- wxCursor( int cursorId );
- wxCursor( const wxCursor &cursor );
- ~wxCursor();
- wxCursor& operator = ( const wxCursor& cursor );
- bool operator == ( const wxCursor& cursor ) const;
- bool operator != ( const wxCursor& cursor ) const;
- bool Ok() const;
+ wxCursor(wxStockCursor id) { InitFromStock(id); }
+#if WXWIN_COMPATIBILITY_2_8
+ wxCursor(int id) { InitFromStock((wxStockCursor)id); }
+#endif
+#if wxUSE_IMAGE
+ wxCursor( const wxImage & image );
+#endif
+ wxCursor( const char bits[], int width, int height,
+ int hotSpotX = -1, int hotSpotY = -1,
+ const char maskBits[] = NULL,
+ const wxColour* fg = NULL, const wxColour* bg = NULL);
+ wxCursor(const wxString& name,
+ wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
+ int hotSpotX = 0, int hotSpotY = 0);
+ virtual ~wxCursor();
+
+ // implementation