- wxBitmap();
- wxBitmap( int width, int height, int depth = -1 );
- wxBitmap( const char bits[], int width, int height, int depth = 1 );
- wxBitmap( const char **bits );
- wxBitmap( char **bits );
- wxBitmap( const wxBitmap& bmp );
- wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
- ~wxBitmap();
- wxBitmap& operator = ( const wxBitmap& bmp );
- bool operator == ( const wxBitmap& bmp );
- bool operator != ( const wxBitmap& bmp );
- bool Ok() const;
-
- int GetHeight() const;
- int GetWidth() const;
- int GetDepth() const;
-
- wxMask *GetMask() const;
- void SetMask( wxMask *mask );
-
- bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL );
- bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM );
-
- wxPalette *GetPalette() const;
- wxPalette *GetColourMap() const
- { return GetPalette(); };
-
-// implementation
-
- void SetHeight( int height );
- void SetWidth( int width );
- void SetDepth( int depth );
- void SetPixmap( GdkPixmap *pixmap );
-
- GdkPixmap *GetPixmap() const;
- GdkBitmap *GetBitmap() const;
-
- // no data :-)
+ wxBitmap();
+ wxBitmap( int width, int height, int depth = -1 );
+ wxBitmap( const char bits[], int width, int height, int depth = 1 );
+ wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
+ wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
+ wxBitmap( const wxBitmap& bmp );
+ wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
+ ~wxBitmap();
+ wxBitmap& operator = ( const wxBitmap& bmp );
+ bool operator == ( const wxBitmap& bmp ) const;
+ bool operator != ( const wxBitmap& bmp ) const;
+ bool Ok() const;
+
+ bool Create(int width, int height, int depth = -1);
+
+ int GetHeight() const;
+ int GetWidth() const;
+ int GetDepth() const;
+
+ wxImage ConvertToImage() const;
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
+
+ wxMask *GetMask() const;
+ void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
+
+ bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL );
+ bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM );
+
+ wxPalette *GetPalette() const;
+ wxPalette *GetColourMap() const { return GetPalette(); };
+
+ static void InitStandardHandlers() { }
+ static void CleanUpHandlers() { }
+
+ // implementation
+ // --------------
+
+ void SetHeight( int height );
+ void SetWidth( int width );
+ void SetDepth( int depth );
+ void SetPixmap( GdkPixmap *pixmap );
+ void SetBitmap( GdkBitmap *bitmap );
+
+ GdkPixmap *GetPixmap() const;
+ GdkBitmap *GetBitmap() const;
+
+ // Basically, this corresponds to Win32 StretchBlt()
+ wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
+protected:
+ bool CreateFromXpm(const char **bits);
+ bool CreateFromImage(const wxImage& image, int depth);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmap)