEvent() ;
+ void MacHandleOneEvent( WXEVENTREF ev ) ;
+ WXEVENTREF MacGetCurrentEvent() { return m_macCurrentEvent ; }
+ // primary events
+ virtual void MacHandleMouseDownEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleMouseUpEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleActivateEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleUpdateEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleKeyDownEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleKeyUpEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleDiskEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleOSEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleHighLevelEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleMenuSelect( int menuid , int menuitem ) ;
+
+ virtual short MacHandleAEODoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+ virtual short MacHandleAEPDoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+ virtual short MacHandleAEOApp(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+ virtual short MacHandleAEQuit(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
DECLARE_EVENT_TABLE()
};
+class WXDLLEXPORT wxStAppResource
+{
+public :
+ wxStAppResource() ;
+ ~wxStAppResource() ;
+private :
+ short m_currentRefNum ;
+} ;
+
// TODO: add platform-specific arguments
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
+int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE);
+
+void wxMacConvertFromPCForControls( char * p ) ;
+
+void wxMacConvertToPC( const char *from , char *to , int len ) ;
+void wxMacConvertFromPC( const char *from , char *to , int len ) ;
+void wxMacConvertToPC( const char *from , char *to , int len ) ;
+void wxMacConvertFromPC( char * p ) ;
+void wxMacConvertFromPC( unsigned char *p ) ;
+wxString wxMacMakeMacStringFromPC( const char * p ) ;
+void wxMacConvertToPC( char * p ) ;
+void wxMacConvertToPC( unsigned char *p ) ;
+wxString wxMacMakePCStringFromMac( const char * p ) ;
+
+// converts this string into a pascal with optional pc 2 mac encoding
+void wxMacStringToPascal( const char * from , unsigned char* to , bool pc2macEncoding ) ;
+
+// converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC
+inline void wxMacStringToPascal( const char * from , unsigned char* to )
+ { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; }
+
+// converts this string into a pascal with optional mac 2 pc encoding
+wxString wxMacMakeStringFromPascal( unsigned char* from , bool mac2pcEncoding ) ;
+
+// converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
+inline wxString wxMacMakeStringFromPascal( unsigned char* from )
+ { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; }
+
+// converts this c string into a wxString with optional mac 2 pc encoding
+wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ;
+
+// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
+inline wxString wxMacMakeStringFromMacString( const char* from )
+ { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
#endif
// _WX_APP_H_