#include "wx/defs.h"
#if wxUSE_HTML && wxUSE_STREAMS
-#ifdef __BORDLANDC__
+#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WXPRECOMP
-#include "wx/wx.h"
+ #include "wx/brush.h"
+ #include "wx/pen.h"
+ #include "wx/dc.h"
#endif
-
-
#include "wx/html/forcelnk.h"
#include "wx/html/m_templ.h"
class wxHtmlLineCell : public wxHtmlCell
{
public:
- wxHtmlLineCell(int size) : wxHtmlCell() {m_Height = size;}
- void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
- void Layout(int w) {m_Width = w; if (m_Next) m_Next->Layout(w);}
+ wxHtmlLineCell(int size, bool shading) : wxHtmlCell() {m_Height = size; m_HasShading = shading;}
+ void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
+ wxHtmlRenderingState& state);
+ void Layout(int w)
+ { m_Width = w; wxHtmlCell::Layout(w); }
+
+ private:
+ // Should we draw 3-D shading or not
+ bool m_HasShading;
};
-void wxHtmlLineCell::Draw(wxDC& dc, int x, int y, int view_y1, int view_y2)
+void wxHtmlLineCell::Draw(wxDC& dc, int x, int y,
+ int WXUNUSED(view_y1), int WXUNUSED(view_y2),
+ wxHtmlRenderingState& WXUNUSED(state))
{
- wxBrush mybrush("BLACK", wxSOLID);
- wxPen mypen("BLACK", 1, wxSOLID);
+ wxBrush mybrush(wxT("GREY"), (m_HasShading) ? wxTRANSPARENT : wxSOLID);
+ wxPen mypen(wxT("GREY"), 1, wxSOLID);
dc.SetBrush(mybrush);
dc.SetPen(mypen);
dc.DrawRectangle(x + m_PosX, y + m_PosY, m_Width, m_Height);
- wxHtmlCell::Draw(dc, x, y, view_y1, view_y2);
}
{
wxHtmlContainerCell *c;
int sz;
+ bool HasShading;
m_WParser->CloseContainer();
c = m_WParser->OpenContainer();
c->SetWidthFloat(tag);
sz = 1;
tag.GetParamAsInt(wxT("SIZE"), &sz);
- c->InsertCell(new wxHtmlLineCell((int)((double)sz * m_WParser->GetPixelScale())));
+ HasShading = !(tag.HasParam(wxT("NOSHADE")));
+ c->InsertCell(new wxHtmlLineCell((int)((double)sz * m_WParser->GetPixelScale()), HasShading));
m_WParser->CloseContainer();
m_WParser->OpenContainer();