#endif
#ifndef WXPRECOMP
-#include "wx/wx.h"
#endif
typedef struct {
- int width, units;
+ int width, units;
// universal
- int leftpos, pixwidth, maxrealwidth;
+ int leftpos, pixwidth, maxrealwidth;
// temporary (depends on width of table)
} colStruct;
m_ActualCol = m_ActualRow = -1;
/* scan params: */
- if (tag.HasParam(wxT("BGCOLOR")))
+ if (tag.HasParam(wxT("BGCOLOR")))
tag.GetParamAsColour(wxT("BGCOLOR"), &m_tBkg);
- if (tag.HasParam(wxT("VALIGN")))
- m_tValign = tag.GetParam(wxT("VALIGN"));
- else
+ if (tag.HasParam(wxT("VALIGN")))
+ m_tValign = tag.GetParam(wxT("VALIGN"));
+ else
m_tValign = wxEmptyString;
if (!tag.GetParamAsInt(wxT("CELLSPACING"), &m_Spacing))
m_Spacing = 2;
wxHtmlTableCell::~wxHtmlTableCell()
{
if (m_ColsInfo) free(m_ColsInfo);
- if (m_CellInfo)
+ if (m_CellInfo)
{
for (int i = 0; i < m_NumRows; i++)
free(m_CellInfo[i]);
{
int i,j;
- for (i = 0; i < m_NumRows; i++)
+ for (i = 0; i < m_NumRows; i++)
{
m_CellInfo[i] = (cellStruct*) realloc(m_CellInfo[i], sizeof(cellStruct) * cols);
for (j = m_NumCols; j < cols; j++)
}
m_ColsInfo = (colStruct*) realloc(m_ColsInfo, sizeof(colStruct) * cols);
- for (j = m_NumCols; j < cols; j++)
+ for (j = m_NumCols; j < cols; j++)
{
m_ColsInfo[j].width = 0;
m_ColsInfo[j].units = wxHTML_UNITS_PERCENT;
void wxHtmlTableCell::ReallocRows(int rows)
{
m_CellInfo = (cellStruct**) realloc(m_CellInfo, sizeof(cellStruct*) * rows);
- for (int row = m_NumRows; row < rows ; row++)
+ for (int row = m_NumRows; row < rows ; row++)
{
- if (m_NumCols == 0)
+ if (m_NumCols == 0)
m_CellInfo[row] = NULL;
- else
+ else
{
m_CellInfo[row] = (cellStruct*) malloc(sizeof(cellStruct) * m_NumCols);
for (int col = 0; col < m_NumCols; col++)
// scan params:
m_rBkg = m_tBkg;
- if (tag.HasParam(wxT("BGCOLOR")))
+ if (tag.HasParam(wxT("BGCOLOR")))
tag.GetParamAsColour(wxT("BGCOLOR"), &m_rBkg);
- if (tag.HasParam(wxT("VALIGN")))
- m_rValign = tag.GetParam(wxT("VALIGN"));
- else
+ if (tag.HasParam(wxT("VALIGN")))
+ m_rValign = tag.GetParam(wxT("VALIGN"));
+ else
m_rValign = m_tValign;
}
}
// cells & columns:
- do
+ do
{
m_ActualCol++;
- } while ((m_ActualCol < m_NumCols) &&
+ } while ((m_ActualCol < m_NumCols) &&
(m_CellInfo[m_ActualRow][m_ActualCol].flag != cellFree));
-
+
if (m_ActualCol > m_NumCols - 1)
ReallocCols(m_ActualCol + 1);
wxSscanf(wd.c_str(), wxT("%i%%"), &m_ColsInfo[c].width);
m_ColsInfo[c].units = wxHTML_UNITS_PERCENT;
}
- else
+ else
{
wxSscanf(wd.c_str(), wxT("%i"), &m_ColsInfo[c].width);
m_ColsInfo[c].width = (int)(m_PixelScale * (double)m_ColsInfo[c].width);
{
tag.GetParamAsInt(wxT("COLSPAN"), &m_CellInfo[r][c].colspan);
tag.GetParamAsInt(wxT("ROWSPAN"), &m_CellInfo[r][c].rowspan);
- if ((m_CellInfo[r][c].colspan != 1) || (m_CellInfo[r][c].rowspan != 1))
+ if ((m_CellInfo[r][c].colspan != 1) || (m_CellInfo[r][c].rowspan != 1))
{
int i, j;
- if (r + m_CellInfo[r][c].rowspan > m_NumRows)
+ if (r + m_CellInfo[r][c].rowspan > m_NumRows)
ReallocRows(r + m_CellInfo[r][c].rowspan);
- if (c + m_CellInfo[r][c].colspan > m_NumCols)
+ if (c + m_CellInfo[r][c].colspan > m_NumCols)
ReallocCols(c + m_CellInfo[r][c].colspan);
for (i = r; i < r + m_CellInfo[r][c].rowspan; i++)
for (j = c; j < c + m_CellInfo[r][c].colspan; j++)
//background color:
{
wxColour bk = m_rBkg;
- if (tag.HasParam(wxT("BGCOLOR")))
+ if (tag.HasParam(wxT("BGCOLOR")))
tag.GetParamAsColour(wxT("BGCOLOR"), &bk);
if (bk.Ok())
cell->SetBackgroundColour(bk);
// vertical alignment:
{
wxString valign;
- if (tag.HasParam(wxT("VALIGN")))
- valign = tag.GetParam(wxT("VALIGN"));
- else
+ if (tag.HasParam(wxT("VALIGN")))
+ valign = tag.GetParam(wxT("VALIGN"));
+ else
valign = m_tValign;
valign.MakeUpper();
- if (valign == wxT("TOP"))
+ if (valign == wxT("TOP"))
m_CellInfo[r][c].valign = wxHTML_ALIGN_TOP;
- else if (valign == wxT("BOTTOM"))
+ else if (valign == wxT("BOTTOM"))
m_CellInfo[r][c].valign = wxHTML_ALIGN_BOTTOM;
else m_CellInfo[r][c].valign = wxHTML_ALIGN_CENTER;
}
*/
- if (m_WidthFloatUnits == wxHTML_UNITS_PERCENT)
+ if (m_WidthFloatUnits == wxHTML_UNITS_PERCENT)
{
if (m_WidthFloat < 0) m_Width = (100 + m_WidthFloat) * w / 100;
else m_Width = m_WidthFloat * w / 100;
}
- else
+ else
{
if (m_WidthFloat < 0) m_Width = w + m_WidthFloat;
else m_Width = m_WidthFloat;
/* 2. compute positions of columns: */
{
int wpos = m_Spacing;
- for (int i = 0; i < m_NumCols; i++)
+ for (int i = 0; i < m_NumCols; i++)
{
m_ColsInfo[i].leftpos = wpos;
wpos += m_ColsInfo[i].pixwidth + m_Spacing;
ypos[0] = m_Spacing;
for (actrow = 1; actrow <= m_NumRows; actrow++) ypos[actrow] = -1;
- for (actrow = 0; actrow < m_NumRows; actrow++)
+ for (actrow = 0; actrow < m_NumRows; actrow++)
{
if (ypos[actrow] == -1) ypos[actrow] = ypos[actrow-1];
// 3a. sub-layout and detect max height:
}
}
- for (actrow = 0; actrow < m_NumRows; actrow++)
+ for (actrow = 0; actrow < m_NumRows; actrow++)
{
// 3b. place cells in row & let'em all have same height:
- for (actcol = 0; actcol < m_NumCols; actcol++)
+ for (actcol = 0; actcol < m_NumCols; actcol++)
{
if (m_CellInfo[actrow][actcol].flag != cellUsed) continue;
actcell = m_CellInfo[actrow][actcol].cont;
wxHtmlContainerCell *c;
// new table started, backup upper-level table (if any) and create new:
- if (tag.GetName() == wxT("TABLE"))
+ if (tag.GetName() == wxT("TABLE"))
{
wxHtmlTableCell *oldt = m_Table;
wxHtmlContainerCell *oldcont;
}
- else if (m_Table && !tag.IsEnding())
+ else if (m_Table && !tag.IsEnding())
{
// new row in table
- if (tag.GetName() == wxT("TR"))
+ if (tag.GetName() == wxT("TR"))
{
m_Table->AddRow(tag);
m_rAlign = m_tAlign;
- if (tag.HasParam(wxT("ALIGN")))
+ if (tag.HasParam(wxT("ALIGN")))
m_rAlign = tag.GetParam(wxT("ALIGN"));
}
// new cell
- else
+ else
{
m_WParser->SetAlign(m_OldAlign);
c = m_WParser->SetContainer(new wxHtmlContainerCell(m_Table));
m_WParser->OpenContainer();
- if (tag.GetName() == wxT("TH")) /*header style*/
+ if (tag.GetName() == wxT("TH")) /*header style*/
{
m_WParser->SetAlign(wxHTML_ALIGN_CENTER);
}
wxString als;
als = m_rAlign;
- if (tag.HasParam(wxT("ALIGN")))
+ if (tag.HasParam(wxT("ALIGN")))
als = tag.GetParam(wxT("ALIGN"));
als.MakeUpper();
- if (als == wxT("RIGHT"))
+ if (als == wxT("RIGHT"))
m_WParser->SetAlign(wxHTML_ALIGN_RIGHT);
- else if (als == wxT("CENTER"))
+ else if (als == wxT("CENTER"))
m_WParser->SetAlign(wxHTML_ALIGN_CENTER);
}
m_WParser->OpenContainer();