+ wxBitmap();
+ wxBitmap( int width, int height, int depth = -1 );
+ wxBitmap( const char bits[], int width, int height, int depth = 1 );
+ wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
+ wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
+ ~wxBitmap();
+ bool operator == ( const wxBitmap& bmp ) const;
+ bool operator != ( const wxBitmap& bmp ) const;
+ bool Ok() const;
+
+ bool Create(int width, int height, int depth = -1);
+
+ int GetHeight() const;
+ int GetWidth() const;
+ int GetDepth() const;
+
+ wxImage ConvertToImage() const;
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
+
+ wxMask *GetMask() const;
+ void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
+
+ bool SaveFile(const wxString &name, wxBitmapType type,
+ const wxPalette *palette = (wxPalette *)NULL) const;
+ bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
+
+#if wxUSE_PALETTE
+ wxPalette *GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+ wxPalette *GetColourMap() const { return GetPalette(); };
+#endif // wxUSE_PALETTE
+
+ static void InitStandardHandlers();
+
+ // implementation
+ // --------------
+
+ void SetHeight( int height );
+ void SetWidth( int width );
+ void SetDepth( int depth );
+ void SetPixmap( GdkPixmap *pixmap );
+ void SetPixbuf(GdkPixbuf *pixbuf);
+
+ GdkPixmap *GetPixmap() const;
+ bool HasPixmap() const;
+ bool HasPixbuf() const;
+ GdkPixbuf *GetPixbuf() const;
+
+ // Basically, this corresponds to Win32 StretchBlt()
+ wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
+
+ // raw bitmap access support functions
+ void *GetRawData(wxPixelDataBase& data, int bpp);
+ void UngetRawData(wxPixelDataBase& data);
+
+ bool HasAlpha() const;
+ void UseAlpha();
+
+protected:
+ bool CreateFromXpm(const char **bits);
+ bool CreateFromImage(const wxImage& image, int depth);
+
+private:
+ // to be called from CreateFromImage only!
+ bool CreateFromImageAsBitmap(const wxImage& image);
+ bool CreateFromImageAsPixmap(const wxImage& image);
+
+ bool CreateFromImageAsPixbuf(const wxImage& image);
+
+ enum Representation
+ {
+ Pixmap,
+ Pixbuf
+ };
+ // removes other representations from memory, keeping only 'keep'
+ // (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
+ void PurgeOtherRepresentations(Representation keep);
+
+ friend class wxMemoryDC;
+ friend class wxBitmapHandler;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmap)